Player Matchup

Medusa
Medusa
CW1ight5torm
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 81L
1,309 Elo+
Solo
Baron Samedi
Baron Samedi
IllDurty Boy
Baron Samedi
Level 26
God Stats
43W - 40L
1,480 SR
Queue Stats
106W - 123L
1,318 Elo+
Solo
Artemis
Artemis
JiraiyaCanSwim
Artemis
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
236W - 286L
1,498 Elo+
Solo
Fenrir
Fenrir
SLS M3cenas
Fenrir
Level 22
God Stats
44W - 81L
1,388 SR
Queue Stats
158W - 279L
1,320 Elo+
Solo
Loki
Loki
yelomello
Loki
Level 27
God Stats
3W - 4L
1,388 SR
Queue Stats
5W - 6L
1,335 Elo+
Solo
Team Averages
Level 26
1,451 SR
1,356 Elo+

VS

Team Averages
Level 15
1,477 SR
1,365 Elo+
Hachiman
Hachiman
Chino_Quemao_PR
Hachiman
Level 28
God Stats
1W - 1L
1,719 SR
Queue Stats
65W - 65L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Cocaiomano
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Awilix
Awilix
Femm3Fatale
Awilix
Level 18
God Stats
0W - 3L
1,299 SR
Queue Stats
69W - 82L
1,242 Elo+
Party 1
Zeus
Zeus
THEB1GGESTPEAR
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,387 Elo+
Solo
Sol
Sol
yardblarg
Sol
Level 16
God Stats
49W - 53L
1,367 SR
Queue Stats
56W - 69L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
2 / 0 / 25
11,016
1,102
12,317
10,862
3,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
IllDurty Boy
Baron Samedi
19
2 / 0 / 30
11,264
1,126
10,269
9,196
4,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
19 / 6 / 17
13,082
1,308
32,582
12,901
5,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
19
19 / 2 / 16
13,260
1,326
10,446
9,461
3,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
19
11 / 4 / 23
12,842
1,284
16,848
10,858
4,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
2 / 10 / 5
10,907
1,091
8,090
19,940
10,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Cocaiomano
Cthulhu
16
0 / 9 / 3
9,267
927
2,768
16,437
14,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
16
1 / 16 / 4
9,821
982
12,434
21,132
9,308
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 7 / 2
11,557
1,156
12,487
14,923
5,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 11 / 1
10,310
1,031
11,266
17,204
6,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
27
53
Kills
12
12
Deaths
53
111
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
0
25
14.5
L
Hachiman
2
10
5
0.45
L
Cthulhu
Cocaiomano
Cthulhu
0
9
3
0.17
L
Awilix
1
16
4
0.19
W
Baron Samedi
IllDurty Boy
Baron Samedi
2
0
30
17
W
19
6
17
4.58
W
Fenrir
19
2
16
13.5
L
6
7
2
1
L
3
11
1
0.32
W
Loki
11
4
23
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,462
Damage
47,045
53,278
Taken
89,636
21,236
Mitigated
45,379
7,993
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,317
6,197
0
986
10,862
3,962
0
3,248
7,614
0
32,882
L
Hachiman
8,090
5,254
1,159
3,249
19,940
10,318
0
2,984
16,956
0
36,240
L
Cthulhu
Cocaiomano
Cthulhu
2,768
383
0
0
16,437
14,297
0
2,031
14,406
12,032
0
L
Awilix
12,434
5,891
0
0
21,132
9,308
0
2,366
18,766
0
24,334
W
Baron Samedi
IllDurty Boy
Baron Samedi
10,269
1,323
2,130
1,730
9,196
4,043
0
3,797
5,399
18,095
0
W
32,582
24,631
0
3,123
12,901
5,075
0
8,295
4,606
0
42,393
W
Fenrir
10,446
3,885
0
24
9,461
3,752
0
6,666
2,795
0
17,434
L
12,487
2,119
0
479
14,923
5,282
0
803
14,120
35,225
0
L
11,266
4,682
0
2,631
17,204
6,174
0
2,085
15,119
32,266
0
W
Loki
16,848
3,766
0
0
10,858
4,404
0
4,515
6,343
0
49,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,464
Gold Earned
51,862
191
Minions Killed
178
5
Camps Cleared
3
1,016,218
Distance Traveled
801,269
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,016
1,102
63
6
1
211,178
0
L
Hachiman
10,907
1,091
31
3
2
152,341
0
L
Cthulhu
9,267
927
31
3
1
160,219
0
L
Awilix
9,821
982
26
3
0
184,442
0
W
Baron Samedi
11,264
1,126
28
3
0
240,354
0
W
Artemis
13,082
1,308
26
3
1
146,946
0
W
Fenrir
13,260
1,326
14
1
0
223,628
0
L
Zeus
11,557
1,156
42
4
0
169,027
0
L
Sol
10,310
1,031
48
5
0
135,240
0
W
Loki
12,842
1,284
60
6
3
194,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role