Player Matchup

Yemoja
Yemoja
Capbarr
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
Firkinator2
Kuzenbo
Level 96
God Stats
1W - 0L
1,737 SR
Queue Stats
35W - 23L
1,573 Elo+
Solo
Ganesha
Ganesha
JojoVovich
Ganesha
Level 69
God Stats
2W - 0L
1,713 SR
Queue Stats
134W - 129L
1,441 Elo+
Solo
Kali
Kali
Solomon1989
Kali
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 88L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
skogsmulle2002
Sun Wukong
Level 67
God Stats
1W - 1L
1,417 SR
Queue Stats
8W - 15L
1,416 Elo+
Solo
Team Averages
Level 64
1,573 SR
1,462 Elo+

VS

Team Averages
Level 86
1,480 SR
1,489 Elo+
Janus
Janus
Berni_Junior88
Janus
Level 28
God Stats
1W - 1L
1,720 SR
Queue Stats
16W - 9L
1,603 Elo+
Party 1
Hercules
Hercules
KingCobraKan
Hercules
Level 109
God Stats
3W - 4L
1,475 SR
Queue Stats
292W - 314L
1,429 Elo+
Solo
Horus
Horus
Nastya321
Horus
Level 74
God Stats
0W - 3L
1,211 SR
Queue Stats
140W - 149L
1,446 Elo+
Solo
Ah Puch
Ah Puch
SGE4Life
Ah Puch
Level 69
God Stats
6W - 6L
1,468 SR
Queue Stats
382W - 412L
1,445 Elo+
Solo
Raijin
Raijin
xXManBloodXx
Raijin
Level 149
God Stats
5W - 4L
1,526 SR
Queue Stats
627W - 611L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Capbarr
Yemoja
20
6 / 2 / 12
14,076
670
11,986
20,891
17,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Firkinator2
Kuzenbo
20
5 / 5 / 15
13,599
648
29,664
35,632
40,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
JojoVovich
Ganesha
20
0 / 6 / 22
12,708
605
20,573
52,073
41,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 10 / 7
17,432
830
30,167
31,753
15,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
skogsmulle2002
Sun Wukong
20
7 / 5 / 11
13,535
645
28,455
34,135
25,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 12
14,353
683
39,935
21,095
9,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
KingCobraKan
Hercules
20
5 / 4 / 17
13,378
637
23,964
47,291
46,603
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Nastya321
Horus
20
3 / 4 / 18
12,538
597
12,066
34,656
49,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
SGE4Life
Ah Puch
19
3 / 11 / 10
12,474
594
33,903
22,909
8,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
20
7 / 5 / 13
13,532
644
36,791
19,768
9,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
98
28
Kills
28
28
Deaths
29
67
Assists
70
Player
Kills
Deaths
Assists
KDA
L
10
5
12
3.2
W
Yemoja
Capbarr
Yemoja
6
2
12
6
W
Kuzenbo
Firkinator2
Kuzenbo
5
5
15
2.5
W
Ganesha
JojoVovich
Ganesha
0
6
22
1.83
L
Hercules
KingCobraKan
Hercules
5
4
17
3.38
L
Horus
Nastya321
Horus
3
4
18
3
L
Ah Puch
SGE4Life
Ah Puch
3
11
10
0.73
W
10
10
7
1.35
W
Sun Wukong
skogsmulle2002
Sun Wukong
7
5
11
2.5
L
Raijin
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,845
Damage
146,659
174,484
Taken
145,719
139,893
Mitigated
122,919
96,678
Healing
75,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,935
2,792
1,674
2,636
21,095
9,473
1,427
11,082
10,013
71,970
0
W
Yemoja
Capbarr
Yemoja
11,986
4,023
22,381
7,423
20,891
17,142
409
14,301
6,590
31,319
0
W
Kuzenbo
Firkinator2
Kuzenbo
29,664
11,388
5,729
9,067
35,632
40,405
1,217
18,201
17,431
49,834
0
W
Ganesha
JojoVovich
Ganesha
20,573
1,519
3,382
19,653
52,073
41,640
756
36,729
15,344
30,160
0
L
Hercules
KingCobraKan
Hercules
23,964
6,236
2,742
25,025
47,291
46,603
247
17,297
29,994
0
38,450
L
Horus
Nastya321
Horus
12,066
6,587
14,133
13,333
34,656
49,063
983
18,074
16,582
0
22,167
L
Ah Puch
SGE4Life
Ah Puch
33,903
2,861
3,859
4,436
22,909
8,538
664
9,716
13,193
54,808
0
W
30,167
16,064
3,679
11,335
31,753
15,276
878
18,185
13,568
0
50,421
W
Sun Wukong
skogsmulle2002
Sun Wukong
28,455
5,205
2,929
11,100
34,135
25,430
2,398
23,213
10,922
0
54,174
L
Raijin
36,791
3,022
4,060
3,605
19,768
9,242
1,049
6,054
13,714
71,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,350
Gold Earned
66,275
172
Minions Killed
219
0
Camps Cleared
0
1,751,412
Distance Traveled
1,633,443
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,353
683
80
4
0
334,248
0
W
Yemoja
14,076
670
45
2
0
367,901
0
W
Kuzenbo
13,599
648
32
2
0
385,607
0
W
Ganesha
12,708
605
0
0
0
317,932
0
L
Hercules
13,378
637
14
1
0
403,100
0
L
Horus
12,538
597
15
1
0
333,157
6
L
Ah Puch
12,474
594
34
2
0
245,251
0
W
Kali
17,432
830
44
2
0
312,857
1
W
Sun Wukong
13,535
645
51
2
0
367,115
0
L
Raijin
13,532
644
76
4
0
317,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role