Player Matchup

Pele
Pele
 
Pele
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CAPUT_LUPINIUM
Neith
Level 77
God Stats
0W - 3L
1,702 SR
Queue Stats
32W - 24L
1,500 Elo+
Solo
Tiamat
Tiamat
DerVerStoErtE
Tiamat
Level 138
God Stats
26W - 22L
1,539 SR
Queue Stats
125W - 125L
1,457 Elo+
Solo
Anubis
Anubis
kyubi-_Du_-78
Anubis
Level 47
God Stats
6W - 2L
1,695 SR
Queue Stats
132W - 174L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
rolaca
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,209 Elo+
Solo
Team Averages
Level 78
1,587 SR
1,407 Elo+

VS

Team Averages
Level 64
1,426 SR
1,376 Elo+
Chang'e
Chang'e
Astraalz
Chang'e
Level 62
God Stats
3W - 4L
1,208 SR
Queue Stats
235W - 262L
1,340 Elo+
Party 2
Bacchus
Bacchus
Grimm_Reaper_x2
Bacchus
Level 81
God Stats
23W - 13L
1,585 SR
Queue Stats
72W - 89L
1,403 Elo+
Solo
Medusa
Medusa
MrzGhost
Medusa
Level 42
God Stats
6W - 3L
1,370 SR
Queue Stats
133W - 129L
1,420 Elo+
Party 2
Ao Kuang
Ao Kuang
SrDeadStroke
Ao Kuang
Level 59
God Stats
22W - 24L
1,388 SR
Queue Stats
174W - 193L
1,342 Elo+
Party 2
Mulan
Mulan
uLToR xk1les
Mulan
Level 77
God Stats
7W - 5L
1,579 SR
Queue Stats
94W - 105L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
10 / 5 / 3
10,319
543
21,246
17,174
7,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 4
8,830
465
10,246
9,531
3,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 6 / 3
8,782
462
8,729
12,739
9,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 6 / 4
9,583
504
13,066
11,415
6,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
rolaca
Cthulhu
5
0 / 3 / 2
5,718
301
1,720
2,981
1,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Astraalz
Chang'e
15
3 / 7 / 3
9,189
484
6,265
16,085
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 6
9,905
521
9,329
18,929
17,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
MrzGhost
Medusa
15
3 / 3 / 4
9,345
492
6,782
12,901
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
SrDeadStroke
Ao Kuang
14
1 / 2 / 7
8,812
464
4,156
11,812
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
8 / 2 / 3
10,667
561
13,357
17,444
16,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
16
Kills
21
21
Deaths
16
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
10
5
3
2.3
W
Chang'e
Astraalz
Chang'e
3
7
3
0.64
L
2
1
4
4
L
1
6
3
0.42
W
6
2
6
4.5
W
Medusa
MrzGhost
Medusa
3
3
4
1.67
W
Ao Kuang
SrDeadStroke
Ao Kuang
1
2
7
2.25
L
3
6
4
0.83
L
Cthulhu
rolaca
Cthulhu
0
3
2
0.33
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,007
Damage
39,889
53,840
Taken
77,171
28,105
Mitigated
44,956
13,667
Healing
30,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
21,246
6,347
0
1,034
17,174
7,006
0
5,033
11,937
0
69,817
W
Chang'e
Astraalz
Chang'e
6,265
421
1,890
6,738
16,085
3,985
533
6,055
9,960
56,063
0
L
10,246
4,341
0
5,498
9,531
3,628
1,204
2,697
6,804
0
47,809
L
8,729
1,261
0
3,778
12,739
9,671
271
2,210
10,088
40,195
0
W
9,329
900
1,258
3,673
18,929
17,346
0
5,171
13,378
21,156
0
W
Medusa
MrzGhost
Medusa
6,782
3,980
0
6,154
12,901
3,555
1,508
2,264
10,603
0
51,159
W
Ao Kuang
SrDeadStroke
Ao Kuang
4,156
1,078
0
2,430
11,812
3,666
0
2,822
8,878
50,489
0
L
13,066
135
0
3,162
11,415
6,213
502
8,443
2,942
53,908
0
L
Cthulhu
rolaca
Cthulhu
1,720
568
0
195
2,981
1,587
0
1,367
1,614
5,853
0
W
13,357
1,435
263
8,026
17,444
16,404
468
6,009
10,837
0
49,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,232
Gold Earned
47,918
366
Minions Killed
437
0
Camps Cleared
0
1,349,964
Distance Traveled
1,652,588
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,319
543
86
5
0
347,624
0
W
Chang'e
9,189
484
113
6
0
297,132
5
L
Neith
8,830
465
85
4
0
344,710
4
L
Tiamat
8,782
462
83
4
0
304,444
2
W
Bacchus
9,905
521
21
1
0
349,793
7
W
Medusa
9,345
492
100
5
0
306,080
1
W
Ao Kuang
8,812
464
84
4
0
362,053
3
L
Anubis
9,583
504
103
5
0
268,142
0
L
Cthulhu
5,718
301
9
0
0
85,044
1
W
Mulan
10,667
561
119
6
0
337,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role