Player Matchup

Artemis
Artemis
CuhzLightyear
Artemis
Level 73
God Stats
2W - 2L
1,319 SR
Queue Stats
205W - 193L
1,649 Elo+
Party 1
Cthulhu
Cthulhu
DUSSAMANE
Cthulhu
Level 110
God Stats
3W - 6L
1,525 SR
Queue Stats
171W - 166L
1,588 Elo+
Party 1
Merlin
Merlin
Sylvinas94
Merlin
Level 99
God Stats
6W - 4L
1,538 SR
Queue Stats
10W - 13L
1,329 Elo+
Solo
Team Averages
Level 94
1,460 SR
1,522 Elo+

VS

Team Averages
Level 98
1,520 SR
1,536 Elo+
Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Leopardoletrado
Ullr
Level 102
God Stats
17W - 11L
1,561 SR
Queue Stats
150W - 169L
1,599 Elo+
Solo
King Arthur
King Arthur
PerkyMilkMakers
King Arthur
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 38L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
4 / 0 / 4
7,481
748
10,580
5,087
1,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
DUSSAMANE
Cthulhu
11
3 / 1 / 6
8,034
803
6,442
9,365
7,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
Sylvinas94
Merlin
10
3 / 2 / 4
7,328
733
4,869
5,100
1,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
2 / 3 / 0
6,507
651
5,144
6,541
2,221
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 2
6,076
608
4,018
9,904
3,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
PerkyMilkMakers
King Arthur
9
1 / 4 / 2
6,214
621
2,540
9,479
5,313
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
3
3
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
0
0.67
W
Artemis
4
0
4
6
W
Cthulhu
DUSSAMANE
Cthulhu
3
1
6
6
L
0
3
2
0.33
L
King Arthur
PerkyMilkMakers
King Arthur
1
4
2
0.5
W
Merlin
Sylvinas94
Merlin
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,891
Damage
11,702
19,552
Taken
25,924
10,475
Mitigated
10,940
6,201
Healing
3,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,144
357
750
1,435
6,541
2,221
0
3,241
3,300
20,029
0
W
Artemis
10,580
5,436
0
2,958
5,087
1,748
906
900
4,187
0
31,366
W
Cthulhu
DUSSAMANE
Cthulhu
6,442
631
38
2,910
9,365
7,124
118
3,205
6,160
18,467
0
L
4,018
1,946
0
284
9,904
3,406
233
4,446
5,458
0
22,385
L
King Arthur
PerkyMilkMakers
King Arthur
2,540
212
393
398
9,479
5,313
0
3,644
5,835
0
13,414
W
Merlin
Sylvinas94
Merlin
4,869
286
0
295
5,100
1,603
274
1,152
3,948
24,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,843
Gold Earned
18,797
107
Minions Killed
99
0
Camps Cleared
0
561,218
Distance Traveled
546,946
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,507
651
46
5
0
185,170
2
W
Artemis
7,481
748
41
4
0
177,373
2
W
Cthulhu
8,034
803
18
2
0
195,888
5
L
Ullr
6,076
608
35
4
0
171,636
1
L
King Arthur
6,214
621
18
2
0
190,140
4
W
Merlin
7,328
733
48
5
0
187,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role