Player Matchup

Hou Yi
Hou Yi
GeroooM
Hou Yi
Level 19
God Stats
47W - 48L
1,521 SR
Queue Stats
256W - 254L
1,463 Elo+
Party 1
Bellona
Bellona
Utek
Bellona
Level 52
God Stats
5W - 9L
1,313 SR
Queue Stats
15W - 17L
1,537 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Zeinnt
Tsukuyomi
Level 100
God Stats
6W - 3L
1,642 SR
Queue Stats
367W - 292L
1,608 Elo+
Party 3
Ra
Ra
mastodonteak47
Ra
Level 29
God Stats
8W - 6L
1,543 SR
Queue Stats
95W - 41L
1,568 Elo+
Party 3
Baron Samedi
Baron Samedi
xBACO2003x
Baron Samedi
Level 54
God Stats
20W - 9L
1,500 SR
Queue Stats
649W - 582L
1,542 Elo+
Party 1
Team Averages
Level 51
1,504 SR
1,544 Elo+

VS

Team Averages
Level 48
1,522 SR
1,438 Elo+
Medusa
Medusa
Ratingou
Medusa
Level 17
God Stats
14W - 14L
1,566 SR
Queue Stats
20W - 26L
1,411 Elo+
Party 4
Gilgamesh
Gilgamesh
Rei_De_Uruk
Gilgamesh
Level 16
God Stats
52W - 46L
1,517 SR
Queue Stats
109W - 122L
1,437 Elo+
Party 2
Jormungandr
Jormungandr
RomeUltimo10
Jormungandr
Level 117
God Stats
1W - 3L
1,495 SR
Queue Stats
46W - 50L
1,482 Elo+
Party 4
Bellona
Bellona
gustavvvi
Bellona
Level 28
God Stats
70W - 66L
1,520 SR
Queue Stats
136W - 149L
1,432 Elo+
Party 2
Chang'e
Chang'e
jill_cadela
Chang'e
Level 62
God Stats
18W - 14L
1,510 SR
Queue Stats
448W - 542L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GeroooM
Hou Yi
20
10 / 8 / 14
18,380
525
32,457
37,775
17,127
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Utek
Bellona
20
3 / 5 / 20
16,362
467
17,885
35,041
36,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Zeinnt
Tsukuyomi
20
22 / 9 / 8
20,393
583
39,637
36,200
20,376
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 4 / 14
19,642
561
35,567
27,673
14,331
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
xBACO2003x
Baron Samedi
20
6 / 13 / 12
19,272
551
22,872
44,426
60,412
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ratingou
Medusa
20
10 / 10 / 11
17,403
497
26,711
28,775
12,747
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Rei_De_Uruk
Gilgamesh
20
10 / 11 / 12
16,288
465
23,096
33,002
21,381
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
RomeUltimo10
Jormungandr
20
6 / 10 / 18
16,373
468
30,136
47,644
58,801
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
gustavvvi
Bellona
20
5 / 10 / 9
16,235
464
24,381
36,417
36,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
jill_cadela
Chang'e
20
7 / 11 / 11
16,211
463
32,402
37,631
14,784
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
99
52
Kills
38
39
Deaths
52
68
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
GeroooM
Hou Yi
10
8
14
2.13
L
Medusa
Ratingou
Medusa
10
10
11
1.55
L
Gilgamesh
Rei_De_Uruk
Gilgamesh
10
11
12
1.45
L
Jormungandr
RomeUltimo10
Jormungandr
6
10
18
1.5
W
Bellona
Utek
Bellona
3
5
20
2.6
W
Tsukuyomi
Zeinnt
Tsukuyomi
22
9
8
2.89
L
Bellona
gustavvvi
Bellona
5
10
9
0.95
L
Chang'e
jill_cadela
Chang'e
7
11
11
1.14
W
11
4
14
4.5
W
Baron Samedi
xBACO2003x
Baron Samedi
6
13
12
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,418
Damage
136,726
181,115
Taken
183,469
148,999
Mitigated
144,001
66,020
Healing
36,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
GeroooM
Hou Yi
32,457
21,538
0
17,091
37,775
17,127
3,330
16,354
21,217
0
113,842
L
Medusa
Ratingou
Medusa
26,711
13,716
0
82
28,775
12,747
0
10,781
17,994
0
98,869
L
Gilgamesh
Rei_De_Uruk
Gilgamesh
23,096
5,471
0
5,012
33,002
21,381
878
7,981
25,021
0
108,069
L
Jormungandr
RomeUltimo10
Jormungandr
30,136
3,852
1,506
5,476
47,644
58,801
359
13,343
34,301
100,862
0
W
Bellona
Utek
Bellona
17,885
5,832
936
9,335
35,041
36,753
1,198
7,155
27,624
0
75,684
W
Tsukuyomi
Zeinnt
Tsukuyomi
39,637
10,446
0
3,737
36,200
20,376
1,140
6,571
29,240
0
185,374
L
Bellona
gustavvvi
Bellona
24,381
8,058
0
3,899
36,417
36,288
2,243
9,747
26,670
0
103,628
L
Chang'e
jill_cadela
Chang'e
32,402
636
6,462
14,538
37,631
14,784
229
19,968
17,663
100,657
0
W
35,567
1,094
6,800
15,085
27,673
14,331
1,074
16,420
10,713
149,459
0
W
Baron Samedi
xBACO2003x
Baron Samedi
22,872
3,867
2,392
10,644
44,426
60,412
220
15,753
28,343
89,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,049
Gold Earned
82,510
758
Minions Killed
667
0
Camps Cleared
0
3,136,917
Distance Traveled
3,039,319
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
18,380
525
156
4
0
610,334
1
L
Medusa
17,403
497
119
3
0
628,379
0
L
Gilgamesh
16,288
465
127
4
0
611,259
6
L
Jormungandr
16,373
468
99
3
0
568,576
2
W
Bellona
16,362
467
128
4
0
659,862
2
W
Tsukuyomi
20,393
583
180
5
0
663,857
8
L
Bellona
16,235
464
174
5
0
608,114
3
L
Chang'e
16,211
463
148
4
0
622,991
1
W
Ra
19,642
561
204
6
0
692,747
2
W
Baron Samedi
19,272
551
90
3
0
510,117
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role