Player Matchup

Thor
Thor
ExpurgaElesMorty
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,263 Elo+
Solo
Heimdallr
Heimdallr
FlavioKiller0
Heimdallr
Level 17
God Stats
63W - 71L
1,458 SR
Queue Stats
92W - 101L
1,306 Elo+
Solo
Horus
Horus
SorryIrmaosBR
Horus
Level 21
God Stats
24W - 16L
1,802 SR
Queue Stats
142W - 162L
1,439 Elo+
Solo
Zeus
Zeus
bee-lucky296
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,219 Elo+
Solo
Gilgamesh
Gilgamesh
ceciicece
Gilgamesh
Level 29
God Stats
2W - 1L
1,678 SR
Queue Stats
98W - 105L
1,396 Elo+
Solo
Team Averages
Level 19
1,588 SR
1,325 Elo+

VS

Team Averages
Level 12
1,412 SR
1,313 Elo+
Mercury
Mercury
ElCulebra24
Mercury
Level 28
God Stats
27W - 26L
1,558 SR
Queue Stats
412W - 459L
1,473 Elo+
Solo
Loki
Loki
VirtualBridge8
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Apollo
Apollo
aguante-bocagil
Apollo
Level 14
God Stats
11W - 17L
1,230 SR
Queue Stats
16W - 25L
1,247 Elo+
Party 1
Mulan
Mulan
anasheeee
Mulan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,226 Elo+
Party 1
Zeus
Zeus
dogao1574
Zeus
Level 4
God Stats
2W - 3L
1,271 SR
Queue Stats
18W - 10L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 7 / 7
18,840
538
24,757
28,139
16,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
FlavioKiller0
Heimdallr
20
7 / 13 / 16
15,604
446
21,574
31,977
23,903
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
2 / 5 / 18
14,810
423
7,509
40,567
37,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
7 / 15 / 7
14,392
411
17,269
23,352
9,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
ceciicece
Gilgamesh
20
6 / 5 / 8
17,317
495
14,825
34,580
43,919
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElCulebra24
Mercury
20
17 / 8 / 12
17,304
494
29,114
30,548
15,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 11 / 1
9,433
270
1,019
7,857
1,844
20
7 / 8 / 12
14,800
423
17,679
23,332
10,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
anasheeee
Mulan
20
8 / 8 / 8
14,355
410
24,093
25,129
20,302
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
20
13 / 10 / 7
16,386
468
50,370
26,297
10,581
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
85
42
Kills
45
45
Deaths
45
56
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mercury
ElCulebra24
Mercury
17
8
12
2.88
W
20
7
7
3.36
W
Heimdallr
FlavioKiller0
Heimdallr
7
13
16
1.15
W
2
5
18
2.2
L
0
11
1
0.05
L
7
8
12
1.63
L
Mulan
anasheeee
Mulan
8
8
8
1.5
W
7
15
7
0.7
W
Gilgamesh
ceciicece
Gilgamesh
6
5
8
2
L
Zeus
13
10
7
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,934
Damage
122,275
158,615
Taken
113,163
131,231
Mitigated
58,498
36,948
Healing
16,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ElCulebra24
Mercury
29,114
13,950
0
4,393
30,548
15,533
385
2,295
28,253
0
103,056
W
24,757
5,966
2,378
5,077
28,139
16,241
2,833
8,575
19,284
0
104,758
W
Heimdallr
FlavioKiller0
Heimdallr
21,574
12,661
0
207
31,977
23,903
2,078
10,453
21,332
0
70,671
W
7,509
3,928
3,132
14,568
40,567
37,771
888
16,582
23,327
0
41,734
L
1,019
538
0
0
7,857
1,844
0
1,387
6,470
0
8,705
L
17,679
10,589
0
2,978
23,332
10,238
2,368
4,814
18,518
0
53,170
L
Mulan
anasheeee
Mulan
24,093
3,442
0
1,797
25,129
20,302
439
5,671
19,458
0
69,366
W
17,269
3,189
0
2,521
23,352
9,397
223
5,226
17,884
62,583
0
W
Gilgamesh
ceciicece
Gilgamesh
14,825
2,960
0
9,065
34,580
43,919
72
8,002
26,418
0
141,783
L
Zeus
50,370
7,513
398
7,306
26,297
10,581
1,142
3,102
23,195
126,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,963
Gold Earned
72,278
532
Minions Killed
478
0
Camps Cleared
0
2,528,754
Distance Traveled
2,483,677
33
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
17,304
494
114
3
0
745,957
0
W
Thor
18,840
538
103
3
0
548,709
0
W
Heimdallr
15,604
446
87
2
0
436,088
0
W
Horus
14,810
423
48
1
0
595,177
3
L
Loki
9,433
270
15
0
0
211,988
0
L
Apollo
14,800
423
84
2
0
566,551
0
L
Mulan
14,355
410
100
3
0
524,841
1
W
Zeus
14,392
411
114
3
0
374,943
30
W
Gilgamesh
17,317
495
180
5
0
573,837
0
L
Zeus
16,386
468
165
5
0
434,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role