Player Matchup

Khepri
Khepri
Anubis_Joestar
Khepri
Level 24
God Stats
6W - 2L
1,913 SR
Queue Stats
160W - 165L
1,444 Elo+
Solo
Chang'e
Chang'e
CarrierQC
Chang'e
Level 9
God Stats
2W - 3L
1,350 SR
Queue Stats
139W - 126L
1,257 Elo+
Solo
Chernobog
Chernobog
Dabstronomy
Chernobog
Level 10
God Stats
2W - 1L
1,776 SR
Queue Stats
31W - 28L
1,464 Elo+
Solo
Ravana
Ravana
HWT285
Ravana
Level 27
God Stats
19W - 22L
1,535 SR
Queue Stats
68W - 99L
1,338 Elo+
Solo
Vulcan
Vulcan
SAPOMAS
Vulcan
Level 29
God Stats
206W - 223L
1,520 SR
Queue Stats
487W - 565L
1,445 Elo+
Solo
Team Averages
Level 20
1,619 SR
1,389 Elo+

VS

Team Averages
Level 20
1,504 SR
1,387 Elo+
Sun Wukong
Sun Wukong
ArchieTv17
Sun Wukong
Level 26
God Stats
3W - 4L
1,408 SR
Queue Stats
145W - 191L
1,354 Elo+
Solo
Tiamat
Tiamat
Energised03
Tiamat
Level 15
God Stats
3W - 3L
1,483 SR
Queue Stats
22W - 14L
1,535 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nikeljordan23
Tsukuyomi
Level 25
God Stats
7W - 5L
1,408 SR
Queue Stats
8W - 7L
1,376 Elo+
Party 1
Khepri
Khepri
SlickGlyph
Khepri
Level 25
God Stats
2W - 2L
1,754 SR
Queue Stats
9W - 15L
1,350 Elo+
Solo
Neith
Neith
floydchungus
Neith
Level 7
God Stats
2W - 6L
1,465 SR
Queue Stats
16W - 22L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 6
7,086
545
2,554
5,274
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
CarrierQC
Chang'e
12
3 / 4 / 3
7,445
573
5,744
7,191
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Dabstronomy
Chernobog
11
3 / 2 / 5
6,926
533
8,315
9,157
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
HWT285
Ravana
11
1 / 5 / 3
6,804
523
3,811
9,439
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
SAPOMAS
Vulcan
15
6 / 0 / 2
9,097
700
4,894
5,128
1,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArchieTv17
Sun Wukong
8
0 / 3 / 0
5,398
415
1,572
6,443
2,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
11
5 / 2 / 2
7,339
565
6,805
7,074
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Nikeljordan23
Tsukuyomi
11
3 / 3 / 2
6,926
533
2,986
9,197
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
SlickGlyph
Khepri
9
0 / 4 / 4
5,847
450
2,077
7,300
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 3 / 0
6,044
465
6,497
7,148
2,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
15
Kills
10
11
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Sun Wukong
ArchieTv17
Sun Wukong
0
3
0
0
W
Chang'e
CarrierQC
Chang'e
3
4
3
1.13
W
Chernobog
Dabstronomy
Chernobog
3
2
5
2.75
L
Tiamat
5
2
2
3
W
Ravana
HWT285
Ravana
1
5
3
0.5
L
Tsukuyomi
Nikeljordan23
Tsukuyomi
3
3
2
1.33
W
Vulcan
SAPOMAS
Vulcan
6
0
2
7
L
Khepri
SlickGlyph
Khepri
0
4
4
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,318
Damage
19,937
36,189
Taken
37,162
13,495
Mitigated
17,247
11,839
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,554
534
0
1,749
5,274
3,201
302
743
4,515
19,965
0
L
Sun Wukong
ArchieTv17
Sun Wukong
1,572
242
0
1,867
6,443
2,821
1,134
2,895
3,538
0
22,178
W
Chang'e
CarrierQC
Chang'e
5,744
858
1,221
2,600
7,191
2,226
938
2,628
4,254
39,431
0
W
Chernobog
Dabstronomy
Chernobog
8,315
5,136
0
1,807
9,157
2,870
1,177
3,271
5,784
0
31,488
L
Tiamat
6,805
1,191
0
1,854
7,074
3,950
322
2,615
4,271
33,165
0
W
Ravana
HWT285
Ravana
3,811
1,223
0
2,502
9,439
3,275
0
1,676
7,667
0
33,454
L
Tsukuyomi
Nikeljordan23
Tsukuyomi
2,986
1,036
0
4,070
9,197
3,498
106
2,408
6,700
0
38,313
W
Vulcan
SAPOMAS
Vulcan
4,894
1,507
0
1,960
5,128
1,923
2,657
41
5,087
56,956
0
L
Khepri
SlickGlyph
Khepri
2,077
319
0
1,350
7,300
4,928
0
2,520
4,645
10,218
0
L
6,497
3,446
0
2,456
7,148
2,050
0
2,207
4,816
0
29,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,358
Gold Earned
31,554
355
Minions Killed
279
0
Camps Cleared
0
1,218,256
Distance Traveled
1,285,474
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,086
545
21
2
0
262,196
2
L
Sun Wukong
5,398
415
48
4
0
284,328
0
W
Chang'e
7,445
573
97
7
0
238,461
4
W
Chernobog
6,926
533
52
4
0
245,080
3
L
Tiamat
7,339
565
74
6
0
254,519
1
W
Ravana
6,804
523
69
5
0
248,992
3
L
Tsukuyomi
6,926
533
83
6
0
270,894
2
W
Vulcan
9,097
700
116
9
0
223,527
0
L
Khepri
5,847
450
16
1
0
244,840
1
L
Neith
6,044
465
58
4
0
230,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role