Player Matchup

Cerberus
Cerberus
Fichifardo
Cerberus
Level 27
God Stats
10W - 4L
1,714 SR
Queue Stats
92W - 77L
1,618 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FrostFall21
Ah Muzen Cab
Level 100
God Stats
8W - 6L
1,603 SR
Queue Stats
297W - 316L
1,488 Elo+
Solo
Tiamat
Tiamat
Hīragi
Tiamat
Level 158
God Stats
5W - 1L
1,732 SR
Queue Stats
52W - 47L
1,728 Elo+
Party 2
Vulcan
Vulcan
TaxFree415
Vulcan
Level 15
God Stats
5W - 5L
1,541 SR
Queue Stats
31W - 30L
1,531 Elo+
Party 3
Hercules
Hercules
lnstakilI_
Hercules
Level 57
God Stats
12W - 10L
1,529 SR
Queue Stats
211W - 206L
1,583 Elo+
Party 3
Team Averages
Level 71
1,624 SR
1,590 Elo+

VS

Team Averages
Level 74
1,507 SR
1,479 Elo+
Ra
Ra
Dayzerade
Ra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,511 Elo+
Party 1
Guan Yu
Guan Yu
Flickin_er_Bean
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Scylla
Scylla
OWNZSHEPPARD
Scylla
Level 123
God Stats
1W - 2L
1,440 SR
Queue Stats
22W - 22L
1,364 Elo+
Party 1
Cthulhu
Cthulhu
Wito TBZ 13
Cthulhu
Level 105
God Stats
1W - 2L
1,459 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1
Skadi
Skadi
no_mortal_eyes
Skadi
Level 33
God Stats
68W - 60L
1,637 SR
Queue Stats
287W - 287L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fichifardo
Cerberus
18
6 / 0 / 18
11,371
1,137
14,246
15,358
14,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
FrostFall21
Ah Muzen Cab
16
5 / 1 / 14
10,112
1,011
11,825
6,205
2,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Hīragi
Tiamat
17
6 / 0 / 18
10,783
1,078
19,549
6,253
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
TaxFree415
Vulcan
16
4 / 0 / 14
10,214
1,021
14,606
3,786
1,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
lnstakilI_
Hercules
17
8 / 0 / 14
11,122
1,112
8,426
10,083
8,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

283

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,624
862
5,258
8,578
2,694
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 11 / 1
8,375
838
2,704
16,237
11,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
14
0 / 5 / 1
8,625
863
9,063
14,281
4,834
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Wito TBZ 13
Cthulhu
15
0 / 6 / 1
9,442
944
10,904
24,432
15,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 4 / 0
8,926
893
9,322
9,454
2,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
4
29
Kills
1
1
Deaths
29
78
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cerberus
Fichifardo
Cerberus
6
0
18
15
L
0
11
1
0.05
W
Ah Muzen Cab
FrostFall21
Ah Muzen Cab
5
1
14
12
W
Tiamat
Hīragi
Tiamat
6
0
18
15
L
Scylla
0
5
1
0.1
W
Vulcan
TaxFree415
Vulcan
4
0
14
11
L
Cthulhu
Wito TBZ 13
Cthulhu
0
6
1
0.08
W
Hercules
lnstakilI_
Hercules
8
0
14
15
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,652
Damage
37,251
41,685
Taken
72,982
32,467
Mitigated
36,519
14,847
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,258
195
2,222
514
8,578
2,694
0
5,305
3,199
34,669
0
W
Cerberus
Fichifardo
Cerberus
14,246
1,007
0
4,370
15,358
14,707
0
9,001
6,357
26,241
0
L
2,704
454
308
809
16,237
11,202
0
10,146
5,755
0
6,733
W
Ah Muzen Cab
FrostFall21
Ah Muzen Cab
11,825
4,603
0
2,180
6,205
2,291
0
3,922
2,283
0
27,701
W
Tiamat
Hīragi
Tiamat
19,549
1,858
375
2,261
6,253
5,347
0
3,311
2,942
41,872
0
L
Scylla
9,063
1,746
0
757
14,281
4,834
0
9,499
4,461
28,136
0
W
Vulcan
TaxFree415
Vulcan
14,606
4,393
768
426
3,786
1,476
0
2,535
1,251
35,064
0
L
Cthulhu
Wito TBZ 13
Cthulhu
10,904
777
0
5,628
24,432
15,226
0
15,596
8,482
24,982
0
W
Hercules
lnstakilI_
Hercules
8,426
3,120
0
4,467
10,083
8,646
0
6,456
3,627
0
18,441
L
9,322
4,021
0
0
9,454
2,563
0
6,576
2,684
0
30,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,602
Gold Earned
43,992
204
Minions Killed
234
7
Camps Cleared
3
1,030,509
Distance Traveled
944,724
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,624
862
79
8
1
197,980
1
W
Cerberus
11,371
1,137
24
2
0
199,195
0
L
Guan Yu
8,375
838
8
1
0
176,690
1
W
Ah Muzen Cab
10,112
1,011
46
5
1
188,983
0
W
Tiamat
10,783
1,078
56
6
4
210,561
0
L
Scylla
8,625
863
48
5
1
174,520
0
W
Vulcan
10,214
1,021
56
6
0
220,568
0
L
Cthulhu
9,442
944
24
2
0
196,374
0
W
Hercules
11,122
1,112
22
2
2
211,202
0
L
Skadi
8,926
893
75
8
1
199,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role