Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HL911
Nemesis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,691 Elo+
Solo
Yemoja
Yemoja
LeviTT_Ton
Yemoja
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,450 Elo+
Solo
Medusa
Medusa
RCB789
Medusa
Level 159
God Stats
5W - 1L
1,621 SR
Queue Stats
266W - 282L
1,519 Elo+
Party 1
Jormungandr
Jormungandr
Sumit17
Jormungandr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 70L
1,544 Elo+
Party 1
Team Averages
Level 131
1,524 SR
1,541 Elo+

VS

Team Averages
Level 107
1,540 SR
1,501 Elo+
Eset
Eset
Andronios
Eset
Level 141
God Stats
23W - 13L
1,678 SR
Queue Stats
1,696W - 1,755L
1,542 Elo+
Solo
Ymir
Ymir
Lilakuh
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,497 Elo+
Solo
Kali
Kali
PureOblivion
Kali
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Sideswípe
Vamana
Level 129
God Stats
1W - 1L
1,298 SR
Queue Stats
83W - 87L
1,540 Elo+
Solo
Chaac
Chaac
Sina98
Chaac
Level 109
God Stats
3W - 0L
1,721 SR
Queue Stats
123W - 134L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
4 / 6 / 14
11,514
677
16,448
35,533
28,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
HL911
Nemesis
15
2 / 10 / 15
10,510
618
10,061
18,306
10,292
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
LeviTT_Ton
Yemoja
18
1 / 7 / 15
11,199
659
12,994
20,910
16,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
RCB789
Medusa
20
16 / 6 / 9
14,562
857
26,297
15,474
7,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Sumit17
Jormungandr
20
7 / 3 / 18
12,997
765
15,712
22,041
27,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
7 / 5 / 15
13,383
787
23,119
14,764
7,521
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Lilakuh
Ymir
20
5 / 6 / 16
12,704
747
12,218
21,881
22,703
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 8 / 16
14,326
843
20,165
19,634
12,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Sideswípe
Vamana
19
4 / 6 / 14
12,741
749
17,505
27,686
28,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
Sina98
Chaac
19
7 / 5 / 16
12,393
729
24,586
24,359
29,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
108
30
Kills
31
32
Deaths
30
71
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
6
14
1.83
W
Eset
7
5
15
2.9
L
Nemesis
HL911
Nemesis
2
10
15
0.95
L
Yemoja
LeviTT_Ton
Yemoja
1
7
15
1.21
W
Ymir
Lilakuh
Ymir
5
6
16
2.17
W
8
8
16
2
L
Medusa
RCB789
Medusa
16
6
9
3.42
W
Vamana
Sideswípe
Vamana
4
6
14
1.83
W
Chaac
Sina98
Chaac
7
5
16
3
L
Jormungandr
Sumit17
Jormungandr
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,512
Damage
97,593
112,264
Taken
108,324
91,155
Mitigated
100,471
37,039
Healing
40,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
16,448
1,426
2,499
12,402
35,533
28,697
436
11,417
24,116
0
23,333
W
Eset
23,119
1,259
6,724
3,174
14,764
7,521
801
4,813
9,831
47,309
0
L
Nemesis
HL911
Nemesis
10,061
4,232
0
1,307
18,306
10,292
0
5,806
12,500
468
14,808
L
Yemoja
LeviTT_Ton
Yemoja
12,994
2,326
7,421
2,580
20,910
16,779
684
6,883
14,027
28,497
0
W
Ymir
Lilakuh
Ymir
12,218
1,858
623
1,217
21,881
22,703
269
5,037
16,729
20,485
0
W
20,165
10,545
1,090
3,729
19,634
12,215
2,305
4,539
14,874
0
39,452
L
Medusa
RCB789
Medusa
26,297
12,218
2,728
3,045
15,474
7,909
3,277
3,013
12,461
0
56,317
W
Vamana
Sideswípe
Vamana
17,505
10,484
852
10,014
27,686
28,235
1,165
7,320
20,156
1,106
34,681
W
Chaac
Sina98
Chaac
24,586
4,465
2,637
10,316
24,359
29,797
1,274
7,428
16,661
0
46,019
L
Jormungandr
Sumit17
Jormungandr
15,712
1,992
2,912
2,145
22,041
27,478
713
9,051
12,983
37,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,782
Gold Earned
65,547
163
Minions Killed
173
0
Camps Cleared
0
1,347,809
Distance Traveled
1,530,047
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,514
677
11
1
0
282,057
0
W
Eset
13,383
787
58
3
0
279,588
0
L
Nemesis
10,510
618
5
0
0
275,805
0
L
Yemoja
11,199
659
52
3
0
267,500
4
W
Ymir
12,704
747
17
1
0
273,324
1
W
Kali
14,326
843
34
2
0
314,955
0
L
Medusa
14,562
857
48
3
0
248,781
1
W
Vamana
12,741
749
28
2
0
324,716
0
W
Chaac
12,393
729
36
2
0
337,464
2
L
Jormungandr
12,997
765
47
3
0
273,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role