Player Matchup

Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Brn08
Ymir
Level 13
God Stats
18W - 13L
1,639 SR
Queue Stats
85W - 70L
1,597 Elo+
Party 2
Nemesis
Nemesis
Jessykka
Nemesis
Level 13
God Stats
3W - 1L
1,498 SR
Queue Stats
64W - 53L
1,597 Elo+
Party 2
Olorun
Olorun
ShourmashUrdal
Olorun
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 56L
1,500 Elo+
Solo
Chronos
Chronos
koaechse
Chronos
Level 13
God Stats
53W - 22L
1,291 SR
Queue Stats
238W - 190L
1,688 Elo+
Solo
Team Averages
Level 18
1,485 SR
1,577 Elo+

VS

Team Averages
Level 27
1,526 SR
1,569 Elo+
Fenrir
Fenrir
CheT0Glam
Fenrir
Level 28
God Stats
0W - 2L
1,359 SR
Queue Stats
82W - 76L
1,476 Elo+
Solo
Serqet
Serqet
Oonnyy
Serqet
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
114W - 108L
1,612 Elo+
Party 1
Artemis
Artemis
Tututato
Artemis
Level 29
God Stats
4W - 5L
1,613 SR
Queue Stats
102W - 97L
1,578 Elo+
Party 1
Tiamat
Tiamat
paulolvilar
Tiamat
Level 28
God Stats
25W - 24L
1,542 SR
Queue Stats
106W - 119L
1,558 Elo+
Party 1
Ares
Ares
xJoaoDogma
Ares
Level 24
God Stats
8W - 5L
1,617 SR
Queue Stats
33W - 22L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
6 / 1 / 10
12,172
641
12,485
14,856
7,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Brn08
Ymir
15
3 / 2 / 10
10,248
539
4,459
12,388
10,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Jessykka
Nemesis
17
10 / 3 / 6
11,754
619
12,123
13,996
6,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 1 / 11
11,074
583
11,613
14,157
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
koaechse
Chronos
17
12 / 1 / 2
11,491
605
14,522
14,818
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CheT0Glam
Fenrir
15
2 / 12 / 3
9,624
507
13,090
23,183
10,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Oonnyy
Serqet
14
2 / 5 / 3
8,840
465
6,199
13,796
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Tututato
Artemis
13
3 / 7 / 2
8,796
463
7,408
12,020
3,940
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
14
0 / 7 / 1
7,779
409
4,167
14,593
7,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
1 / 4 / 1
6,240
328
3,602
8,710
5,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
35
Kills
8
8
Deaths
35
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
1
10
11
W
Ymir
Brn08
Ymir
3
2
10
4
L
Fenrir
CheT0Glam
Fenrir
2
12
3
0.29
W
Nemesis
Jessykka
Nemesis
10
3
6
4.33
L
Serqet
Oonnyy
Serqet
2
5
3
0.7
W
4
1
11
9.5
L
Artemis
Tututato
Artemis
3
7
2
0.57
W
Chronos
koaechse
Chronos
12
1
2
13
L
Tiamat
0
7
1
0.07
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,202
Damage
34,466
70,215
Taken
72,302
36,722
Mitigated
31,144
32,874
Healing
14,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,485
4,219
185
10,039
14,856
7,793
2,333
403
14,453
68,185
0
W
Ymir
Brn08
Ymir
4,459
522
0
3,983
12,388
10,792
394
3,026
9,362
28,649
0
L
Fenrir
CheT0Glam
Fenrir
13,090
5,808
0
6,653
23,183
10,227
0
11,302
11,881
0
55,617
W
Nemesis
Jessykka
Nemesis
12,123
6,016
0
2,720
13,996
6,507
2,315
2,961
10,859
0
73,069
L
Serqet
Oonnyy
Serqet
6,199
1,980
0
2,512
13,796
4,639
0
6,712
7,084
0
39,303
W
11,613
5,590
274
9,149
14,157
5,634
1,179
2,803
11,048
76,497
0
L
Artemis
Tututato
Artemis
7,408
2,388
0
1,484
12,020
3,940
0
9,975
2,045
0
31,604
W
Chronos
koaechse
Chronos
14,522
5,953
0
6,524
14,818
5,996
4,535
2,249
12,134
93,962
0
L
Tiamat
4,167
503
0
1,573
14,593
7,096
265
11,883
2,710
40,910
0
L
3,602
316
68
1,783
8,710
5,242
0
3,207
5,503
20,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,739
Gold Earned
41,279
537
Minions Killed
321
0
Camps Cleared
0
1,787,595
Distance Traveled
1,515,713
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,172
641
143
8
0
332,902
1
W
Ymir
10,248
539
43
2
0
365,760
6
L
Fenrir
9,624
507
88
5
0
308,363
1
W
Nemesis
11,754
619
111
6
0
394,028
6
L
Serqet
8,840
465
74
4
0
361,761
0
W
Olorun
11,074
583
115
6
0
334,743
3
L
Artemis
8,796
463
65
3
0
308,754
4
W
Chronos
11,491
605
125
7
0
360,162
9
L
Tiamat
7,779
409
77
4
0
248,859
0
L
Ares
6,240
328
17
1
0
287,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role