Player Matchup

Cernunnos
Cernunnos
BossMan_RK01
Cernunnos
Level 25
God Stats
28W - 13L
1,500 SR
Queue Stats
128W - 117L
1,307 Elo+
Party 1
Cthulhu
Cthulhu
Jeycop19
Cthulhu
Level 11
God Stats
0W - 1L
1,487 SR
Queue Stats
1W - 9L
994 Elo+
Solo
Ao Kuang
Ao Kuang
JoaovictorGM02
Ao Kuang
Level 12
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 6L
1,203 Elo+
Solo
Artemis
Artemis
P3Y_DJ
Artemis
Level 22
God Stats
16W - 7L
1,484 SR
Queue Stats
17W - 14L
1,359 Elo+
Party 1
Bellona
Bellona
kalavera1no
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,113 Elo+
Solo
Team Averages
Level 15
1,538 SR
1,195 Elo+

VS

Team Averages
Level 25
1,420 SR
1,391 Elo+
Ah Puch
Ah Puch
BigdaddyLuigi48
Ah Puch
Level 29
God Stats
2W - 2L
1,149 SR
Queue Stats
9W - 4L
1,013 Elo+
Solo
Chaac
Chaac
Ganjoh4200
Chaac
Level 88
God Stats
9W - 1L
1,452 SR
Queue Stats
93W - 109L
1,439 Elo+
Party 2
Neith
Neith
HotCheetoMane
Neith
Level 2
God Stats
35W - 35L
1,500 SR
Queue Stats
81W - 100L
1,500 Elo+
Solo
Loki
Loki
RealmPegasus
Loki
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Yemoja
Yemoja
evilsaints23
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BossMan_RK01
Cernunnos
16
7 / 3 / 4
9,800
426
12,302
15,411
6,455
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Jeycop19
Cthulhu
12
1 / 6 / 6
7,978
347
3,562
13,559
11,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
14
8 / 7 / 4
10,060
437
9,808
16,071
5,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
P3Y_DJ
Artemis
14
5 / 6 / 5
9,717
422
15,113
17,352
6,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
kalavera1no
Bellona
9
1 / 12 / 3
7,638
332
2,257
12,124
7,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 5 / 7
11,222
488
19,539
17,172
7,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
17
15 / 3 / 9
12,471
542
19,226
26,313
20,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 7 / 2
10,979
477
11,481
13,463
5,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 6 / 10
10,444
454
5,582
9,156
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
12
0 / 5 / 7
9,291
404
1,865
10,416
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
66
22
Kills
31
34
Deaths
26
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
10
5
7
2.7
L
Cernunnos
BossMan_RK01
Cernunnos
7
3
4
3
W
Chaac
15
3
9
6.5
W
3
7
2
0.57
L
Cthulhu
Jeycop19
Cthulhu
1
6
6
0.67
L
Ao Kuang
8
7
4
1.43
L
Artemis
P3Y_DJ
Artemis
5
6
5
1.25
W
3
6
10
1.33
W
Yemoja
0
5
7
0.7
L
Bellona
kalavera1no
Bellona
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,042
Damage
57,693
74,517
Taken
76,520
37,088
Mitigated
42,559
12,177
Healing
24,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,539
2,404
0
4,068
17,172
7,095
2,570
5,743
11,222
58,519
0
L
Cernunnos
BossMan_RK01
Cernunnos
12,302
5,278
0
3,280
15,411
6,455
1,558
1,237
14,174
0
46,085
W
Chaac
19,226
4,079
0
13,693
26,313
20,109
5,992
4,978
21,218
52
78,472
W
11,481
5,948
0
3,385
13,463
5,358
2,541
1,999
11,464
0
51,313
L
Cthulhu
Jeycop19
Cthulhu
3,562
212
0
2,072
13,559
11,091
0
3,982
9,549
14,445
0
L
Ao Kuang
9,808
2,599
0
4,813
16,071
5,507
0
5,410
10,610
29,134
0
L
Artemis
P3Y_DJ
Artemis
15,113
5,612
0
1,754
17,352
6,993
604
7,204
10,004
0
43,119
W
5,582
2,877
0
150
9,156
3,229
1,649
1,378
7,749
0
23,592
W
Yemoja
1,865
734
1,970
930
10,416
6,768
0
3,671
6,598
12,645
0
L
Bellona
kalavera1no
Bellona
2,257
776
0
258
12,124
7,042
0
3,400
8,724
0
17,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,193
Gold Earned
54,407
235
Minions Killed
354
0
Camps Cleared
0
1,735,875
Distance Traveled
2,059,457
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,222
488
89
4
0
350,291
3
L
Cernunnos
9,800
426
64
3
0
359,730
0
W
Chaac
12,471
542
112
5
0
466,970
3
W
Neith
10,979
477
93
4
0
367,835
1
L
Cthulhu
7,978
347
28
1
0
358,297
0
L
Ao Kuang
10,060
437
43
2
0
336,682
0
L
Artemis
9,717
422
69
3
0
378,962
0
W
Loki
10,444
454
47
2
0
490,773
3
W
Yemoja
9,291
404
13
1
0
383,588
1
L
Bellona
7,638
332
31
1
0
302,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role