Player Matchup

Hades
Hades
HadesxPR
Hades
Level 63
God Stats
33W - 12L
1,713 SR
Queue Stats
50W - 37L
1,526 Elo+
Party 2
Nox
Nox
LeociferX
Nox
Level 121
God Stats
32W - 30L
1,530 SR
Queue Stats
192W - 180L
1,556 Elo+
Party 2
Ah Puch
Ah Puch
Paniqui7
Ah Puch
Level 73
God Stats
14W - 5L
1,743 SR
Queue Stats
88W - 73L
1,555 Elo+
Solo
Hou Yi
Hou Yi
Sant23
Hou Yi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,529 Elo+
Solo
Da Ji
Da Ji
hunter555444
Da Ji
Level 109
God Stats
7W - 6L
1,605 SR
Queue Stats
13W - 18L
1,492 Elo+
Solo
Team Averages
Level 99
1,618 SR
1,532 Elo+

VS

Team Averages
Level 147
1,578 SR
1,517 Elo+
Sylvanus
Sylvanus
Blood_Disciples
Sylvanus
Level 159
God Stats
2W - 2L
1,488 SR
Queue Stats
47W - 60L
1,475 Elo+
Party 1
Set
Set
DOOMFACE77
Set
Level 156
God Stats
6W - 10L
1,546 SR
Queue Stats
229W - 239L
1,547 Elo+
Solo
Vulcan
Vulcan
Eternal_Leader_
Vulcan
Level 160
God Stats
17W - 9L
1,567 SR
Queue Stats
149W - 121L
1,465 Elo+
Party 1
Tiamat
Tiamat
Eu-4-1A
Tiamat
Level 119
God Stats
5W - 5L
1,557 SR
Queue Stats
52W - 66L
1,549 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
castironshields
Ah Muzen Cab
Level 139
God Stats
6W - 5L
1,730 SR
Queue Stats
221W - 207L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
HadesxPR
Hades
18
2 / 3 / 12
11,557
963
9,352
14,033
6,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 2 / 8
12,244
1,020
10,139
8,111
2,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Paniqui7
Ah Puch
18
2 / 2 / 11
11,947
996
15,792
7,505
2,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Sant23
Hou Yi
18
2 / 1 / 9
11,666
972
6,123
12,876
4,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 2 / 7
12,319
1,027
12,310
9,951
3,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

196

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
2 / 3 / 6
11,231
936
9,233
11,992
10,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 5 / 2
11,231
936
7,152
13,653
9,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 0 / 5
11,378
948
10,913
5,695
2,131
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
Eu-4-1A
Tiamat
16
0 / 2 / 4
10,116
843
3,209
6,537
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
castironshields
Ah Muzen Cab
18
3 / 9 / 6
11,930
994
16,477
19,611
7,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
19
Kills
10
10
Deaths
19
47
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
3
6
1.67
L
3
5
2
0.8
L
2
0
5
4.5
L
Tiamat
Eu-4-1A
Tiamat
0
2
4
1
W
Hades
HadesxPR
Hades
2
3
12
2.67
W
6
2
8
5
W
Ah Puch
Paniqui7
Ah Puch
2
2
11
3.75
W
Hou Yi
Sant23
Hou Yi
2
1
9
6.5
L
Ah Muzen Cab
castironshields
Ah Muzen Cab
3
9
6
0.67
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,716
Damage
46,984
52,476
Taken
57,488
19,991
Mitigated
32,805
11,713
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
9,233
2,275
2,955
3,244
11,992
10,054
0
8,536
3,456
19,648
0
L
7,152
2,545
0
1,715
13,653
9,136
0
7,027
6,626
0
33,982
L
10,913
8,122
31
469
5,695
2,131
0
5,322
373
44,296
0
L
Tiamat
Eu-4-1A
Tiamat
3,209
410
0
580
6,537
3,605
0
4,643
1,894
13,374
0
W
Hades
HadesxPR
Hades
9,352
453
1,055
4,993
14,033
6,586
0
8,386
4,063
22,433
0
W
10,139
313
0
245
8,111
2,805
0
3,382
4,555
25,324
0
W
Ah Puch
Paniqui7
Ah Puch
15,792
286
0
472
7,505
2,345
0
3,274
4,165
56,150
0
W
Hou Yi
Sant23
Hou Yi
6,123
3,445
0
4,336
12,876
4,279
0
3,988
8,836
0
44,087
L
Ah Muzen Cab
castironshields
Ah Muzen Cab
16,477
5,456
0
2,157
19,611
7,879
0
9,755
9,856
0
34,215
W
12,310
3,569
0
612
9,951
3,976
0
3,892
5,989
0
27,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,733
Gold Earned
55,886
299
Minions Killed
270
13
Camps Cleared
5
1,177,042
Distance Traveled
984,088
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,231
936
28
2
3
167,898
0
L
Set
11,231
936
61
5
1
251,690
0
L
Vulcan
11,378
948
97
8
1
231,102
0
L
Tiamat
10,116
843
41
3
0
110,149
0
W
Hades
11,557
963
37
3
0
212,440
3
W
Nox
12,244
1,020
44
4
1
246,980
0
W
Ah Puch
11,947
996
94
8
1
236,481
1
W
Hou Yi
11,666
972
99
8
1
209,654
0
L
Ah Muzen Cab
11,930
994
43
4
0
223,249
0
W
Da Ji
12,319
1,027
25
2
10
271,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role