Player Matchup

Geb
Geb
Banapes777
Geb
Level 17
God Stats
9W - 13L
1,610 SR
Queue Stats
362W - 340L
1,517 Elo+
Party 1
Neith
Neith
DARK J0LT
Neith
Level 27
God Stats
2W - 8L
1,258 SR
Queue Stats
3W - 11L
1,191 Elo+
Party 1
Susano
Susano
JewMeat07
Susano
Level 6
God Stats
1W - 1L
1,753 SR
Queue Stats
2W - 3L
1,647 Elo+
Solo
Baron Samedi
Baron Samedi
Stanger33
Baron Samedi
Level 29
God Stats
1W - 4L
1,266 SR
Queue Stats
55W - 48L
1,401 Elo+
Party 1
Loki
Loki
chrisgibarra
Loki
Level 27
God Stats
8W - 9L
1,638 SR
Queue Stats
148W - 160L
1,641 Elo+
Solo
Team Averages
Level 21
1,505 SR
1,479 Elo+

VS

Team Averages
Level 20
1,625 SR
1,524 Elo+
Ymir
Ymir
EricAwesomenesss
Ymir
Level 28
God Stats
20W - 14L
1,567 SR
Queue Stats
118W - 109L
1,433 Elo+
Party 2
Mercury
Mercury
I Main Ullr
Mercury
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,712 Elo+
Party 3
Scylla
Scylla
QueenFantazm
Scylla
Level 4
God Stats
6W - 0L
1,910 SR
Queue Stats
12W - 6L
1,647 Elo+
Party 3
Neith
Neith
ThingManXP
Neith
Level 18
God Stats
48W - 39L
1,592 SR
Queue Stats
284W - 287L
1,415 Elo+
Party 2
Amaterasu
Amaterasu
WrothSpade
Amaterasu
Level 27
God Stats
23W - 21L
1,556 SR
Queue Stats
343W - 367L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,451
430
6,710
12,964
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
DARK J0LT
Neith
10
1 / 4 / 1
6,038
403
6,327
8,831
2,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
JewMeat07
Susano
14
6 / 2 / 1
8,724
582
10,594
9,314
5,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Stanger33
Baron Samedi
12
0 / 3 / 1
6,996
466
2,681
7,156
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 3 / 4
8,083
539
5,764
9,861
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
8,428
562
8,221
11,623
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
I Main Ullr
Mercury
17
6 / 0 / 1
9,233
616
8,417
12,438
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
12
1 / 2 / 3
7,255
484
4,008
5,288
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
13
6 / 2 / 6
7,883
526
9,483
8,465
3,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
WrothSpade
Amaterasu
12
0 / 5 / 6
6,720
448
4,243
12,474
5,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
11
Kills
18
19
Deaths
11
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Neith
DARK J0LT
Neith
1
4
1
0.38
W
5
2
8
4.5
W
Mercury
I Main Ullr
Mercury
6
0
1
6.5
L
Susano
JewMeat07
Susano
6
2
1
3.25
W
Scylla
1
2
3
1.25
L
Baron Samedi
Stanger33
Baron Samedi
0
3
1
0.17
W
Neith
6
2
6
4.5
W
Amaterasu
WrothSpade
Amaterasu
0
5
6
0.6
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,076
Damage
34,372
48,126
Taken
50,288
24,236
Mitigated
22,209
15,290
Healing
20,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,710
1,216
408
1,894
12,964
9,945
0
4,757
8,161
29,209
0
L
Neith
DARK J0LT
Neith
6,327
2,887
0
3,295
8,831
2,486
0
3,462
5,369
0
23,246
W
8,221
1,624
0
2,961
11,623
6,740
192
3,480
8,143
31,817
0
W
Mercury
I Main Ullr
Mercury
8,417
3,652
0
6,603
12,438
5,200
0
1,180
11,158
0
76,158
L
Susano
JewMeat07
Susano
10,594
2,591
0
2,842
9,314
5,485
217
44
9,270
0
49,292
W
Scylla
4,008
624
0
1,605
5,288
1,513
100
1,678
3,466
34,193
0
L
Baron Samedi
Stanger33
Baron Samedi
2,681
112
0
2,388
7,156
2,915
33
2,258
4,715
30,339
0
W
Neith
9,483
5,789
0
3,782
8,465
3,051
1,016
2,562
5,903
0
42,769
W
Amaterasu
WrothSpade
Amaterasu
4,243
1,198
0
5,125
12,474
5,705
220
247
12,227
0
22,971
L
5,764
1,148
279
4,184
9,861
3,405
129
1,423
8,382
0
50,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,292
Gold Earned
39,519
339
Minions Killed
382
0
Camps Cleared
0
1,334,263
Distance Traveled
1,452,983
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,451
430
42
3
0
267,543
0
L
Neith
6,038
403
30
2
0
236,747
0
W
Ymir
8,428
562
39
3
0
281,160
4
W
Mercury
9,233
616
143
10
0
347,530
1
L
Susano
8,724
582
109
7
0
309,156
4
W
Scylla
7,255
484
81
5
0
249,216
1
L
Baron Samedi
6,996
466
60
4
0
228,918
0
W
Neith
7,883
526
73
5
0
271,325
0
W
Amaterasu
6,720
448
46
3
0
303,752
1
L
Loki
8,083
539
98
7
0
291,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role