Player Matchup

Sol
Sol
Alastorx1900
Sol
Level 35
God Stats
4W - 2L
1,305 SR
Queue Stats
5W - 3L
1,424 Elo+
Party 1
Fenrir
Fenrir
Dormant918
Fenrir
Level 94
God Stats
0W - 1L
1,672 SR
Queue Stats
38W - 35L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
KeepCalmNdab
Danzaburou
Level 64
God Stats
2W - 4L
1,526 SR
Queue Stats
17W - 11L
1,539 Elo+
Party 1
Xing Tian
Xing Tian
TheMeatScepter
Xing Tian
Level 89
God Stats
0W - 1L
1,592 SR
Queue Stats
19W - 14L
1,527 Elo+
Party 1
Team Averages
Level 71
1,524 SR
1,502 Elo+

VS

Team Averages
Level 127
1,555 SR
1,480 Elo+
Arachne
Arachne
Kittyinlove
Arachne
Level 146
God Stats
6W - 4L
1,454 SR
Queue Stats
80W - 113L
1,497 Elo+
Solo
Athena
Athena
LEGEND3434
Athena
Level 105
God Stats
4W - 1L
1,705 SR
Queue Stats
7W - 5L
1,451 Elo+
Party 2
Janus
Janus
SilberTKD
Janus
Level 158
God Stats
20W - 10L
1,732 SR
Queue Stats
130W - 166L
1,521 Elo+
Solo
Ullr
Ullr
dbird3475
Ullr
Level 97
God Stats
2W - 2L
1,329 SR
Queue Stats
7W - 5L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 2
10,720
766
10,447
12,351
4,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Dormant918
Fenrir
15
4 / 7 / 5
9,965
712
10,998
14,662
6,771
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
KeepCalmNdab
Danzaburou
15
2 / 8 / 4
9,502
679
5,969
12,988
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
TheMeatScepter
Xing Tian
16
3 / 4 / 6
10,790
771
6,567
15,025
14,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kittyinlove
Arachne
18
4 / 2 / 10
11,825
845
10,069
11,854
5,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
LEGEND3434
Athena
16
5 / 5 / 13
11,483
820
7,621
17,457
17,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Janus
SilberTKD
Janus
18
9 / 4 / 4
12,369
884
11,128
10,675
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
18
8 / 3 / 11
12,176
870
13,282
12,058
6,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
14
Kills
26
26
Deaths
14
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
L
Fenrir
Dormant918
Fenrir
4
7
5
0.93
L
Danzaburou
KeepCalmNdab
Danzaburou
2
8
4
0.5
W
Arachne
Kittyinlove
Arachne
4
2
10
4.5
W
Athena
LEGEND3434
Athena
5
5
13
2.3
W
Janus
SilberTKD
Janus
9
4
4
2.75
L
Xing Tian
TheMeatScepter
Xing Tian
3
4
6
1.5
W
Ullr
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,981
Damage
42,100
55,026
Taken
52,044
30,058
Mitigated
33,522
4,598
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,447
4,265
0
2,168
12,351
4,055
209
3,535
8,816
40,032
0
L
Fenrir
Dormant918
Fenrir
10,998
2,754
0
874
14,662
6,771
232
6,138
8,524
0
36,788
L
Danzaburou
KeepCalmNdab
Danzaburou
5,969
2,937
0
995
12,988
4,865
253
4,760
8,228
0
23,623
W
Arachne
Kittyinlove
Arachne
10,069
7,948
0
3,921
11,854
5,606
921
6,400
5,454
0
38,477
W
Athena
LEGEND3434
Athena
7,621
1,978
0
1,146
17,457
17,952
68
4,782
12,675
17,715
0
W
Janus
SilberTKD
Janus
11,128
677
0
1,453
10,675
3,943
1,812
2,396
8,279
49,099
0
L
Xing Tian
TheMeatScepter
Xing Tian
6,567
880
0
561
15,025
14,367
269
4,837
10,188
31,609
0
W
Ullr
13,282
6,170
0
2,446
12,058
6,021
3,820
3,806
8,252
0
41,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,977
Gold Earned
47,853
204
Minions Killed
245
8
Camps Cleared
12
834,980
Distance Traveled
1,108,008
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,720
766
64
5
2
201,371
0
L
Fenrir
9,965
712
62
4
2
214,130
1
L
Danzaburou
9,502
679
28
2
1
185,696
0
W
Arachne
11,825
845
63
5
3
307,536
6
W
Athena
11,483
820
18
1
2
273,606
0
W
Janus
12,369
884
101
7
3
282,315
4
L
Xing Tian
10,790
771
50
4
3
233,783
0
W
Ullr
12,176
870
63
5
4
244,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role