Player Matchup

Erlang Shen
Erlang Shen
Cardosodachapada
Erlang Shen
Level 26
God Stats
1W - 0L
1,704 SR
Queue Stats
39W - 26L
1,708 Elo+
Solo
Bacchus
Bacchus
Pudimzinhu
Bacchus
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
228W - 239L
1,550 Elo+
Solo
Anubis
Anubis
Randoon
Anubis
Level 19
God Stats
26W - 13L
1,669 SR
Queue Stats
42W - 32L
1,608 Elo+
Party 1
Arachne
Arachne
pafbf
Arachne
Level 26
God Stats
7W - 2L
1,624 SR
Queue Stats
39W - 29L
1,533 Elo+
Party 1
Artemis
Artemis
patria-charmosa0
Artemis
Level 18
God Stats
12W - 6L
1,707 SR
Queue Stats
174W - 188L
1,450 Elo+
Solo
Team Averages
Level 24
1,641 SR
1,570 Elo+

VS

Team Averages
Level 14
1,545 SR
1,493 Elo+
Ares
Ares
A-R120
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,288 Elo+
Solo
Sun Wukong
Sun Wukong
Kimiyotai
Sun Wukong
Level 6
God Stats
1W - 1L
1,724 SR
Queue Stats
5W - 5L
1,548 Elo+
Solo
Tiamat
Tiamat
Nemyia
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 84L
1,601 Elo+
Solo
Da Ji
Da Ji
jinx19991
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
xOoFyMMaGrOo
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cardosodachapada
Erlang Shen
11
3 / 1 / 1
6,430
585
4,139
4,172
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Pudimzinhu
Bacchus
9
3 / 2 / 7
6,141
558
5,848
5,516
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Randoon
Anubis
11
6 / 0 / 0
6,576
598
6,726
5,389
2,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
pafbf
Arachne
10
3 / 1 / 4
6,143
558
4,205
6,771
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 1 / 1
7,230
657
3,984
5,443
1,854
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
A-R120
Ares
6
1 / 5 / 1
4,712
428
962
6,713
2,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Kimiyotai
Sun Wukong
8
1 / 3 / 2
4,953
450
2,853
6,792
2,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Nemyia
Tiamat
9
0 / 3 / 0
4,954
450
3,930
5,663
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
jinx19991
Da Ji
8
0 / 4 / 2
4,753
432
1,791
6,491
1,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
8
2 / 3 / 0
5,312
483
3,518
8,000
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
18
Kills
4
5
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
A-R120
Ares
1
5
1
0.3
W
Erlang Shen
Cardosodachapada
Erlang Shen
3
1
1
3.5
L
Sun Wukong
Kimiyotai
Sun Wukong
1
3
2
0.67
L
Tiamat
Nemyia
Tiamat
0
3
0
0
W
Bacchus
Pudimzinhu
Bacchus
3
2
7
3.25
W
Anubis
Randoon
Anubis
6
0
0
6
L
Da Ji
jinx19991
Da Ji
0
4
2
0.25
W
Arachne
pafbf
Arachne
3
1
4
5
W
3
1
1
3.5
L
Apollo
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,902
Damage
13,054
27,291
Taken
33,659
13,163
Mitigated
11,619
12,428
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
A-R120
Ares
962
555
0
281
6,713
2,609
0
3,705
3,008
4,642
0
W
Erlang Shen
Cardosodachapada
Erlang Shen
4,139
2,230
0
1,295
4,172
2,196
131
0
4,172
195
27,226
L
Sun Wukong
Kimiyotai
Sun Wukong
2,853
430
0
1,457
6,792
2,421
95
2,286
4,506
0
12,357
L
Tiamat
Nemyia
Tiamat
3,930
259
0
1,058
5,663
2,540
126
3,639
2,024
25,860
0
W
Bacchus
Pudimzinhu
Bacchus
5,848
1,175
0
1,172
5,516
4,046
0
757
4,638
11,437
0
W
Anubis
Randoon
Anubis
6,726
384
0
2,443
5,389
2,496
399
2,470
2,673
34,911
0
L
Da Ji
jinx19991
Da Ji
1,791
285
0
1,584
6,491
1,589
0
1,414
5,077
0
19,068
W
Arachne
pafbf
Arachne
4,205
2,440
0
3,875
6,771
2,571
73
1,013
5,700
0
29,721
W
3,984
2,066
0
3,643
5,443
1,854
726
227
5,216
0
43,452
L
Apollo
3,518
1,790
0
2,485
8,000
2,460
0
1,646
6,354
0
25,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,520
Gold Earned
24,684
302
Minions Killed
182
0
Camps Cleared
0
1,043,301
Distance Traveled
1,023,318
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,712
428
6
1
0
210,661
0
W
Erlang Shen
6,430
585
71
6
0
226,058
0
L
Sun Wukong
4,953
450
29
3
0
220,419
1
L
Tiamat
4,954
450
51
5
0
190,502
2
W
Bacchus
6,141
558
18
2
0
222,076
6
W
Anubis
6,576
598
67
6
0
207,833
2
L
Da Ji
4,753
432
36
3
0
192,797
1
W
Arachne
6,143
558
55
5
0
218,410
6
W
Artemis
7,230
657
91
8
0
168,924
4
L
Apollo
5,312
483
60
5
0
208,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role