Player Matchup

Osiris
Osiris
Draggy Ao
Osiris
Level 106
God Stats
2W - 8L
1,617 SR
Queue Stats
60W - 56L
1,651 Elo+
Party 2
Da Ji
Da Ji
Jounin Ao
Da Ji
Level 110
God Stats
0W - 1L
1,838 SR
Queue Stats
62W - 36L
1,736 Elo+
Party 2
Scylla
Scylla
KotaVI
Scylla
Level 125
God Stats
6W - 3L
1,902 SR
Queue Stats
130W - 107L
1,680 Elo+
Party 2
Danzaburou
Danzaburou
Salt-MK1
Danzaburou
Level 160
God Stats
10W - 8L
1,744 SR
Queue Stats
348W - 320L
1,633 Elo+
Solo
Baron Samedi
Baron Samedi
XANDER 223
Baron Samedi
Level 157
God Stats
0W - 2L
1,455 SR
Queue Stats
164W - 123L
1,667 Elo+
Party 2
Team Averages
Level 132
1,711 SR
1,674 Elo+

VS

Team Averages
Level 122
1,638 SR
1,605 Elo+
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Dadosa41
Mulan
Level 97
God Stats
3W - 1L
1,755 SR
Queue Stats
35W - 26L
1,731 Elo+
Party 1
Ne Zha
Ne Zha
MonkeyLipper
Ne Zha
Level 155
God Stats
1W - 2L
1,638 SR
Queue Stats
144W - 144L
1,569 Elo+
Solo
Ymir
Ymir
Monstewn
Ymir
Level 112
God Stats
7W - 7L
1,557 SR
Queue Stats
256W - 137L
1,604 Elo+
Party 3
Sol
Sol
prempurpwhaat
Sol
Level 141
God Stats
69W - 34L
1,741 SR
Queue Stats
300W - 156L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Draggy Ao
Osiris
17
3 / 5 / 12
12,314
770
13,618
22,479
21,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Jounin Ao
Da Ji
19
8 / 5 / 11
13,053
816
15,524
16,418
13,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
KotaVI
Scylla
16
2 / 7 / 7
10,164
635
13,658
14,872
5,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Salt-MK1
Danzaburou
20
4 / 3 / 9
12,617
789
10,690
18,768
8,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
XANDER 223
Baron Samedi
20
7 / 3 / 9
13,608
851
21,894
18,877
11,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
2 / 3 / 9
11,594
725
15,924
12,825
5,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Dadosa41
Mulan
19
6 / 8 / 7
13,026
814
14,122
18,329
16,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
18
1 / 7 / 13
11,533
721
14,911
17,617
7,975
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Ymir
18
1 / 4 / 13
12,366
773
4,879
20,747
17,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
13 / 2 / 8
15,523
970
29,236
19,992
7,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
73
24
Kills
23
23
Deaths
24
48
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
3
9
2.17
W
Mulan
Dadosa41
Mulan
6
8
7
1.19
L
Osiris
Draggy Ao
Osiris
3
5
12
1.8
L
Da Ji
Jounin Ao
Da Ji
8
5
11
2.7
L
Scylla
KotaVI
Scylla
2
7
7
0.79
W
Ne Zha
1
7
13
1.07
W
Ymir
1
4
13
1.88
L
Danzaburou
Salt-MK1
Danzaburou
4
3
9
2.83
L
Baron Samedi
XANDER 223
Baron Samedi
7
3
9
3.83
W
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,384
Damage
79,072
91,414
Taken
89,510
61,393
Mitigated
55,508
23,919
Healing
16,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,924
6,393
0
1,287
12,825
5,957
1,947
4,420
8,162
0
67,490
W
Mulan
Dadosa41
Mulan
14,122
2,485
0
1,830
18,329
16,407
142
7,248
10,825
0
31,742
L
Osiris
Draggy Ao
Osiris
13,618
5,395
0
750
22,479
21,674
0
8,349
14,130
1,353
25,008
L
Da Ji
Jounin Ao
Da Ji
15,524
1,702
0
3,131
16,418
13,891
77
7,720
8,698
0
26,781
L
Scylla
KotaVI
Scylla
13,658
1,815
0
1,961
14,872
5,714
744
5,801
9,071
31,660
0
W
Ne Zha
14,911
4,350
0
2,026
17,617
7,975
0
5,429
11,787
0
39,924
W
Ymir
4,879
486
0
500
20,747
17,461
68
12,923
7,108
20,811
0
L
Danzaburou
Salt-MK1
Danzaburou
10,690
2,575
0
8,535
18,768
8,552
1,865
7,659
11,109
0
68,920
L
Baron Samedi
XANDER 223
Baron Samedi
21,894
1,002
2,800
6,742
18,877
11,562
0
5,219
13,658
67,696
0
W
29,236
12,600
0
11,325
19,992
7,708
1,985
6,060
13,508
67,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,756
Gold Earned
64,042
376
Minions Killed
379
11
Camps Cleared
7
1,405,957
Distance Traveled
1,423,586
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,594
725
141
9
4
320,070
4
W
Mulan
13,026
814
47
3
0
254,490
0
L
Osiris
12,314
770
28
2
1
299,590
0
L
Da Ji
13,053
816
38
2
1
286,718
1
L
Scylla
10,164
635
49
3
1
253,330
2
W
Ne Zha
11,533
721
60
4
1
275,808
3
W
Ymir
12,366
773
46
3
0
293,026
2
L
Danzaburou
12,617
789
144
9
5
276,222
4
L
Baron Samedi
13,608
851
117
7
3
290,097
2
W
Sol
15,523
970
85
5
2
280,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role