Player Matchup

Tyr
Tyr
 
Tyr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
SPL2025
Janus
Level 16
God Stats
5W - 1L
1,634 SR
Queue Stats
96W - 45L
1,832 Elo+
Party 2
Izanami
Izanami
TheOkocha17
Izanami
Level 29
God Stats
106W - 121L
1,541 SR
Queue Stats
173W - 220L
1,401 Elo+
Solo
Arachne
Arachne
vSqubi
Arachne
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 30L
1,362 Elo+
Solo
Cabrakan
Cabrakan
wintry-cement7
Cabrakan
Level 14
God Stats
2W - 1L
1,298 SR
Queue Stats
18W - 23L
1,443 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,508 Elo+

VS

Team Averages
Level 24
1,582 SR
1,415 Elo+
Danzaburou
Danzaburou
Cambrillians
Danzaburou
Level 23
God Stats
8W - 10L
1,616 SR
Queue Stats
69W - 73L
1,370 Elo+
Party 1
Anubis
Anubis
Elbobros
Anubis
Level 29
God Stats
0W - 4L
1,522 SR
Queue Stats
212W - 216L
1,491 Elo+
Solo
Loki
Loki
Kaiki-_-Deishu
Loki
Level 17
God Stats
8W - 10L
1,769 SR
Queue Stats
38W - 36L
1,486 Elo+
Solo
Cerberus
Cerberus
PeppitaloHC
Cerberus
Level 25
God Stats
29W - 37L
1,500 SR
Queue Stats
90W - 91L
1,366 Elo+
Party 1
Aphrodite
Aphrodite
Sgabrix
Aphrodite
Level 25
God Stats
25W - 23L
1,504 SR
Queue Stats
87W - 101L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
4 / 1 / 1
9,212
658
12,497
10,333
6,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
SPL2025
Janus
16
11 / 0 / 1
9,882
706
9,249
6,457
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TheOkocha17
Izanami
12
5 / 2 / 3
7,803
557
5,133
7,356
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
vSqubi
Arachne
15
5 / 1 / 5
9,133
652
6,540
10,353
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
12
3 / 5 / 5
7,440
531
5,439
9,855
5,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cambrillians
Danzaburou
10
3 / 6 / 1
6,746
482
6,532
9,615
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Elbobros
Anubis
12
1 / 7 / 0
6,975
498
2,858
9,680
3,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 6 / 0
6,336
453
5,681
9,970
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
PeppitaloHC
Cerberus
11
0 / 4 / 1
6,055
433
5,418
14,288
8,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
Sgabrix
Aphrodite
11
2 / 5 / 3
6,788
485
2,865
7,999
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
28
Kills
8
9
Deaths
28
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
1
4.5
L
Danzaburou
Cambrillians
Danzaburou
3
6
1
0.58
L
Anubis
Elbobros
Anubis
1
7
0
0.14
L
2
6
0
0.33
L
Cerberus
PeppitaloHC
Cerberus
0
4
1
0.13
W
Janus
SPL2025
Janus
11
0
1
11.5
L
Aphrodite
Sgabrix
Aphrodite
2
5
3
0.7
W
Izanami
TheOkocha17
Izanami
5
2
3
3.25
W
Arachne
vSqubi
Arachne
5
1
5
7.5
W
Cabrakan
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,858
Damage
23,354
44,354
Taken
51,552
21,967
Mitigated
20,463
13,487
Healing
16,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,497
1,959
0
5,325
10,333
6,834
982
4,590
5,743
0
52,439
L
Danzaburou
Cambrillians
Danzaburou
6,532
3,266
145
585
9,615
2,618
0
4,089
5,338
0
26,596
L
Anubis
Elbobros
Anubis
2,858
97
0
2,985
9,680
3,937
0
4,899
4,735
44,863
0
L
5,681
1,718
0
1,681
9,970
2,981
0
2,591
7,379
0
39,593
L
Cerberus
PeppitaloHC
Cerberus
5,418
435
0
6,351
14,288
8,051
71
0
14,288
25,332
0
W
Janus
SPL2025
Janus
9,249
747
0
582
6,457
2,005
1,600
1,688
4,769
66,920
0
L
Aphrodite
Sgabrix
Aphrodite
2,865
242
1,571
3,151
7,999
2,876
19
2,677
5,124
25,382
0
W
Izanami
TheOkocha17
Izanami
5,133
3,810
99
1,611
7,356
2,937
64
1,470
5,886
0
43,531
W
Arachne
vSqubi
Arachne
6,540
5,090
0
2,923
10,353
4,399
1,032
1,660
8,693
0
65,391
W
Cabrakan
5,439
597
286
2,661
9,855
5,792
0
1,733
8,122
31,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,470
Gold Earned
32,900
498
Minions Killed
307
0
Camps Cleared
0
1,336,051
Distance Traveled
1,104,009
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,212
658
95
7
0
289,363
3
L
Danzaburou
6,746
482
56
4
0
205,011
3
L
Anubis
6,975
498
89
6
0
220,397
1
L
Loki
6,336
453
78
6
0
249,461
0
L
Cerberus
6,055
433
51
4
0
182,691
2
W
Janus
9,882
706
130
9
0
264,817
2
L
Aphrodite
6,788
485
33
2
0
246,449
0
W
Izanami
7,803
557
78
6
0
239,678
0
W
Arachne
9,133
652
127
9
0
309,121
3
W
Cabrakan
7,440
531
68
5
0
233,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role