Player Matchup

Tyr
Tyr
Gold V
FR33TBAG
Tyr
Gold V
Level 86
God Stats
16W - 24L
1,406 SR
Queue Stats
226W - 231L
1,279 MMR
Solo
Fenrir
Fenrir
Bronze III
JoseJositopro1
Fenrir
Bronze III
Level 57
God Stats
19W - 20L
1,523 SR
Queue Stats
251W - 271L
1,307 MMR
Solo
Zeus
Zeus
Gold V
SEBS-95
Zeus
Gold V
Level 142
God Stats
4W - 1L
1,553 SR
Queue Stats
62W - 67L
1,309 MMR
Party 1
Medusa
Medusa
Silver I
ctorres_8
Medusa
Silver I
Level 130
God Stats
13W - 10L
1,653 SR
Queue Stats
171W - 163L
1,245 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
shadow man19
Kumbhakarna
Silver I
Level 157
God Stats
2W - 2L
1,729 SR
Queue Stats
53W - 56L
1,252 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,573 SR
1,278 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,548 SR
1,278 MMR
Bacchus
Bacchus
Gold V
A7miad
Bacchus
Gold V
Level 80
God Stats
31W - 24L
1,561 SR
Queue Stats
35W - 32L
1,422 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
Dannyyboy94
Erlang Shen
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,286 MMR
Solo
Scylla
Scylla
Silver II
PagaStyle
Scylla
Silver II
Level 135
God Stats
5W - 4L
1,458 SR
Queue Stats
232W - 252L
1,242 MMR
Solo
Neith
Neith
Silver I
iHmeed
Neith
Silver I
Level 128
God Stats
37W - 40L
1,577 SR
Queue Stats
154W - 163L
1,183 MMR
Party 2
Da Ji
Da Ji
Gold V
oligominemario
Da Ji
Gold V
Level 129
God Stats
3W - 3L
1,644 SR
Queue Stats
165W - 166L
1,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 8
10,916
546
7,999
10,843
10,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
7 / 1 / 1
11,900
595
7,584
11,306
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
SEBS-95
Zeus
18
5 / 0 / 2
11,331
567
11,471
9,061
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
ctorres_8
Medusa
17
6 / 2 / 4
11,040
552
8,255
12,573
4,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
shadow man19
Kumbhakarna
16
2 / 2 / 11
10,792
540
5,075
16,506
11,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GilgameshTiamatAthenaCu ChulainnApollo

VS

Bans
AwilixKing ArthurDanzaburouCerberusSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A7miad
Bacchus
12
2 / 4 / 2
8,652
433
7,892
13,027
9,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Dannyyboy94
Erlang Shen
15
0 / 6 / 0
9,572
479
5,001
16,030
12,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
PagaStyle
Scylla
17
1 / 0 / 1
9,849
492
5,270
9,280
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
iHmeed
Neith
12
1 / 4 / 2
7,840
392
4,805
9,914
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 6 / 3
9,252
463
5,590
16,022
6,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
20
Kills
5
5
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
A7miad
Bacchus
2
4
2
0.75
L
Erlang Shen
Dannyyboy94
Erlang Shen
0
6
0
0
W
0
0
8
4
W
7
1
1
7.5
L
Scylla
PagaStyle
Scylla
1
0
1
1.5
W
Zeus
SEBS-95
Zeus
5
0
2
6
W
Medusa
ctorres_8
Medusa
6
2
4
4
L
Neith
iHmeed
Neith
1
4
2
0.5
L
1
6
3
0.42
W
Kumbhakarna
shadow man19
Kumbhakarna
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,384
Damage
28,558
60,289
Taken
64,273
34,721
Mitigated
35,545
23,361
Healing
19,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
A7miad
Bacchus
7,892
847
572
1,608
13,027
9,824
0
7,288
5,739
28,961
0
L
Erlang Shen
Dannyyboy94
Erlang Shen
5,001
1,898
0
3,758
16,030
12,172
458
486
15,340
0
54,569
W
7,999
2,365
0
5,959
10,843
10,804
305
252
10,021
0
61,194
W
7,584
1,414
0
5,236
11,306
4,766
0
2,685
8,501
0
80,185
L
Scylla
PagaStyle
Scylla
5,270
461
0
5,776
9,280
3,517
0
3,253
6,027
80,991
0
W
Zeus
SEBS-95
Zeus
11,471
909
0
3,364
9,061
3,243
993
3,187
5,874
108,471
0
W
Medusa
ctorres_8
Medusa
8,255
4,168
0
4,399
12,573
4,413
1,508
4,011
8,562
0
84,782
L
Neith
iHmeed
Neith
4,805
943
0
2,784
9,914
3,251
352
1,556
8,358
0
42,876
L
5,590
1,579
0
5,042
16,022
6,781
0
3,759
12,263
0
67,076
W
Kumbhakarna
shadow man19
Kumbhakarna
5,075
598
0
4,403
16,506
11,495
269
5,618
10,888
27,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,979
Gold Earned
45,165
593
Minions Killed
541
0
Camps Cleared
0
2,040,450
Distance Traveled
1,688,376
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,652
433
42
2
0
336,073
3
L
Erlang Shen
9,572
479
136
7
0
339,420
4
W
Tyr
10,916
546
118
6
0
439,764
4
W
Fenrir
11,900
595
146
7
0
431,128
4
L
Scylla
9,849
492
159
8
0
366,091
9
W
Zeus
11,331
567
177
9
0
378,844
6
W
Medusa
11,040
552
123
6
0
387,819
2
L
Neith
7,840
392
79
4
0
277,005
2
L
Da Ji
9,252
463
125
6
0
369,787
3
W
Kumbhakarna
10,792
540
29
1
0
402,895
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role