Player Matchup

Guan Yu
Guan Yu
Baxeyu108
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Fourjoker135709
Bellona
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
PORQELROLOSOYYO
Ra
Level 5
God Stats
5W - 4L
1,487 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Chang'e
Chang'e
Trickyy Mochi
Chang'e
Level 20
God Stats
6W - 4L
1,599 SR
Queue Stats
23W - 21L
1,350 Elo+
Solo
Thor
Thor
Ttvplayz4174
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 6
1,517 SR
1,470 Elo+

VS

Team Averages
Level 14
1,471 SR
1,259 Elo+
Hachiman
Hachiman
AidanB2005
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,604 Elo+
Solo
Bellona
Bellona
Azar Hikari
Bellona
Level 6
God Stats
12W - 10L
1,500 SR
Queue Stats
79W - 70L
1,145 Elo+
Party 1
Freya
Freya
Azar Kira
Freya
Level 14
God Stats
5W - 10L
1,411 SR
Queue Stats
44W - 39L
1,156 Elo+
Party 1
Bakasura
Bakasura
Azar Meishu
Bakasura
Level 16
God Stats
17W - 14L
1,417 SR
Queue Stats
42W - 30L
1,234 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Toxic_Ghost7089
Cu Chulainn
Level 28
God Stats
7W - 3L
1,527 SR
Queue Stats
48W - 64L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Baxeyu108
Guan Yu
9
0 / 6 / 1
6,530
344
1,152
6,863
4,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 10 / 2
8,308
437
5,475
11,585
9,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 9 / 3
8,267
435
7,301
12,316
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
14
6 / 5 / 0
8,612
453
13,195
16,205
13,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 4 / 2
5,817
306
908
3,733
782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AidanB2005
Hachiman
16
10 / 5 / 4
10,791
568
10,542
9,680
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Azar Hikari
Bellona
13
6 / 4 / 2
9,742
513
4,291
14,060
9,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Freya
Azar Kira
Freya
13
4 / 1 / 4
8,933
470
7,466
9,917
3,468
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Azar Meishu
Bakasura
16
7 / 0 / 3
10,857
571
3,280
10,540
4,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
Toxic_Ghost7089
Cu Chulainn
15
5 / 4 / 8
10,188
536
9,499
22,849
11,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
13
Kills
32
34
Deaths
14
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AidanB2005
Hachiman
10
5
4
2.4
W
Bellona
Azar Hikari
Bellona
6
4
2
1.75
W
Freya
Azar Kira
Freya
4
1
4
6
W
Bakasura
Azar Meishu
Bakasura
7
0
3
8.5
L
Guan Yu
Baxeyu108
Guan Yu
0
6
1
0.08
L
4
10
2
0.5
L
3
9
3
0.5
W
Cu Chulainn
Toxic_Ghost7089
Cu Chulainn
5
4
8
2.25
L
Chang'e
6
5
0
1.2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,031
Damage
35,078
50,702
Taken
67,046
32,734
Mitigated
33,844
9,760
Healing
14,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AidanB2005
Hachiman
10,542
6,816
0
889
9,680
3,670
1,998
3,104
6,238
0
48,564
W
Bellona
Azar Hikari
Bellona
4,291
2,704
0
617
14,060
9,883
2,560
1,750
11,676
0
32,420
W
Freya
Azar Kira
Freya
7,466
3,113
0
2,616
9,917
3,468
550
3,751
6,132
31,039
0
W
Bakasura
Azar Meishu
Bakasura
3,280
1,980
0
2,847
10,540
4,990
7,378
1,737
8,695
0
50,303
L
Guan Yu
Baxeyu108
Guan Yu
1,152
48
35
372
6,863
4,442
46
0
6,823
0
23,969
L
5,475
2,184
0
181
11,585
9,214
75
591
10,702
0
17,083
L
7,301
1,823
421
1,633
12,316
4,813
204
2,111
10,197
35,363
0
W
Cu Chulainn
Toxic_Ghost7089
Cu Chulainn
9,499
2,181
0
7,316
22,849
11,833
966
9,478
13,247
0
53,222
L
Chang'e
13,195
2,055
1,317
5,590
16,205
13,483
0
4,764
11,277
42,003
0
L
908
792
0
211
3,733
782
0
0
3,733
0
4,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,534
Gold Earned
50,511
184
Minions Killed
427
0
Camps Cleared
0
1,127,863
Distance Traveled
1,723,776
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,791
568
85
4
0
250,833
0
W
Bellona
9,742
513
64
3
0
361,380
1
W
Freya
8,933
470
56
3
0
351,826
0
W
Bakasura
10,857
571
136
7
0
421,455
0
L
Guan Yu
6,530
344
39
2
0
235,235
1
L
Bellona
8,308
437
19
1
0
223,795
4
L
Ra
8,267
435
48
3
0
295,508
3
W
Cu Chulainn
10,188
536
86
5
0
338,282
0
L
Chang'e
8,612
453
70
4
0
278,367
1
L
Thor
5,817
306
8
0
0
94,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role