Player Matchup

Heimdallr
Heimdallr
Gemini Bucky
Heimdallr
Level 160
God Stats
4W - 1L
1,426 SR
Queue Stats
89W - 107L
1,473 Elo+
Party 4
Hercules
Hercules
LordOtsutsuki
Hercules
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 53L
1,547 Elo+
Party 2
Mercury
Mercury
MroSeba
Mercury
Level 107
God Stats
1W - 0L
1,227 SR
Queue Stats
9W - 6L
1,372 Elo+
Party 2
Sylvanus
Sylvanus
Shadowkipz
Sylvanus
Level 156
God Stats
3W - 0L
1,747 SR
Queue Stats
38W - 49L
1,508 Elo+
Party 4
Ra
Ra
TIMESWEEPER565
Ra
Level 74
God Stats
1W - 0L
1,312 SR
Queue Stats
21W - 21L
1,246 Elo+
Solo
Team Averages
Level 123
1,442 SR
1,429 Elo+

VS

Team Averages
Level 112
1,454 SR
1,499 Elo+
Thanatos
Thanatos
ButteryToasty
Thanatos
Level 52
God Stats
65W - 43L
1,598 SR
Queue Stats
151W - 106L
1,615 Elo+
Solo
Neith
Neith
SmokeyThistle
Neith
Level 66
God Stats
112W - 136L
1,511 SR
Queue Stats
114W - 138L
1,479 Elo+
Party 3
Gilgamesh
Gilgamesh
XDummie1
Gilgamesh
Level 126
God Stats
5W - 9L
1,448 SR
Queue Stats
240W - 257L
1,533 Elo+
Party 3
Raijin
Raijin
boobear509
Raijin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 337L
1,435 Elo+
Party 1
Merlin
Merlin
elitecus
Merlin
Level 160
God Stats
1W - 4L
1,215 SR
Queue Stats
324W - 428L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gemini Bucky
Heimdallr
20
0 / 1 / 6
13,537
645
5,521
8,926
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
LordOtsutsuki
Hercules
20
7 / 2 / 8
15,775
751
12,579
17,979
26,397
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
MroSeba
Mercury
20
7 / 4 / 8
16,209
772
20,619
19,830
9,545
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Shadowkipz
Sylvanus
20
2 / 6 / 11
14,798
705
13,608
27,742
30,068
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
6 / 6 / 7
15,389
733
15,842
21,801
12,340
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ButteryToasty
Thanatos
20
7 / 8 / 4
14,660
698
13,124
21,417
13,206
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 3 / 9
15,822
753
18,116
18,786
7,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
XDummie1
Gilgamesh
20
7 / 6 / 9
15,496
738
26,024
24,227
12,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
boobear509
Raijin
13
0 / 1 / 3
10,202
486
2,150
2,348
733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
elitecus
Merlin
20
0 / 4 / 5
12,580
599
19,643
13,624
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
49
22
Kills
19
19
Deaths
22
40
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ButteryToasty
Thanatos
7
8
4
1.13
W
Heimdallr
Gemini Bucky
Heimdallr
0
1
6
3
W
Hercules
LordOtsutsuki
Hercules
7
2
8
5.5
W
Mercury
MroSeba
Mercury
7
4
8
2.75
W
Sylvanus
Shadowkipz
Sylvanus
2
6
11
1.25
L
5
3
9
3.17
W
6
6
7
1.58
L
Gilgamesh
XDummie1
Gilgamesh
7
6
9
1.92
L
Raijin
boobear509
Raijin
0
1
3
1.5
L
Merlin
elitecus
Merlin
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,169
Damage
79,057
96,278
Taken
80,402
83,035
Mitigated
39,159
35,269
Healing
19,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ButteryToasty
Thanatos
13,124
2,386
0
10,169
21,417
13,206
0
9,348
11,533
0
40,801
W
Heimdallr
Gemini Bucky
Heimdallr
5,521
1,292
0
2,002
8,926
4,685
2,220
2,618
6,242
0
66,610
W
Hercules
LordOtsutsuki
Hercules
12,579
1,902
0
5,557
17,979
26,397
195
3,718
13,979
0
42,524
W
Mercury
MroSeba
Mercury
20,619
10,594
0
4,416
19,830
9,545
420
4,999
14,611
0
61,348
W
Sylvanus
Shadowkipz
Sylvanus
13,608
2,177
4,121
9,381
27,742
30,068
360
3,537
23,861
33,308
0
L
18,116
10,299
524
6,320
18,786
7,762
288
5,822
12,826
0
77,101
W
15,842
500
3,405
6,387
21,801
12,340
267
7,295
14,142
76,588
0
L
Gilgamesh
XDummie1
Gilgamesh
26,024
9,373
0
456
24,227
12,305
0
9,673
13,991
0
54,321
L
Raijin
boobear509
Raijin
2,150
111
0
0
2,348
733
1
816
1,502
10,921
0
L
Merlin
elitecus
Merlin
19,643
61
208
2,281
13,624
5,153
185
3,905
9,465
71,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,708
Gold Earned
68,760
508
Minions Killed
477
9
Camps Cleared
8
1,893,663
Distance Traveled
1,567,862
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,660
698
77
4
2
410,287
2
W
Heimdallr
13,537
645
137
7
3
370,741
2
W
Hercules
15,775
751
86
4
2
415,227
7
W
Mercury
16,209
772
96
5
3
439,682
1
W
Sylvanus
14,798
705
35
2
1
327,603
2
L
Neith
15,822
753
174
8
0
350,618
0
W
Ra
15,389
733
154
7
0
340,410
0
L
Gilgamesh
15,496
738
54
3
2
395,825
0
L
Raijin
10,202
486
33
2
2
66,272
1
L
Merlin
12,580
599
139
7
2
344,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role