Player Matchup

Cu Chulainn
Cu Chulainn
F000xVITAE
Cu Chulainn
Level 107
God Stats
9W - 10L
1,524 SR
Queue Stats
25W - 37L
1,503 Elo+
Party 3
Ymir
Ymir
LlQUORDISH
Ymir
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,266 Elo+
Party 3
Medusa
Medusa
RGC Zombie4949
Medusa
Level 68
God Stats
8W - 10L
1,548 SR
Queue Stats
215W - 227L
1,477 Elo+
Party 3
Agni
Agni
Storm Fir3
Agni
Level 16
God Stats
0W - 2L
1,458 SR
Queue Stats
23W - 24L
1,407 Elo+
Party 3
Fenrir
Fenrir
TGH Teemo
Fenrir
Level 136
God Stats
8W - 12L
1,536 SR
Queue Stats
253W - 264L
1,519 Elo+
Party 3
Team Averages
Level 81
1,513 SR
1,435 Elo+

VS

Team Averages
Level 59
1,483 SR
1,462 Elo+
Fenrir
Fenrir
MrSealio34
Fenrir
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
210W - 204L
1,471 Elo+
Party 1
Kuzenbo
Kuzenbo
SERGIO572
Kuzenbo
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,297 Elo+
Party 2
Hou Yi
Hou Yi
iclickheadz
Hou Yi
Level 116
God Stats
7W - 4L
1,607 SR
Queue Stats
611W - 569L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
lil trump6
Kukulkan
Level 38
God Stats
1W - 0L
1,220 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
snowiefell
Chang'e
Level 17
God Stats
4W - 0L
1,587 SR
Queue Stats
84W - 64L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
F000xVITAE
Cu Chulainn
19
9 / 7 / 1
13,501
540
17,507
24,405
23,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 9 / 5
11,963
479
6,202
23,660
26,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 10 / 1
12,687
507
11,973
19,281
8,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 11 / 2
10,131
405
6,408
14,549
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TGH Teemo
Fenrir
20
4 / 7 / 3
13,377
535
9,625
25,725
12,767
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrSealio34
Fenrir
20
16 / 8 / 10
14,524
581
23,091
23,119
19,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
SERGIO572
Kuzenbo
17
2 / 1 / 19
11,337
453
4,511
9,902
13,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
20
16 / 1 / 10
16,240
650
28,145
19,677
9,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
lil trump6
Kukulkan
20
6 / 3 / 10
14,033
561
10,443
9,119
4,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
snowiefell
Chang'e
20
4 / 4 / 12
13,788
552
14,910
22,310
23,447
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
105
16
Kills
44
44
Deaths
17
12
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
F000xVITAE
Cu Chulainn
9
7
1
1.36
L
0
9
5
0.28
W
Fenrir
MrSealio34
Fenrir
16
8
10
2.63
L
2
10
1
0.25
W
Kuzenbo
SERGIO572
Kuzenbo
2
1
19
11.5
L
1
11
2
0.18
L
Fenrir
TGH Teemo
Fenrir
4
7
3
0.79
W
Hou Yi
16
1
10
21
W
Kukulkan
lil trump6
Kukulkan
6
3
10
3.67
W
Chang'e
snowiefell
Chang'e
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,715
Damage
81,100
107,620
Taken
84,127
76,720
Mitigated
71,060
11,801
Healing
29,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
F000xVITAE
Cu Chulainn
17,507
2,559
0
2,105
24,405
23,769
608
7,088
17,317
6,855
70,100
L
6,202
381
0
397
23,660
26,441
184
8,266
15,242
30,386
0
W
Fenrir
MrSealio34
Fenrir
23,091
4,822
0
3,103
23,119
19,758
389
4,774
18,345
0
90,578
L
11,973
6,090
0
3,744
19,281
8,055
1,596
3,901
15,340
0
89,383
W
Kuzenbo
SERGIO572
Kuzenbo
4,511
1,533
0
1,085
9,902
13,523
245
3,553
6,349
21,135
0
L
6,408
810
0
575
14,549
5,688
441
3,952
10,585
47,156
0
L
Fenrir
TGH Teemo
Fenrir
9,625
5,287
0
4,980
25,725
12,767
0
6,441
19,272
0
130,403
W
Hou Yi
28,145
18,767
0
6,348
19,677
9,722
4,549
3,180
16,497
0
136,120
W
Kukulkan
lil trump6
Kukulkan
10,443
2,053
0
1,471
9,119
4,610
1,675
2,447
6,672
85,981
0
W
Chang'e
snowiefell
Chang'e
14,910
1,065
4,000
13,783
22,310
23,447
1,240
4,282
18,028
84,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,659
Gold Earned
69,922
605
Minions Killed
620
0
Camps Cleared
0
2,099,753
Distance Traveled
2,328,054
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
13,501
540
131
5
0
446,580
0
L
Ymir
11,963
479
53
2
0
437,188
3
W
Fenrir
14,524
581
121
5
0
408,429
1
L
Medusa
12,687
507
131
5
0
429,841
10
W
Kuzenbo
11,337
453
19
1
0
528,801
8
L
Agni
10,131
405
96
4
0
365,380
8
L
Fenrir
13,377
535
194
8
0
420,764
1
W
Hou Yi
16,240
650
187
7
0
452,508
8
W
Kukulkan
14,033
561
147
6
0
450,149
6
W
Chang'e
13,788
552
146
6
0
488,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role