Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DaddysFatSack_
Ah Muzen Cab
Level 24
God Stats
9W - 5L
1,649 SR
Queue Stats
97W - 68L
1,649 Elo+
Solo
Kukulkan
Kukulkan
Killojoy41
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,793 Elo+
Solo
King Arthur
King Arthur
RedDeathPhoenix
King Arthur
Level 17
God Stats
6W - 4L
1,883 SR
Queue Stats
55W - 43L
1,661 Elo+
Solo
Fenrir
Fenrir
hitman13459
Fenrir
Level 8
God Stats
31W - 33L
1,473 SR
Queue Stats
180W - 177L
1,524 Elo+
Party 2
Team Averages
Level 43
1,601 SR
1,625 Elo+

VS

Team Averages
Level 19
1,645 SR
1,579 Elo+
Sylvanus
Sylvanus
Crew1243
Sylvanus
Level 22
God Stats
15W - 11L
1,818 SR
Queue Stats
86W - 74L
1,594 Elo+
Party 1
Olorun
Olorun
Justicestorm311
Olorun
Level 28
God Stats
5W - 5L
1,650 SR
Queue Stats
167W - 74L
1,735 Elo+
Solo
Medusa
Medusa
Legg0myech0
Medusa
Level 24
God Stats
2W - 3L
1,743 SR
Queue Stats
90W - 74L
1,549 Elo+
Party 1
Janus
Janus
PopGuzzler69
Janus
Level 7
God Stats
2W - 1L
1,672 SR
Queue Stats
17W - 19L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
VeiledCloak
Sun Wukong
Level 12
God Stats
4W - 4L
1,341 SR
Queue Stats
134W - 137L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
7 / 1 / 7
10,771
567
14,323
12,780
8,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
DaddysFatSack_
Ah Muzen Cab
18
8 / 3 / 2
11,434
602
13,747
17,579
6,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Killojoy41
Kukulkan
17
8 / 4 / 3
10,787
568
9,349
11,156
4,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
RedDeathPhoenix
King Arthur
16
1 / 2 / 3
10,093
531
6,356
14,552
11,312
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
17
3 / 2 / 4
10,040
528
6,512
10,818
6,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crew1243
Sylvanus
14
2 / 7 / 3
8,753
461
4,522
17,000
9,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 1
7,527
396
4,500
6,974
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
15
4 / 6 / 1
10,106
532
10,601
12,664
4,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 8 / 2
9,790
515
7,632
11,748
3,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
VeiledCloak
Sun Wukong
16
4 / 4 / 1
9,646
508
10,269
18,165
15,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
27
Kills
12
12
Deaths
27
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
7
1
7
10.5
L
Sylvanus
Crew1243
Sylvanus
2
7
3
0.5
W
Ah Muzen Cab
DaddysFatSack_
Ah Muzen Cab
8
3
2
3
L
0
2
1
0.25
W
Kukulkan
Killojoy41
Kukulkan
8
4
3
2.38
L
Medusa
4
6
1
0.75
L
2
8
2
0.38
W
King Arthur
RedDeathPhoenix
King Arthur
1
2
3
1.25
L
Sun Wukong
VeiledCloak
Sun Wukong
4
4
1
1.13
W
Fenrir
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,287
Damage
37,524
66,885
Taken
66,551
37,365
Mitigated
35,629
28,145
Healing
13,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
14,323
2,172
0
4,558
12,780
8,453
2
4,091
8,611
63,872
0
L
Sylvanus
Crew1243
Sylvanus
4,522
916
592
3,801
17,000
9,544
54
7,798
9,160
20,548
3,062
W
Ah Muzen Cab
DaddysFatSack_
Ah Muzen Cab
13,747
8,708
0
10,877
17,579
6,691
4,344
4,880
12,645
0
84,142
L
4,500
1,756
177
2,693
6,974
2,302
0
2,973
3,919
37,368
0
W
Kukulkan
Killojoy41
Kukulkan
9,349
1,096
0
2,403
11,156
4,820
980
4,716
6,245
58,279
0
L
Medusa
10,601
5,492
0
2,705
12,664
4,176
46
2,320
10,300
0
52,195
L
7,632
297
0
870
11,748
3,955
0
6,214
5,298
68,959
0
W
King Arthur
RedDeathPhoenix
King Arthur
6,356
884
0
6,871
14,552
11,312
0
0
14,552
0
64,805
L
Sun Wukong
VeiledCloak
Sun Wukong
10,269
2,071
0
2,241
18,165
15,652
544
3,879
14,202
0
56,974
W
Fenrir
6,512
1,024
0
3,436
10,818
6,089
44
2,353
8,369
0
57,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,125
Gold Earned
45,822
597
Minions Killed
471
0
Camps Cleared
0
1,813,702
Distance Traveled
1,351,308
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,771
567
100
5
0
340,879
0
L
Sylvanus
8,753
461
49
3
0
280,030
1
W
Ah Muzen Cab
11,434
602
138
7
0
357,982
0
L
Olorun
7,527
396
77
4
0
212,323
1
W
Kukulkan
10,787
568
118
6
0
324,213
2
L
Medusa
10,106
532
93
5
0
237,419
0
L
Janus
9,790
515
126
7
0
288,544
3
W
King Arthur
10,093
531
143
8
0
391,119
3
L
Sun Wukong
9,646
508
126
7
0
332,992
3
W
Fenrir
10,040
528
98
5
0
399,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role