Player Matchup

Janus
Janus
 
Janus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
El1te911
Thanatos
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
kinanov
King Arthur
Level 69
God Stats
5W - 13L
1,273 SR
Queue Stats
32W - 52L
1,418 Elo+
Solo
Team Averages
Level 51
1,424 SR
1,473 Elo+

VS

Team Averages
Level 78
1,356 SR
1,474 Elo+
Hercules
Hercules
SpiacySzaman
Hercules
Level 86
God Stats
6W - 7L
1,339 SR
Queue Stats
260W - 288L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
noxious37
Baron Samedi
Level 87
God Stats
13W - 25L
1,255 SR
Queue Stats
387W - 466L
1,413 Elo+
Solo
Neith
Neith
vacantblade
Neith
Level 61
God Stats
26W - 29L
1,475 SR
Queue Stats
79W - 94L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 4 / 5
7,767
777
7,889
6,228
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
El1te911
Thanatos
8
2 / 7 / 2
6,833
683
4,573
7,926
2,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
kinanov
King Arthur
11
3 / 3 / 1
7,587
759
2,421
7,577
4,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SpiacySzaman
Hercules
11
6 / 2 / 7
9,009
901
7,058
16,265
8,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
noxious37
Baron Samedi
12
4 / 3 / 5
8,108
811
4,112
6,670
2,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
4 / 1 / 8
8,427
843
6,522
4,780
1,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
14
14
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
5
0.88
L
Thanatos
El1te911
Thanatos
2
7
2
0.43
W
Hercules
SpiacySzaman
Hercules
6
2
7
4.75
L
King Arthur
kinanov
King Arthur
3
3
1
1.17
W
Baron Samedi
noxious37
Baron Samedi
4
3
5
2.17
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,883
Damage
17,692
21,731
Taken
27,715
8,883
Mitigated
12,249
4,429
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,889
254
0
315
6,228
1,881
252
1,623
4,441
32,023
0
L
Thanatos
El1te911
Thanatos
4,573
1,129
534
2,830
7,926
2,668
452
898
6,842
0
11,455
W
Hercules
SpiacySzaman
Hercules
7,058
2,747
0
4,111
16,265
8,371
171
3,126
12,845
0
20,882
L
King Arthur
kinanov
King Arthur
2,421
215
0
750
7,577
4,334
186
1,158
6,275
0
15,994
W
Baron Samedi
noxious37
Baron Samedi
4,112
190
937
2,470
6,670
2,409
290
2,729
3,836
24,478
0
W
6,522
2,523
0
1,073
4,780
1,469
2,420
1,531
3,081
0
28,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,187
Gold Earned
25,544
92
Minions Killed
115
0
Camps Cleared
0
537,360
Distance Traveled
580,784
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,767
777
54
5
0
194,778
4
L
Thanatos
6,833
683
17
2
0
143,739
0
W
Hercules
9,009
901
24
2
0
198,708
3
L
King Arthur
7,587
759
21
2
0
198,843
4
W
Baron Samedi
8,108
811
35
4
0
183,679
0
W
Neith
8,427
843
56
6
0
198,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role