Player Matchup

Cthulhu
Cthulhu
Giandrop
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,326 Elo+
Solo
Heimdallr
Heimdallr
Hforl
Heimdallr
Level 22
God Stats
6W - 4L
1,671 SR
Queue Stats
72W - 74L
1,410 Elo+
Solo
Fenrir
Fenrir
IrreverentErog
Fenrir
Level 7
God Stats
7W - 2L
1,500 SR
Queue Stats
25W - 21L
1,386 Elo+
Solo
Bellona
Bellona
MiistaWuh
Bellona
Level 29
God Stats
7W - 8L
1,499 SR
Queue Stats
176W - 178L
1,515 Elo+
Solo
Ra
Ra
ricardoal
Ra
Level 12
God Stats
5W - 6L
1,063 SR
Queue Stats
222W - 221L
1,531 Elo+
Solo
Team Averages
Level 17
1,447 SR
1,434 Elo+

VS

Team Averages
Level 17
1,335 SR
1,443 Elo+
Eset
Eset
CHanelNumero1
Eset
Level 13
God Stats
2W - 2L
1,159 SR
Queue Stats
40W - 54L
1,484 Elo+
Party 1
Freya
Freya
Freya_Schnee
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,442 Elo+
Party 1
Odin
Odin
HaYnHeimdall
Odin
Level 13
God Stats
48W - 34L
1,472 SR
Queue Stats
173W - 180L
1,385 Elo+
Solo
Agni
Agni
eternalvibes
Agni
Level 30
God Stats
2W - 8L
1,298 SR
Queue Stats
125W - 145L
1,457 Elo+
Solo
Mercury
Mercury
iBentYouOver
Mercury
Level 23
God Stats
4W - 5L
1,247 SR
Queue Stats
79W - 73L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Giandrop
Cthulhu
19
3 / 7 / 23
11,791
983
12,765
17,825
13,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Hforl
Heimdallr
20
5 / 2 / 28
13,465
1,122
26,345
11,752
5,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
10 / 4 / 10
13,007
1,084
11,377
12,259
8,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
MiistaWuh
Bellona
19
5 / 2 / 19
11,975
998
14,611
12,034
9,570
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
19 / 1 / 18
15,035
1,253
33,766
13,873
7,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 8
11,012
918
10,802
20,485
8,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 13 / 9
10,354
863
2,188
24,553
9,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 6 / 8
11,159
930
12,772
21,662
20,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 5 / 6
12,410
1,034
21,372
18,851
7,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
iBentYouOver
Mercury
17
5 / 8 / 8
12,425
1,035
10,088
20,751
8,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
55
42
Kills
16
16
Deaths
42
98
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
10
8
0.5
L
0
13
9
0.35
W
Cthulhu
Giandrop
Cthulhu
3
7
23
2.07
L
3
6
8
1.17
W
Heimdallr
Hforl
Heimdallr
5
2
28
9.5
W
10
4
10
3.75
W
Bellona
MiistaWuh
Bellona
5
2
19
7.25
L
7
5
6
2
L
Mercury
iBentYouOver
Mercury
5
8
8
1.13
W
19
1
18
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,864
Damage
57,222
67,743
Taken
106,302
44,150
Mitigated
54,747
12,748
Healing
3,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,802
1,198
782
1,135
20,485
8,449
0
9,861
10,624
39,139
0
L
2,188
1,555
0
1,055
24,553
9,812
0
11,717
12,836
10,601
0
W
Cthulhu
Giandrop
Cthulhu
12,765
1,043
154
0
17,825
13,218
0
10,239
7,586
26,020
0
L
12,772
2,910
0
0
21,662
20,486
0
9,200
12,462
0
31,865
W
Heimdallr
Hforl
Heimdallr
26,345
17,195
0
3,197
11,752
5,516
0
5,578
6,174
228
51,166
W
11,377
3,429
0
143
12,259
8,382
0
6,762
5,497
0
20,245
W
Bellona
MiistaWuh
Bellona
14,611
2,981
0
196
12,034
9,570
0
5,267
5,389
0
29,360
L
21,372
1,499
0
1,013
18,851
7,484
0
6,341
12,510
54,129
0
L
Mercury
iBentYouOver
Mercury
10,088
5,869
0
0
20,751
8,516
0
9,634
11,117
0
12,791
W
33,766
894
2,052
7,006
13,873
7,464
0
6,516
7,357
61,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,273
Gold Earned
57,360
204
Minions Killed
192
10
Camps Cleared
3
1,111,611
Distance Traveled
1,258,854
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,012
918
68
6
1
220,341
0
L
Freya
10,354
863
7
1
1
240,156
0
W
Cthulhu
11,791
983
24
2
0
187,762
0
L
Odin
11,159
930
37
3
0
241,397
5
W
Heimdallr
13,465
1,122
51
4
3
194,965
0
W
Fenrir
13,007
1,084
27
2
3
235,281
0
W
Bellona
11,975
998
30
3
1
220,861
1
L
Agni
12,410
1,034
79
7
0
220,384
0
L
Mercury
12,425
1,035
1
0
1
336,576
0
W
Ra
15,035
1,253
72
6
3
272,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role