Player Matchup

Danzaburou
Danzaburou
Visdria-
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,573 Elo+
Party 1
Hercules
Hercules
Whatimsippin
Hercules
Level 25
God Stats
2W - 3L
1,779 SR
Queue Stats
81W - 53L
1,569 Elo+
Party 1
Janus
Janus
frankiejimenez
Janus
Level 137
God Stats
3W - 6L
1,415 SR
Queue Stats
37W - 29L
1,567 Elo+
Party 1
Team Averages
Level 70
1,565 SR
1,570 Elo+

VS

Team Averages
Level 80
1,462 SR
1,548 Elo+
Skadi
Skadi
GenjiNoMada
Skadi
Level 6
God Stats
2W - 1L
1,312 SR
Queue Stats
7W - 6L
1,459 Elo+
Party 2
Anubis
Anubis
ImTrulyUneek
Anubis
Level 121
God Stats
4W - 0L
1,500 SR
Queue Stats
54W - 43L
1,593 Elo+
Party 2
Guan Yu
Guan Yu
Saphistired
Guan Yu
Level 114
God Stats
4W - 4L
1,573 SR
Queue Stats
113W - 96L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Visdria-
Danzaburou
14
2 / 7 / 6
11,750
618
11,356
18,370
4,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Whatimsippin
Hercules
14
2 / 6 / 3
10,907
574
9,002
29,704
20,125
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 10 / 3
11,833
623
12,152
16,468
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 11
13,356
703
22,928
13,148
5,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
18
11 / 4 / 7
13,995
737
23,825
18,169
8,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Saphistired
Guan Yu
15
5 / 3 / 12
12,636
665
9,360
14,664
15,229
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
8
Kills
23
23
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
W
Anubis
11
4
7
3.63
W
Guan Yu
Saphistired
Guan Yu
5
3
12
3.67
L
Danzaburou
Visdria-
Danzaburou
2
7
6
0.71
L
Hercules
Whatimsippin
Hercules
2
6
3
0.58
L
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,510
Damage
56,113
64,542
Taken
45,981
28,906
Mitigated
29,005
20,558
Healing
14,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,928
6,710
0
424
13,148
5,182
1,997
2,929
10,079
0
68,891
W
Anubis
23,825
870
1,069
10,083
18,169
8,594
668
5,564
12,299
87,981
0
W
Guan Yu
Saphistired
Guan Yu
9,360
1,492
1,499
1,875
14,664
15,229
30
2,979
11,379
0
44,277
L
Danzaburou
Visdria-
Danzaburou
11,356
3,625
552
5,513
18,370
4,704
0
8,309
10,061
0
50,834
L
Hercules
Whatimsippin
Hercules
9,002
3,487
0
12,449
29,704
20,125
0
8,686
20,870
0
23,912
L
12,152
641
0
2,044
16,468
4,077
0
6,838
9,630
55,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,490
Gold Earned
39,987
199
Minions Killed
242
0
Camps Cleared
0
958,991
Distance Traveled
979,238
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,356
703
85
4
0
330,368
1
W
Anubis
13,995
737
90
5
0
320,021
1
W
Guan Yu
12,636
665
67
4
0
328,849
1
L
Danzaburou
11,750
618
87
5
0
306,362
5
L
Hercules
10,907
574
31
2
0
361,239
1
L
Janus
11,833
623
81
4
0
291,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role