Player Matchup

King Arthur
King Arthur
Divinity Nox
King Arthur
Level 128
God Stats
1W - 3L
1,556 SR
Queue Stats
40W - 49L
1,566 Elo+
Party 2
Kukulkan
Kukulkan
ParzivalNox
Kukulkan
Level 116
God Stats
3W - 1L
1,335 SR
Queue Stats
88W - 119L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
x Kid x Luu x
Danzaburou
Level 106
God Stats
3W - 4L
1,674 SR
Queue Stats
46W - 49L
1,447 Elo+
Party 2
Team Averages
Level 117
1,522 SR
1,490 Elo+

VS

Team Averages
Level 29
1,525 SR
1,428 Elo+
Chaac
Chaac
Chief__Heef
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,475 Elo+
Party 1
Anubis
Anubis
Hazard_Kweef
Anubis
Level 46
God Stats
9W - 9L
1,574 SR
Queue Stats
9W - 9L
1,448 Elo+
Party 1
Loki
Loki
KingGlizzy69
Loki
Level 11
God Stats
6W - 4L
1,500 SR
Queue Stats
108W - 81L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Divinity Nox
King Arthur
12
4 / 0 / 9
8,748
729
3,641
8,910
7,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
ParzivalNox
Kukulkan
13
10 / 2 / 6
9,959
830
8,607
6,490
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
x Kid x Luu x
Danzaburou
12
3 / 0 / 12
8,772
731
7,457
8,175
2,609
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,141
595
4,050
8,823
6,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
8
0 / 8 / 2
6,893
574
7,727
8,530
4,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 5 / 0
7,809
651
3,127
8,995
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
17
Kills
2
2
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
King Arthur
Divinity Nox
King Arthur
4
0
9
8.5
L
Anubis
0
8
2
0.13
L
1
5
0
0.2
W
Kukulkan
ParzivalNox
Kukulkan
10
2
6
6.5
W
Danzaburou
x Kid x Luu x
Danzaburou
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,705
Damage
14,904
23,575
Taken
26,348
12,477
Mitigated
13,500
7,405
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,050
963
0
1,201
8,823
6,483
0
1,809
7,014
0
14,547
W
King Arthur
Divinity Nox
King Arthur
3,641
549
0
2,175
8,910
7,676
76
3,061
5,849
0
22,556
L
Anubis
7,727
191
123
1,733
8,530
4,069
46
4,026
4,504
20,789
0
L
3,127
806
0
1,080
8,995
2,948
0
3,042
5,953
0
26,710
W
Kukulkan
ParzivalNox
Kukulkan
8,607
501
0
1,405
6,490
2,192
634
2,000
4,490
36,908
0
W
Danzaburou
x Kid x Luu x
Danzaburou
7,457
3,806
0
3,825
8,175
2,609
1,987
2,735
5,440
0
33,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,479
Gold Earned
21,843
145
Minions Killed
114
0
Camps Cleared
0
628,702
Distance Traveled
566,775
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,141
595
26
2
0
208,065
0
W
King Arthur
8,748
729
27
2
0
222,533
3
L
Anubis
6,893
574
27
2
0
157,613
2
L
Loki
7,809
651
61
5
0
201,097
0
W
Kukulkan
9,959
830
65
5
0
214,084
6
W
Danzaburou
8,772
731
53
4
0
192,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role