Player Matchup

Sun Wukong
Sun Wukong
BlackWoodJack177
Sun Wukong
Level 29
God Stats
23W - 29L
1,472 SR
Queue Stats
25W - 34L
1,105 Elo+
Solo
Cthulhu
Cthulhu
Cheesefish
Cthulhu
Level 24
God Stats
13W - 15L
1,355 SR
Queue Stats
204W - 236L
1,378 Elo+
Party 2
Scylla
Scylla
M7mdXsmiley
Scylla
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Porkchop800
Cupid
Level 23
God Stats
3W - 7L
1,485 SR
Queue Stats
29W - 33L
1,105 Elo+
Party 2
Loki
Loki
UrsulaMYLUVR35
Loki
Level 17
God Stats
7W - 7L
1,290 SR
Queue Stats
83W - 143L
1,301 Elo+
Solo
Team Averages
Level 19
1,420 SR
1,278 Elo+

VS

Team Averages
Level 29
1,418 SR
1,366 Elo+
Jormungandr
Jormungandr
Foxtail4172
Jormungandr
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
19W - 29L
1,500 Elo+
Party 1
Neith
Neith
REEFERMADNESS93
Neith
Level 17
God Stats
15W - 18L
1,309 SR
Queue Stats
20W - 32L
1,284 Elo+
Party 1
He Bo
He Bo
SYKtkd
He Bo
Level 24
God Stats
5W - 4L
1,332 SR
Queue Stats
129W - 97L
1,320 Elo+
Solo
Cupid
Cupid
poshiiii
Cupid
Level 35
God Stats
70W - 85L
1,374 SR
Queue Stats
119W - 150L
1,360 Elo+
Party 1
Tsukuyomi
Tsukuyomi
wackmehoff
Tsukuyomi
Level 66
God Stats
16W - 14L
1,574 SR
Queue Stats
70W - 116L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackWoodJack177
Sun Wukong
12
0 / 3 / 0
6,852
428
3,213
10,422
7,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Cheesefish
Cthulhu
13
5 / 6 / 3
8,597
537
5,126
16,173
13,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
10
0 / 8 / 0
6,305
394
2,540
8,989
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 6 / 1
6,787
424
6,988
8,909
2,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
6,930
433
1,640
9,201
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Foxtail4172
Jormungandr
10
0 / 4 / 3
6,255
391
2,223
6,250
3,481
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 2 / 5
6,843
428
6,822
7,249
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

He Bo
SYKtkd
He Bo
16
7 / 0 / 4
9,973
623
8,446
7,100
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
poshiiii
Cupid
16
4 / 0 / 1
9,381
586
10,072
8,881
3,325
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
wackmehoff
Tsukuyomi
16
16 / 2 / 1
10,218
639
12,272
10,095
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
27
27
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlackWoodJack177
Sun Wukong
0
3
0
0
L
Cthulhu
Cheesefish
Cthulhu
5
6
3
1.08
W
Jormungandr
Foxtail4172
Jormungandr
0
4
3
0.38
L
Scylla
0
8
0
0
L
3
6
1
0.58
W
0
2
5
1.25
W
He Bo
SYKtkd
He Bo
7
0
4
9
L
0
4
1
0.13
W
Cupid
poshiiii
Cupid
4
0
1
4.5
W
Tsukuyomi
wackmehoff
Tsukuyomi
16
2
1
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,507
Damage
39,835
53,694
Taken
39,575
27,978
Mitigated
15,282
7,851
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlackWoodJack177
Sun Wukong
3,213
872
0
1,380
10,422
7,633
900
0
10,422
0
28,440
L
Cthulhu
Cheesefish
Cthulhu
5,126
418
0
2,710
16,173
13,031
70
3,925
12,248
27,580
0
W
Jormungandr
Foxtail4172
Jormungandr
2,223
907
0
0
6,250
3,481
160
2,303
3,577
17,819
0
L
Scylla
2,540
783
0
0
8,989
2,224
538
4,553
4,436
25,283
0
L
6,988
4,107
269
758
8,909
2,243
253
558
8,351
0
29,013
W
6,822
2,546
0
2,410
7,249
2,217
688
1,328
5,771
0
28,004
W
He Bo
SYKtkd
He Bo
8,446
1,046
0
3,121
7,100
2,439
1,244
1,915
5,079
62,788
0
L
1,640
188
0
2,734
9,201
2,847
0
1,633
7,568
0
32,365
W
Cupid
poshiiii
Cupid
10,072
5,641
0
6,050
8,881
3,325
2,282
0
8,491
0
57,891
W
Tsukuyomi
wackmehoff
Tsukuyomi
12,272
2,190
0
2,451
10,095
3,820
2,054
1,394
8,601
0
66,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,471
Gold Earned
42,670
285
Minions Killed
410
0
Camps Cleared
0
1,351,302
Distance Traveled
1,412,019
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,852
428
56
4
0
259,937
0
L
Cthulhu
8,597
537
48
3
0
322,127
2
W
Jormungandr
6,255
391
26
2
0
236,047
0
L
Scylla
6,305
394
55
3
0
253,485
0
L
Cupid
6,787
424
61
4
0
255,730
1
W
Neith
6,843
428
47
3
0
272,396
0
W
He Bo
9,973
623
121
8
0
298,295
3
L
Loki
6,930
433
65
4
0
260,023
0
W
Cupid
9,381
586
112
7
0
271,523
2
W
Tsukuyomi
10,218
639
104
7
0
333,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role