Player Matchup

Da Ji
Da Ji
MeliodasAndBon
Da Ji
Level 18
God Stats
11W - 11L
1,432 SR
Queue Stats
19W - 24L
1,282 Elo+
Party 2
Freya
Freya
RaptorJesvs
Freya
Level 18
God Stats
11W - 11L
1,566 SR
Queue Stats
98W - 103L
1,297 Elo+
Solo
Cthulhu
Cthulhu
Sereph244
Cthulhu
Level 29
God Stats
22W - 17L
1,388 SR
Queue Stats
57W - 41L
1,339 Elo+
Solo
Izanami
Izanami
TheRichSniper123
Izanami
Level 14
God Stats
17W - 17L
1,482 SR
Queue Stats
19W - 25L
1,282 Elo+
Party 2
Serqet
Serqet
minecraft_pro_01
Serqet
Level 28
God Stats
11W - 16L
1,460 SR
Queue Stats
84W - 114L
1,323 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,305 Elo+

VS

Team Averages
Level 6
1,380 SR
1,340 Elo+
Ymir
Ymir
Isso_acontece2
Ymir
Level 10
God Stats
1W - 3L
1,086 SR
Queue Stats
67W - 98L
1,413 Elo+
Party 1
Nemesis
Nemesis
Juggalodus420
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TACHANKA3717
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
dornelas21
Athena
Level 6
God Stats
0W - 2L
1,314 SR
Queue Stats
26W - 64L
940 Elo+
Party 1
Chang'e
Chang'e
edufox1320
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 3 / 12
9,982
555
13,316
8,721
3,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
14 / 4 / 11
11,138
619
12,260
10,934
4,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Sereph244
Cthulhu
14
19 / 0 / 23
11,423
635
17,918
10,283
9,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
9 / 3 / 12
9,942
552
13,968
8,318
3,141
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 4 / 15
9,305
517
9,560
8,877
3,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 12 / 3
7,362
409
7,096
19,649
10,035
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
4
1 / 10 / 2
5,808
323
2,025
6,813
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
TACHANKA3717
Cthulhu
10
2 / 15 / 5
7,645
425
5,729
18,031
9,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Athena
dornelas21
Athena
11
3 / 12 / 5
8,030
446
4,890
24,310
9,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chang'e
edufox1320
Chang'e
12
5 / 14 / 5
9,772
543
7,428
13,539
7,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
33
62
Kills
13
14
Deaths
63
73
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
12
3
0.29
L
Nemesis
1
10
2
0.2
W
14
3
12
6.67
W
14
4
11
4.88
W
Cthulhu
Sereph244
Cthulhu
19
0
23
30.5
L
Cthulhu
TACHANKA3717
Cthulhu
2
15
5
0.3
W
9
3
12
5
L
Athena
dornelas21
Athena
3
12
5
0.46
L
Chang'e
edufox1320
Chang'e
5
14
5
0.54
W
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,022
Damage
27,168
47,133
Taken
82,342
22,946
Mitigated
38,277
10,587
Healing
6,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,096
1,527
0
1,354
19,649
10,035
0
3,832
14,943
34,704
0
L
Nemesis
2,025
1,161
0
0
6,813
2,006
0
2,659
4,154
0
2,788
W
13,316
3,985
0
1,473
8,721
3,296
171
5,114
3,443
0
22,955
W
12,260
5,039
0
3,384
10,934
4,353
5,837
3,863
6,937
51,814
0
W
Cthulhu
Sereph244
Cthulhu
17,918
1,631
571
1,859
10,283
9,043
1,145
5,517
4,557
40,903
0
L
Cthulhu
TACHANKA3717
Cthulhu
5,729
1,472
0
0
18,031
9,631
0
7,574
10,171
13,759
319
W
13,968
12,018
0
1,617
8,318
3,141
6,317
3,998
4,286
0
56,752
L
Athena
dornelas21
Athena
4,890
1,813
0
2,217
24,310
9,371
0
10,140
13,978
16,382
201
L
Chang'e
edufox1320
Chang'e
7,428
993
1,564
1,130
13,539
7,234
0
5,973
7,260
18,755
0
W
9,560
3,475
567
1,116
8,877
3,113
1,848
5,691
2,989
0
27,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,790
Gold Earned
38,617
308
Minions Killed
102
0
Camps Cleared
0
1,547,255
Distance Traveled
1,219,487
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,362
409
45
3
0
248,948
0
L
Nemesis
5,808
323
1
0
0
140,276
1
W
Da Ji
9,982
555
25
1
0
296,854
1
W
Freya
11,138
619
92
5
0
245,862
0
W
Cthulhu
11,423
635
48
3
0
379,532
0
L
Cthulhu
7,645
425
14
1
0
280,884
2
W
Izanami
9,942
552
96
5
0
266,978
1
L
Athena
8,030
446
24
1
0
271,222
1
L
Chang'e
9,772
543
18
1
0
278,157
1
W
Serqet
9,305
517
47
3
0
358,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role