Player Matchup

Xing Tian
Xing Tian
Gold IV
Dredgen Xeno
Xing Tian
Gold IV
Level 124
God Stats
3W - 4L
1,531 SR
Queue Stats
128W - 131L
1,523 MMR
Solo
Tiamat
Tiamat
Gold V
Overwrecker
Tiamat
Gold V
Level 90
God Stats
5W - 1L
1,780 SR
Queue Stats
166W - 171L
1,515 MMR
Solo
Cernunnos
Cernunnos
Gold III
Vini13Oficial
Cernunnos
Gold III
Level 111
God Stats
3W - 5L
1,614 SR
Queue Stats
469W - 464L
1,440 MMR
Party 1
King Arthur
King Arthur
Gold IV
datam0sh-
King Arthur
Gold IV
Level 160
God Stats
9W - 13L
1,349 SR
Queue Stats
359W - 361L
1,496 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
zLotte l 5
Ao Kuang
Gold III
Level 106
God Stats
22W - 20L
1,606 SR
Queue Stats
240W - 246L
1,563 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,576 SR
1,507 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,453 SR
1,507 MMR
Nike
Nike
Bronze III
FNX_GBL
Nike
Bronze III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
ItzWolfyUwU
Skadi
Bronze III
Level 107
God Stats
1W - 1L
1,276 SR
Queue Stats
14W - 27L
1,494 MMR
Solo
Jormungandr
Jormungandr
Silver II
OpTicLocust
Jormungandr
Silver II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 89L
1,491 MMR
Party 2
Hera
Hera
Bronze III
unstablefears
Hera
Bronze III
Level 155
God Stats
0W - 2L
1,441 SR
Queue Stats
70W - 81L
1,505 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
yMessy
Erlang Shen
Silver I
Level 60
God Stats
12W - 12L
1,546 SR
Queue Stats
33W - 34L
1,548 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dredgen Xeno
Xing Tian
5
1 / 0 / 1
3,159
632
1,322
2,686
1,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
6
0 / 0 / 3
3,650
730
1,545
2,061
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Vini13Oficial
Cernunnos
6
1 / 0 / 1
3,480
696
1,508
1,770
389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
datam0sh-
King Arthur
6
2 / 0 / 0
3,662
732
1,216
2,353
626
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
zLotte l 5
Ao Kuang
5
2 / 0 / 0
3,721
744
880
1,920
382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetGilgameshCu ChulainnCabrakanDanzaburou

VS

Bans
YmirZhong KuiNemesisIzanamiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
FNX_GBL
Nike
2
0 / 1 / 0
2,644
529
614
961
315
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 1 / 0
2,984
597
1,234
1,773
337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
OpTicLocust
Jormungandr
4
0 / 1 / 0
3,080
616
964
2,201
546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 2 / 0
3,205
641
1,184
2,651
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
yMessy
Erlang Shen
3
0 / 1 / 0
2,781
556
864
1,950
579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Dredgen Xeno
Xing Tian
1
0
1
1.5
L
Nike
FNX_GBL
Nike
0
1
0
0
L
0
1
0
0
L
Jormungandr
OpTicLocust
Jormungandr
0
1
0
0
W
Tiamat
0
0
3
1.5
W
Cernunnos
Vini13Oficial
Cernunnos
1
0
1
1.5
W
King Arthur
datam0sh-
King Arthur
2
0
0
2
L
0
2
0
0
L
Erlang Shen
yMessy
Erlang Shen
0
1
0
0
W
Ao Kuang
zLotte l 5
Ao Kuang
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,471
Damage
4,860
10,790
Taken
9,536
3,115
Mitigated
2,498
4,204
Healing
2,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Dredgen Xeno
Xing Tian
1,322
167
0
756
2,686
1,157
0
608
2,078
6,122
0
L
Nike
FNX_GBL
Nike
614
164
0
230
961
315
0
0
961
0
3,647
L
1,234
476
0
346
1,773
337
0
583
1,070
0
8,750
L
Jormungandr
OpTicLocust
Jormungandr
964
283
0
240
2,201
546
0
461
1,674
7,148
0
W
Tiamat
1,545
390
0
879
2,061
561
0
962
1,031
12,623
0
W
Cernunnos
Vini13Oficial
Cernunnos
1,508
538
0
756
1,770
389
0
356
1,414
0
13,135
W
King Arthur
datam0sh-
King Arthur
1,216
106
0
1,342
2,353
626
0
127
2,199
0
12,961
L
1,184
363
0
1,110
2,651
721
0
1,643
862
12,434
0
L
Erlang Shen
yMessy
Erlang Shen
864
348
0
730
1,950
579
0
660
1,222
0
5,921
W
Ao Kuang
zLotte l 5
Ao Kuang
880
229
0
471
1,920
382
0
0
1,920
12,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,672
Gold Earned
14,694
133
Minions Killed
77
0
Camps Cleared
0
467,176
Distance Traveled
387,701
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
3,159
632
13
3
0
98,997
1
L
Nike
2,644
529
3
1
0
43,554
1
L
Skadi
2,984
597
18
4
0
78,068
0
L
Jormungandr
3,080
616
17
3
0
87,691
2
W
Tiamat
3,650
730
28
6
0
88,006
1
W
Cernunnos
3,480
696
28
6
0
80,918
1
W
King Arthur
3,662
732
26
5
0
85,317
0
L
Hera
3,205
641
25
5
0
98,352
2
L
Erlang Shen
2,781
556
14
3
0
80,036
1
W
Ao Kuang
3,721
744
38
8
0
113,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role