Player Matchup

Neith
Neith
FreyRacer56
Neith
Level 5
God Stats
1W - 5L
1,302 SR
Queue Stats
2W - 5L
1,461 Elo+
Solo
Anhur
Anhur
ISMAN0218
Anhur
Level 6
God Stats
2W - 2L
1,154 SR
Queue Stats
36W - 27L
1,449 Elo+
Solo
Bellona
Bellona
MegaDumb
Bellona
Level 18
God Stats
12W - 7L
1,637 SR
Queue Stats
23W - 15L
1,542 Elo+
Party 1
Arachne
Arachne
UntimelyDeath
Arachne
Level 28
God Stats
14W - 5L
1,635 SR
Queue Stats
27W - 13L
1,551 Elo+
Party 1
Nox
Nox
X iinvert x
Nox
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,446 SR
1,501 Elo+

VS

Team Averages
Level 14
1,359 SR
1,527 Elo+
Artemis
Artemis
Amberger222
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,553 Elo+
Solo
Kukulkan
Kukulkan
MrGreenThumb118
Kukulkan
Level 7
God Stats
2W - 4L
1,493 SR
Queue Stats
6W - 6L
1,578 Elo+
Solo
Tsukuyomi
Tsukuyomi
Naragamy
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,539 Elo+
Solo
Loki
Loki
OverseerD
Loki
Level 13
God Stats
0W - 5L
1,018 SR
Queue Stats
28W - 34L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
akaAlexr
Baron Samedi
Level 29
God Stats
4W - 6L
1,285 SR
Queue Stats
86W - 96L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 1
10,249
427
4,045
10,629
4,012
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
ISMAN0218
Anhur
13
1 / 3 / 8
9,861
411
3,618
7,753
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
MegaDumb
Bellona
20
13 / 2 / 15
13,702
571
18,291
18,896
19,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
20
23 / 3 / 4
14,262
594
21,053
21,539
12,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 14 / 10
9,879
412
4,512
14,889
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amberger222
Artemis
10
1 / 11 / 0
7,859
327
2,482
10,907
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
16
4 / 9 / 6
10,851
452
8,726
14,794
5,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Naragamy
Tsukuyomi
15
6 / 12 / 5
10,299
429
10,852
20,350
7,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
18
9 / 5 / 5
11,907
496
16,006
13,417
4,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
akaAlexr
Baron Samedi
16
11 / 2 / 5
11,408
475
11,025
8,805
4,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
52
38
Kills
31
32
Deaths
39
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
Amberger222
Artemis
1
11
0
0.09
W
1
10
1
0.15
W
Anhur
ISMAN0218
Anhur
1
3
8
1.67
W
Bellona
MegaDumb
Bellona
13
2
15
10.25
L
Kukulkan
4
9
6
0.78
L
Tsukuyomi
Naragamy
Tsukuyomi
6
12
5
0.71
L
Loki
9
5
5
2.3
W
Arachne
23
3
4
8.33
W
0
14
10
0.36
L
Baron Samedi
akaAlexr
Baron Samedi
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,519
Damage
49,091
73,706
Taken
68,273
43,225
Mitigated
26,355
19,692
Healing
6,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Amberger222
Artemis
2,482
882
0
168
10,907
3,251
64
52
10,855
0
9,082
W
4,045
1,646
0
181
10,629
4,012
0
5,402
5,227
0
35,283
W
Anhur
ISMAN0218
Anhur
3,618
1,368
0
0
7,753
2,342
2,157
1,781
5,878
0
24,845
W
Bellona
MegaDumb
Bellona
18,291
5,300
0
6,143
18,896
19,182
3,530
3,530
15,120
0
82,256
L
Kukulkan
8,726
1,104
0
0
14,794
5,538
616
1,710
13,084
53,977
0
L
Tsukuyomi
Naragamy
Tsukuyomi
10,852
2,363
0
1,616
20,350
7,731
39
1,094
19,256
0
44,661
L
Loki
16,006
2,106
0
28
13,417
4,991
0
888
12,529
0
74,258
W
Arachne
21,053
14,971
924
12,444
21,539
12,531
2,869
4,418
17,057
0
82,544
W
4,512
756
0
0
14,889
5,158
553
4,058
10,673
45,382
0
L
Baron Samedi
akaAlexr
Baron Samedi
11,025
1,331
174
4,172
8,805
4,844
582
768
8,037
56,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,953
Gold Earned
52,324
401
Minions Killed
428
0
Camps Cleared
0
1,963,807
Distance Traveled
1,639,576
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,859
327
12
1
0
258,329
1
W
Neith
10,249
427
80
3
0
281,277
1
W
Anhur
9,861
411
48
2
0
371,648
0
W
Bellona
13,702
571
118
5
0
427,036
5
L
Kukulkan
10,851
452
116
5
0
316,182
0
L
Tsukuyomi
10,299
429
76
3
0
325,217
0
L
Loki
11,907
496
122
5
0
424,774
3
W
Arachne
14,262
594
84
4
0
511,013
1
W
Nox
9,879
412
71
3
0
372,833
0
L
Baron Samedi
11,408
475
102
4
0
315,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role