Player Matchup

Hercules
Hercules
BigWillyDilly
Hercules
Level 64
God Stats
24W - 17L
1,622 SR
Queue Stats
258W - 201L
1,486 Elo+
Party 3
Cernunnos
Cernunnos
JCKILLA69
Cernunnos
Level 122
God Stats
37W - 34L
1,684 SR
Queue Stats
575W - 502L
1,568 Elo+
Party 2
Arachne
Arachne
XxL3G1T_MERCYxX
Arachne
Level 106
God Stats
9W - 1L
1,823 SR
Queue Stats
139W - 119L
1,524 Elo+
Party 3
Cerberus
Cerberus
XxL3G1T_WRECKxX
Cerberus
Level 89
God Stats
10W - 12L
1,638 SR
Queue Stats
271W - 201L
1,560 Elo+
Party 3
Chang'e
Chang'e
bloodomen56
Chang'e
Level 117
God Stats
256W - 218L
1,582 SR
Queue Stats
489W - 454L
1,596 Elo+
Party 2
Team Averages
Level 100
1,670 SR
1,547 Elo+

VS

Team Averages
Level 133
1,519 SR
1,456 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Dagoodboi621_uwu
Sol
Level 128
God Stats
0W - 3L
1,879 SR
Queue Stats
163W - 134L
1,608 Elo+
Solo
Khepri
Khepri
DealWithIt22187
Khepri
Level 145
God Stats
3W - 1L
1,521 SR
Queue Stats
40W - 71L
1,400 Elo+
Party 1
Chaac
Chaac
Doplrz
Chaac
Level 108
God Stats
0W - 1L
1,540 SR
Queue Stats
5W - 14L
1,389 Elo+
Party 1
Arachne
Arachne
SupermanJTG
Arachne
Level 127
God Stats
14W - 22L
1,155 SR
Queue Stats
45W - 72L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigWillyDilly
Hercules
12
5 / 0 / 0
6,936
694
5,697
3,712
2,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
JCKILLA69
Cernunnos
10
2 / 0 / 7
5,615
562
8,212
5,852
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 1 / 3
5,920
592
2,846
5,350
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
10
5 / 1 / 3
6,144
614
1,916
6,366
2,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
bloodomen56
Chang'e
11
0 / 0 / 3
5,997
600
4,020
4,642
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 1
5,679
568
3,421
4,837
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 1
4,728
473
5,466
4,784
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 5 / 0
4,567
457
2,692
8,762
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Doplrz
Chaac
8
0 / 5 / 0
4,793
479
1,703
8,052
3,825
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
SupermanJTG
Arachne
9
1 / 2 / 0
5,279
528
2,017
6,862
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
15
Kills
2
2
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
1
1.5
W
Hercules
BigWillyDilly
Hercules
5
0
0
5
L
0
2
1
0.25
L
0
5
0
0
L
Chaac
Doplrz
Chaac
0
5
0
0
W
Cernunnos
JCKILLA69
Cernunnos
2
0
7
5.5
L
Arachne
SupermanJTG
Arachne
1
2
0
0.5
W
3
1
3
4.5
W
Cerberus
5
1
3
6.5
W
Chang'e
bloodomen56
Chang'e
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,691
Damage
15,299
25,922
Taken
33,297
10,013
Mitigated
12,278
11,972
Healing
12,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,421
160
0
2,643
4,837
1,385
0
2,392
2,225
31,005
0
W
Hercules
BigWillyDilly
Hercules
5,697
2,102
0
1,392
3,712
2,525
0
0
3,712
0
39,054
L
5,466
1,340
0
1,591
4,784
1,060
0
1,029
3,731
28,035
0
L
2,692
174
246
2,295
8,762
3,379
0
1,447
7,285
11,205
0
L
Chaac
Doplrz
Chaac
1,703
211
0
1,861
8,052
3,825
0
0
8,052
0
23,730
W
Cernunnos
JCKILLA69
Cernunnos
8,212
4,092
0
3,322
5,852
1,632
559
3,748
1,918
0
29,203
L
Arachne
SupermanJTG
Arachne
2,017
1,236
0
3,587
6,862
2,629
0
740
6,068
0
31,982
W
2,846
1,874
0
2,034
5,350
1,998
0
985
4,271
0
28,064
W
Cerberus
1,916
102
0
1,545
6,366
2,488
273
3,853
2,223
16,800
0
W
Chang'e
bloodomen56
Chang'e
4,020
116
309
3,370
4,642
1,370
720
2,237
2,219
35,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,612
Gold Earned
25,046
347
Minions Killed
276
0
Camps Cleared
0
955,174
Distance Traveled
945,021
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,679
568
74
7
0
204,607
2
W
Hercules
6,936
694
96
10
0
199,331
5
L
Sol
4,728
473
59
6
0
178,883
3
L
Khepri
4,567
457
20
2
0
186,078
4
L
Chaac
4,793
479
58
6
0
185,039
0
W
Cernunnos
5,615
562
62
6
0
174,750
2
L
Arachne
5,279
528
65
7
0
190,414
0
W
Arachne
5,920
592
71
7
0
209,991
6
W
Cerberus
6,144
614
33
3
0
194,974
3
W
Chang'e
5,997
600
85
9
0
176,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role