Player Matchup

Kukulkan
Kukulkan
Birds are mean
Kukulkan
Level 24
God Stats
0W - 1L
1,186 SR
Queue Stats
4W - 19L
1,313 Elo+
Party 4
Heimdallr
Heimdallr
BurnVictim2012
Heimdallr
Level 12
God Stats
0W - 2L
1,297 SR
Queue Stats
3W - 12L
1,156 Elo+
Party 4
Set
Set
DF_COgumelopi
Set
Level 26
God Stats
60W - 80L
1,470 SR
Queue Stats
94W - 116L
1,274 Elo+
Party 2
Sobek
Sobek
andyros2005
Sobek
Level 15
God Stats
53W - 64L
1,618 SR
Queue Stats
57W - 68L
1,451 Elo+
Solo
Thanatos
Thanatos
felippemazzari
Thanatos
Level 9
God Stats
6W - 4L
1,476 SR
Queue Stats
30W - 43L
1,636 Elo+
Party 2
Team Averages
Level 17
1,410 SR
1,366 Elo+

VS

Team Averages
Level 24
1,506 SR
1,457 Elo+
Neith
Neith
ArtVandelay0710
Neith
Level 25
God Stats
25W - 17L
1,615 SR
Queue Stats
82W - 73L
1,468 Elo+
Party 3
Ymir
Ymir
Cluesss
Ymir
Level 8
God Stats
7W - 5L
1,443 SR
Queue Stats
10W - 13L
1,517 Elo+
Party 3
Bakasura
Bakasura
OrbMastaB
Bakasura
Level 45
God Stats
33W - 39L
1,579 SR
Queue Stats
270W - 297L
1,410 Elo+
Party 1
Achilles
Achilles
SoccerDragon4
Achilles
Level 26
God Stats
10W - 8L
1,489 SR
Queue Stats
71W - 66L
1,473 Elo+
Party 3
Janus
Janus
hanzohunter2018
Janus
Level 16
God Stats
4W - 6L
1,401 SR
Queue Stats
17W - 23L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
7 / 7 / 2
9,836
518
9,614
13,050
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
BurnVictim2012
Heimdallr
14
3 / 8 / 3
9,152
482
6,981
12,394
5,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 8 / 4
8,249
434
12,147
13,277
4,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 11 / 1
7,845
413
8,362
20,912
16,810
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
13
3 / 11 / 1
8,613
453
4,103
14,186
4,736
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 4 / 4
11,717
617
14,829
12,036
4,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Cluesss
Ymir
14
0 / 4 / 15
9,616
506
1,496
13,847
10,671
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bakasura
OrbMastaB
Bakasura
18
11 / 5 / 8
11,948
629
11,870
15,235
7,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SoccerDragon4
Achilles
19
12 / 1 / 3
12,807
674
17,097
16,173
16,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
7 / 2 / 3
12,588
663
11,126
9,900
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
16
Kills
44
45
Deaths
16
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
14
4
4
4
L
Kukulkan
7
7
2
1.14
L
Heimdallr
BurnVictim2012
Heimdallr
3
8
3
0.56
W
Ymir
Cluesss
Ymir
0
4
15
1.88
L
2
8
4
0.5
W
Bakasura
OrbMastaB
Bakasura
11
5
8
3
W
Achilles
SoccerDragon4
Achilles
12
1
3
13.5
L
1
11
1
0.14
L
Thanatos
3
11
1
0.32
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,207
Damage
56,418
73,819
Taken
67,191
35,688
Mitigated
43,593
15,119
Healing
18,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,829
10,441
0
4,875
12,036
4,676
5,299
2,386
9,608
0
85,025
L
Kukulkan
9,614
1,537
0
3,094
13,050
4,464
0
7,092
5,092
45,409
0
L
Heimdallr
BurnVictim2012
Heimdallr
6,981
2,351
0
982
12,394
5,038
676
1,717
9,945
0
35,701
W
Ymir
Cluesss
Ymir
1,496
319
0
611
13,847
10,671
94
2,104
11,659
10,668
0
L
12,147
6,428
0
3,177
13,277
4,640
0
411
12,156
0
40,796
W
Bakasura
OrbMastaB
Bakasura
11,870
9,072
0
3,095
15,235
7,719
0
2,540
12,577
0
56,839
W
Achilles
SoccerDragon4
Achilles
17,097
7,503
0
6,727
16,173
16,913
3,404
6,067
10,106
0
73,226
L
8,362
2,022
0
4,937
20,912
16,810
418
1,446
19,028
38,671
0
L
Thanatos
4,103
1,594
0
2,929
14,186
4,736
393
1,284
12,442
0
21,278
W
11,126
718
0
3,190
9,900
3,614
2,152
4,397
5,265
73,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,695
Gold Earned
58,676
313
Minions Killed
505
0
Camps Cleared
0
1,490,972
Distance Traveled
1,728,687
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,717
617
105
6
0
302,282
0
L
Kukulkan
9,836
518
85
4
0
265,347
0
L
Heimdallr
9,152
482
64
3
0
339,726
0
W
Ymir
9,616
506
19
1
0
284,516
0
L
Set
8,249
434
54
3
0
299,349
0
W
Bakasura
11,948
629
115
6
0
366,181
2
W
Achilles
12,807
674
112
6
0
401,566
0
L
Sobek
7,845
413
64
3
0
302,697
0
L
Thanatos
8,613
453
46
2
0
283,853
0
W
Janus
12,588
663
154
8
0
374,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role