Player Matchup

Hun Batz
Hun Batz
Silver II
FRANNYNATION
Hun Batz
Silver II
Level 125
God Stats
1W - 2L
1,664 SR
Queue Stats
222W - 233L
996 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Kitsune_-TRG
Heimdallr
Bronze III
Level 33
God Stats
0W - 4L
1,504 SR
Queue Stats
1W - 5L
1,447 MMR
Party 1
Sobek
Sobek
Bronze III
Pengui0
Sobek
Bronze III
Level 100
God Stats
0W - 2L
1,574 SR
Queue Stats
103W - 103L
1,322 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
Sruzzy
Gilgamesh
Silver II
Level 104
God Stats
0W - 2L
1,583 SR
Queue Stats
114W - 121L
985 MMR
Solo
Merlin
Merlin
Silver I
shewantskobe
Merlin
Silver I
Level 109
God Stats
0W - 1L
1,394 SR
Queue Stats
53W - 60L
1,364 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,544 SR
1,223 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 86
1,566 SR
1,223 MMR
Loki
Loki
Silver III
Chernodaddy
Loki
Silver III
Level 40
God Stats
35W - 40L
1,362 SR
Queue Stats
223W - 238L
1,060 MMR
Solo
Raijin
Raijin
Gold IV
Despaeir
Raijin
Gold IV
Level 109
God Stats
2W - 0L
1,685 SR
Queue Stats
40W - 40L
1,459 MMR
Solo
Artemis
Artemis
Silver III
FkedUrDad
Artemis
Silver III
Level 65
God Stats
2W - 1L
1,521 SR
Queue Stats
37W - 38L
962 MMR
Solo
Khepri
Khepri
Silver I
SCAAR0N
Khepri
Silver I
Level 55
God Stats
18W - 21L
1,446 SR
Queue Stats
82W - 85L
1,223 MMR
Solo
King Arthur
King Arthur
Gold II
plazmanemesis
King Arthur
Gold II
Level 160
God Stats
23W - 19L
1,817 SR
Queue Stats
434W - 422L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FRANNYNATION
Hun Batz
12
2 / 2 / 0
6,578
548
3,827
7,108
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Kitsune_-TRG
Heimdallr
9
0 / 4 / 0
4,890
408
2,172
5,555
1,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Pengui0
Sobek
8
0 / 1 / 1
5,472
456
1,316
6,054
2,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Sruzzy
Gilgamesh
9
0 / 3 / 0
5,222
435
3,070
8,850
4,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
10
0 / 2 / 0
5,452
454
2,880
3,900
1,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatAthenaCabrakanSetFenrir

VS

Bans
Guan YuCu ChulainnDanzaburouNemesisCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,214
518
2,459
5,951
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
Despaeir
Raijin
10
1 / 0 / 0
6,118
510
3,056
4,399
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
FkedUrDad
Artemis
12
7 / 1 / 0
7,265
605
6,572
4,556
1,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
SCAAR0N
Khepri
10
0 / 1 / 5
6,347
529
2,301
5,561
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
plazmanemesis
King Arthur
13
2 / 0 / 0
7,266
606
5,448
7,543
3,363
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
11
12
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Raijin
Despaeir
Raijin
1
0
0
1
L
Hun Batz
FRANNYNATION
Hun Batz
2
2
0
1
W
Artemis
FkedUrDad
Artemis
7
1
0
7
L
Heimdallr
Kitsune_-TRG
Heimdallr
0
4
0
0
L
Sobek
Pengui0
Sobek
0
1
1
0.5
W
Khepri
SCAAR0N
Khepri
0
1
5
2.5
L
Gilgamesh
Sruzzy
Gilgamesh
0
3
0
0
W
King Arthur
plazmanemesis
King Arthur
2
0
0
2
L
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,265
Damage
19,836
31,467
Taken
28,010
12,343
Mitigated
10,583
6,779
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,459
442
0
3,176
5,951
1,714
0
954
4,957
0
34,546
W
Raijin
Despaeir
Raijin
3,056
385
0
1,449
4,399
1,320
114
1,090
3,254
39,232
0
L
Hun Batz
FRANNYNATION
Hun Batz
3,827
1,383
0
320
7,108
2,260
0
639
6,469
0
37,929
W
Artemis
FkedUrDad
Artemis
6,572
4,959
0
2,070
4,556
1,705
847
205
4,351
0
43,368
L
Heimdallr
Kitsune_-TRG
Heimdallr
2,172
1,533
0
940
5,555
1,843
0
843
4,712
0
20,856
L
Sobek
Pengui0
Sobek
1,316
127
0
2,691
6,054
2,458
0
1,637
4,417
14,734
0
W
Khepri
SCAAR0N
Khepri
2,301
162
0
2,188
5,561
2,481
0
1,278
4,271
15,086
0
L
Gilgamesh
Sruzzy
Gilgamesh
3,070
818
0
2,330
8,850
4,668
0
0
8,850
0
23,407
W
King Arthur
plazmanemesis
King Arthur
5,448
524
0
3,857
7,543
3,363
0
477
6,565
0
44,164
L
Merlin
2,880
230
0
498
3,900
1,114
0
2,238
1,662
28,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,614
Gold Earned
33,210
266
Minions Killed
364
0
Camps Cleared
0
1,100,432
Distance Traveled
1,169,132
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,214
518
70
6
0
266,151
3
W
Raijin
6,118
510
87
7
0
222,995
6
L
Hun Batz
6,578
548
83
7
0
240,702
2
W
Artemis
7,265
605
84
7
0
188,860
2
L
Heimdallr
4,890
408
52
4
0
190,768
2
L
Sobek
5,472
456
20
2
0
238,307
3
W
Khepri
6,347
529
26
2
0
257,285
4
L
Gilgamesh
5,222
435
54
5
0
208,303
2
W
King Arthur
7,266
606
97
8
0
233,841
2
L
Merlin
5,452
454
57
5
0
222,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role