Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Lipereis20
Ullr
Level 45
God Stats
0W - 3L
1,271 SR
Queue Stats
68W - 116L
1,407 Elo+
Party 2
Artio
Artio
Lordmyboss
Artio
Level 48
God Stats
1W - 6L
1,144 SR
Queue Stats
408W - 399L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
cascogz_07
Baron Samedi
Level 84
God Stats
7W - 10L
1,470 SR
Queue Stats
491W - 544L
1,493 Elo+
Solo
Bellona
Bellona
westra_terrestre
Bellona
Level 64
God Stats
44W - 40L
1,531 SR
Queue Stats
206W - 233L
1,494 Elo+
Solo
Team Averages
Level 59
1,383 SR
1,467 Elo+

VS

Team Averages
Level 65
1,402 SR
1,398 Elo+
Pele
Pele
ByIvoo
Pele
Level 124
God Stats
6W - 6L
1,437 SR
Queue Stats
294W - 309L
1,416 Elo+
Solo
Danzaburou
Danzaburou
Dygo27
Danzaburou
Level 44
God Stats
5W - 10L
1,362 SR
Queue Stats
467W - 464L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
MARCU927
Gilgamesh
Level 65
God Stats
62W - 56L
1,575 SR
Queue Stats
481W - 526L
1,432 Elo+
Solo
Fafnir
Fafnir
Piter_Nervous21
Fafnir
Level 44
God Stats
8W - 20L
1,201 SR
Queue Stats
93W - 148L
1,357 Elo+
Party 1
Janus
Janus
lucasrussobr
Janus
Level 47
God Stats
3W - 2L
1,432 SR
Queue Stats
94W - 149L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 4 / 5
6,113
509
2,780
8,214
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 3
6,589
549
3,687
5,231
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
11
6 / 3 / 3
7,637
636
6,816
10,902
7,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
cascogz_07
Baron Samedi
12
1 / 2 / 2
7,035
586
5,187
6,813
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 4 / 1
5,817
485
4,035
10,250
7,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ByIvoo
Pele
12
6 / 2 / 2
7,179
598
6,815
10,741
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Dygo27
Danzaburou
10
2 / 2 / 5
6,235
520
4,745
6,089
1,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
MARCU927
Gilgamesh
14
4 / 0 / 2
8,016
668
6,938
6,673
4,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 8
6,078
507
3,530
8,028
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 3 / 3
6,463
539
4,885
5,703
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
10
Kills
14
15
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
4
5
0.88
W
Pele
ByIvoo
Pele
6
2
2
3.5
W
Danzaburou
Dygo27
Danzaburou
2
2
5
2.25
L
2
2
3
1.75
L
Artio
6
3
3
2.5
W
Gilgamesh
MARCU927
Gilgamesh
4
0
2
5
W
0
3
8
1.33
L
Baron Samedi
cascogz_07
Baron Samedi
1
2
2
1
W
2
3
3
1.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,505
Damage
26,913
41,410
Taken
37,234
22,328
Mitigated
16,423
13,991
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,780
664
0
2,378
8,214
2,836
0
2,103
6,111
0
29,137
W
Pele
ByIvoo
Pele
6,815
2,116
0
5,166
10,741
3,406
0
3,155
7,392
0
41,046
W
Danzaburou
Dygo27
Danzaburou
4,745
1,701
0
1,386
6,089
1,721
0
1,611
4,452
0
28,137
L
3,687
1,263
0
1,340
5,231
1,618
744
1,775
3,456
0
25,969
L
Artio
6,816
1,238
753
4,622
10,902
7,165
148
2,485
8,417
28,540
0
W
Gilgamesh
MARCU927
Gilgamesh
6,938
2,188
0
1,770
6,673
4,107
403
402
5,915
0
46,963
W
3,530
1,494
0
1,481
8,028
5,279
0
2,111
5,903
11,277
0
L
Baron Samedi
cascogz_07
Baron Samedi
5,187
481
89
2,623
6,813
2,857
548
1,350
5,463
39,658
0
W
4,885
261
0
375
5,703
1,910
0
4,289
1,179
33,304
0
L
4,035
1,341
0
2,186
10,250
7,852
0
702
9,548
0
24,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
33,971
304
Minions Killed
294
0
Camps Cleared
0
1,134,816
Distance Traveled
1,166,361
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,113
509
60
5
0
256,140
3
W
Pele
7,179
598
76
6
0
248,475
1
W
Danzaburou
6,235
520
43
4
0
233,325
4
L
Ullr
6,589
549
51
4
0
223,610
0
L
Artio
7,637
636
49
4
0
238,075
1
W
Gilgamesh
8,016
668
93
8
0
232,909
3
W
Fafnir
6,078
507
16
1
0
224,906
0
L
Baron Samedi
7,035
586
86
7
0
222,645
0
W
Janus
6,463
539
66
6
0
226,746
3
L
Bellona
5,817
485
58
5
0
194,346
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role