Player Matchup

Achilles
Achilles
B1GdawgD1LL
Achilles
Level 141
God Stats
2W - 4L
1,674 SR
Queue Stats
80W - 47L
1,695 Elo+
Party 1
Khepri
Khepri
Kylo Rens Pecs
Khepri
Level 37
God Stats
54W - 9L
1,929 SR
Queue Stats
95W - 29L
1,782 Elo+
Party 1
Rama
Rama
McDuckk
Rama
Level 158
God Stats
22W - 8L
1,704 SR
Queue Stats
164W - 85L
1,718 Elo+
Party 1
Bakasura
Bakasura
Real Big Trucks
Bakasura
Level 142
God Stats
7W - 6L
1,446 SR
Queue Stats
103W - 48L
1,762 Elo+
Party 1
Ah Puch
Ah Puch
Tucan Jamal
Ah Puch
Level 122
God Stats
1W - 2L
1,415 SR
Queue Stats
73W - 52L
1,712 Elo+
Party 1
Team Averages
Level 120
1,634 SR
1,734 Elo+

VS

Team Averages
Level 87
1,746 SR
1,763 Elo+
He Bo
He Bo
Catfxshh
He Bo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
523W - 222L
1,841 Elo+
Party 3
Chiron
Chiron
GeisT-Boy
Chiron
Level 105
God Stats
14W - 11L
1,586 SR
Queue Stats
504W - 387L
1,625 Elo+
Party 2
Zeus
Zeus
GeisT-Who
Zeus
Level 46
God Stats
4W - 0L
1,894 SR
Queue Stats
144W - 68L
1,652 Elo+
Party 2
Ymir
Ymir
WITBOW
Ymir
Level 48
God Stats
8W - 2L
1,843 SR
Queue Stats
347W - 123L
1,841 Elo+
Party 3
Ares
Ares
xDivine Anger
Ares
Level 127
God Stats
7W - 3L
1,907 SR
Queue Stats
538W - 224L
1,856 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B1GdawgD1LL
Achilles
15
1 / 0 / 0
8,550
475
7,606
12,056
12,604
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 1
7,950
442
1,553
8,756
4,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
McDuckk
Rama
16
2 / 4 / 0
9,640
536
10,145
10,662
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
15
0 / 4 / 0
8,581
477
6,717
15,557
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
Tucan Jamal
Ah Puch
15
0 / 3 / 0
8,517
473
7,327
7,368
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Catfxshh
He Bo
18
8 / 0 / 2
10,525
585
11,355
10,419
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
GeisT-Boy
Chiron
17
1 / 1 / 2
10,049
558
3,745
11,120
4,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
19
5 / 0 / 4
10,973
610
11,490
6,390
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
WITBOW
Ymir
13
0 / 2 / 5
8,161
453
1,044
10,395
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
0 / 0 / 5
9,614
534
9,267
11,546
10,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
14
14
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
B1GdawgD1LL
Achilles
1
0
0
1
W
He Bo
Catfxshh
He Bo
8
0
2
9
W
Chiron
GeisT-Boy
Chiron
1
1
2
2
W
Zeus
5
0
4
7
L
0
3
1
0.17
L
Rama
McDuckk
Rama
2
4
0
0.5
L
Bakasura
0
4
0
0
L
Ah Puch
Tucan Jamal
Ah Puch
0
3
0
0
W
Ymir
WITBOW
Ymir
0
2
5
1.25
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,348
Damage
36,901
54,399
Taken
49,870
29,474
Mitigated
26,101
13,288
Healing
20,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
B1GdawgD1LL
Achilles
7,606
1,201
0
4,023
12,056
12,604
0
7,552
4,504
0
52,773
W
He Bo
Catfxshh
He Bo
11,355
868
402
6,637
10,419
3,464
0
2,372
7,418
90,781
0
W
Chiron
GeisT-Boy
Chiron
3,745
2,261
703
4,628
11,120
4,145
1,160
353
10,728
0
83,132
W
Zeus
11,490
1,185
0
2,177
6,390
2,162
0
1,666
4,189
92,653
0
L
1,553
38
0
1,245
8,756
4,518
376
6,758
1,998
14,691
0
L
Rama
McDuckk
Rama
10,145
6,948
0
3,515
10,662
3,537
128
4,298
6,364
0
78,884
L
Bakasura
6,717
4,441
0
3,647
15,557
6,112
0
8,964
6,593
0
50,396
L
Ah Puch
Tucan Jamal
Ah Puch
7,327
141
0
858
7,368
2,703
621
5,584
1,784
66,831
0
W
Ymir
WITBOW
Ymir
1,044
102
0
2,548
10,395
6,107
0
2,001
7,588
26,901
0
W
9,267
1,165
0
3,518
11,546
10,223
0
2,156
8,971
63,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,238
Gold Earned
49,322
550
Minions Killed
690
0
Camps Cleared
0
1,742,064
Distance Traveled
1,831,346
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,550
475
84
5
0
369,139
3
W
He Bo
10,525
585
175
10
0
385,862
6
W
Chiron
10,049
558
159
9
0
324,098
1
W
Zeus
10,973
610
190
11
0
376,396
4
L
Khepri
7,950
442
22
1
0
332,478
1
L
Rama
9,640
536
162
9
0
283,895
5
L
Bakasura
8,581
477
133
7
0
420,001
6
L
Ah Puch
8,517
473
149
8
0
336,551
7
W
Ymir
8,161
453
45
3
0
377,770
2
W
Ares
9,614
534
121
7
0
367,220
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role