Player Matchup

Izanami
Izanami
AnotherG0D
Izanami
Level 88
God Stats
68W - 66L
1,491 SR
Queue Stats
316W - 309L
1,513 Elo+
Solo
Chaac
Chaac
BoJack008
Chaac
Level 69
God Stats
9W - 5L
1,475 SR
Queue Stats
131W - 142L
1,443 Elo+
Solo
Bellona
Bellona
Jupeds
Bellona
Level 49
God Stats
43W - 28L
1,599 SR
Queue Stats
452W - 447L
1,550 Elo+
Solo
Nu Wa
Nu Wa
LaHanti
Nu Wa
Level 65
God Stats
21W - 17L
1,501 SR
Queue Stats
96W - 105L
1,534 Elo+
Solo
Merlin
Merlin
lordturtlefish
Merlin
Level 55
God Stats
2W - 10L
1,100 SR
Queue Stats
276W - 277L
1,399 Elo+
Solo
Team Averages
Level 65
1,433 SR
1,488 Elo+

VS

Team Averages
Level 48
1,430 SR
1,474 Elo+
Hachiman
Hachiman
Louchey
Hachiman
Level 49
God Stats
8W - 4L
1,509 SR
Queue Stats
11W - 11L
1,487 Elo+
Party 1
Bacchus
Bacchus
SmellyShrek
Bacchus
Level 24
God Stats
10W - 8L
1,502 SR
Queue Stats
10W - 11L
1,464 Elo+
Party 1
Tiamat
Tiamat
WickedMatthew67
Tiamat
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 365L
1,554 Elo+
Solo
Fenrir
Fenrir
callisto13
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 124L
1,478 Elo+
Party 2
Cupid
Cupid
turtle352
Cupid
Level 27
God Stats
0W - 6L
1,141 SR
Queue Stats
37W - 69L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnotherG0D
Izanami
20
8 / 1 / 25
14,340
1,103
23,785
10,198
4,579
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
BoJack008
Chaac
20
5 / 1 / 26
13,271
1,021
13,233
18,547
20,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Jupeds
Bellona
20
7 / 3 / 23
14,347
1,104
14,213
16,985
14,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
LaHanti
Nu Wa
20
9 / 5 / 26
13,954
1,073
27,791
12,597
5,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 5 / 22
13,939
1,072
27,157
15,079
6,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

233

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Louchey
Hachiman
18
3 / 9 / 7
12,052
927
14,094
22,655
8,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
SmellyShrek
Bacchus
17
2 / 3 / 7
12,202
939
10,633
21,366
29,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 9 / 7
13,427
1,033
25,060
24,252
14,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
callisto13
Fenrir
17
1 / 14 / 8
11,452
881
7,530
22,088
15,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
turtle352
Cupid
18
4 / 5 / 7
12,671
975
12,030
20,462
7,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
51
40
Kills
15
15
Deaths
40
122
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
AnotherG0D
Izanami
8
1
25
20.5
W
Chaac
BoJack008
Chaac
5
1
26
18
W
Bellona
Jupeds
Bellona
7
3
23
6.17
W
Nu Wa
LaHanti
Nu Wa
9
5
26
4.4
L
Hachiman
Louchey
Hachiman
3
9
7
0.72
L
Bacchus
SmellyShrek
Bacchus
2
3
7
1.83
L
5
9
7
0.94
L
Fenrir
callisto13
Fenrir
1
14
8
0.36
W
11
5
22
4.4
L
Cupid
turtle352
Cupid
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,179
Damage
69,347
73,406
Taken
110,823
50,969
Mitigated
76,146
13,511
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AnotherG0D
Izanami
23,785
17,087
0
1,302
10,198
4,579
0
3,982
6,048
0
47,677
W
Chaac
BoJack008
Chaac
13,233
1,977
0
6,206
18,547
20,478
0
7,143
10,712
102
27,555
W
Bellona
Jupeds
Bellona
14,213
3,343
0
295
16,985
14,526
0
8,355
8,262
415
26,663
W
Nu Wa
LaHanti
Nu Wa
27,791
6,893
1,500
2,514
12,597
5,288
0
6,968
5,327
50,389
0
L
Hachiman
Louchey
Hachiman
14,094
6,353
0
609
22,655
8,907
0
10,359
12,098
0
35,228
L
Bacchus
SmellyShrek
Bacchus
10,633
985
0
1,744
21,366
29,370
0
8,424
12,699
22,044
0
L
25,060
699
321
3,824
24,252
14,936
0
12,351
11,573
52,202
0
L
Fenrir
callisto13
Fenrir
7,530
1,904
563
763
22,088
15,448
0
10,964
10,758
0
14,734
W
27,157
1,129
174
1,520
15,079
6,098
0
7,350
7,364
41,255
0
L
Cupid
turtle352
Cupid
12,030
5,295
565
1,356
20,462
7,485
0
11,730
8,434
0
43,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,851
Gold Earned
61,804
223
Minions Killed
206
8
Camps Cleared
5
1,162,993
Distance Traveled
1,162,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,340
1,103
65
5
2
236,984
0
W
Chaac
13,271
1,021
30
2
1
245,518
0
W
Bellona
14,347
1,104
31
2
1
269,561
0
W
Nu Wa
13,954
1,073
59
5
0
189,258
0
L
Hachiman
12,052
927
50
4
1
266,520
0
L
Bacchus
12,202
939
27
2
0
263,688
0
L
Tiamat
13,427
1,033
53
4
3
263,791
0
L
Fenrir
11,452
881
8
1
1
156,268
0
W
Merlin
13,939
1,072
38
3
4
221,672
0
L
Cupid
12,671
975
68
5
0
212,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role