Player Matchup

Scylla
Scylla
Platinum III
Dhako117
Scylla
Platinum III
Level 145
God Stats
5W - 8L
1,405 SR
Queue Stats
576W - 584L
1,676 MMR
Party 1
Tyr
Tyr
Diamond V
NotDaZ0
Tyr
Diamond V
Level 137
God Stats
13W - 17L
1,608 SR
Queue Stats
269W - 257L
1,926 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
SLYFER1324
Xbalanque
Platinum III
Level 156
God Stats
18W - 26L
1,713 SR
Queue Stats
369W - 368L
1,789 MMR
Solo
Cerberus
Cerberus
Gold III
SUPERSAIYAN4QS
Cerberus
Gold III
Level 84
God Stats
6W - 8L
1,456 SR
Queue Stats
84W - 76L
1,611 MMR
Party 3
Arachne
Arachne
Platinum II
ThaChosenOne29
Arachne
Platinum II
Level 131
God Stats
10W - 5L
1,832 SR
Queue Stats
100W - 87L
1,909 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,603 SR
1,782 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,520 SR
1,782 MMR
Chiron
Chiron
Gold V
Dynamaster3
Chiron
Gold V
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 16L
1,738 MMR
Party 2
Danzaburou
Danzaburou
Platinum II
MastaFritz
Danzaburou
Platinum II
Level 105
God Stats
11W - 5L
1,655 SR
Queue Stats
377W - 348L
1,785 MMR
Solo
Raijin
Raijin
Platinum II
ScuFShot
Raijin
Platinum II
Level 154
God Stats
12W - 6L
1,722 SR
Queue Stats
367W - 347L
1,871 MMR
Party 2
Cthulhu
Cthulhu
Gold II
blaw_plop
Cthulhu
Gold II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 130L
1,764 MMR
Solo
Loki
Loki
Platinum IV
blue_tiger321
Loki
Platinum IV
Level 120
God Stats
13W - 11L
1,225 SR
Queue Stats
592W - 577L
1,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dhako117
Scylla
18
2 / 6 / 2
11,393
495
10,076
16,863
5,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
19
3 / 5 / 3
12,101
526
8,139
20,601
19,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
SLYFER1324
Xbalanque
17
1 / 6 / 7
10,392
452
14,271
19,807
7,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
17
5 / 5 / 8
11,951
520
9,363
24,886
23,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 6 / 8
10,943
476
10,402
22,475
10,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
TiamatAthenaKing ArthurSetGilgamesh

VS

Bans
JanusAnhurCu ChulainnSobekGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
12 / 1 / 5
15,438
671
24,030
13,928
6,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
MastaFritz
Danzaburou
20
1 / 1 / 9
14,025
610
13,234
17,023
7,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
ScuFShot
Raijin
20
9 / 6 / 8
14,306
622
22,937
16,628
7,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
blaw_plop
Cthulhu
17
3 / 4 / 12
12,897
561
11,215
23,353
20,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 3 / 13
13,092
569
8,580
17,426
7,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
15
Kills
28
28
Deaths
15
28
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dhako117
Scylla
2
6
2
0.5
W
Chiron
12
1
5
14.5
W
Danzaburou
MastaFritz
Danzaburou
1
1
9
5.5
L
Tyr
3
5
3
0.9
L
Xbalanque
SLYFER1324
Xbalanque
1
6
7
0.75
L
Cerberus
5
5
8
1.8
W
Raijin
ScuFShot
Raijin
9
6
8
2.17
L
4
6
8
1.33
W
Cthulhu
blaw_plop
Cthulhu
3
4
12
2.25
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,251
Damage
79,996
104,632
Taken
88,358
66,421
Mitigated
48,773
27,430
Healing
28,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dhako117
Scylla
10,076
665
110
1,631
16,863
5,253
0
8,926
7,649
83,095
0
W
Chiron
24,030
11,434
913
7,910
13,928
6,102
3,296
3,536
10,246
0
123,377
W
Danzaburou
MastaFritz
Danzaburou
13,234
5,555
0
8,937
17,023
7,509
7,526
4,219
12,720
0
113,933
L
Tyr
8,139
504
0
7,656
20,601
19,041
0
3,901
16,572
0
82,226
L
Xbalanque
SLYFER1324
Xbalanque
14,271
5,250
0
4,811
19,807
7,231
102
4,648
15,101
0
84,551
L
Cerberus
9,363
959
0
3,957
24,886
23,957
0
10,124
14,426
34,395
0
W
Raijin
ScuFShot
Raijin
22,937
1,801
372
3,955
16,628
7,448
249
3,836
12,692
100,913
0
L
10,402
6,059
0
9,265
22,475
10,939
8
5,513
16,732
0
86,956
W
Cthulhu
blaw_plop
Cthulhu
11,215
274
353
3,700
23,353
20,685
111
5,352
17,970
32,459
0
W
8,580
3,728
0
2,051
17,426
7,029
0
3,674
13,665
0
98,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,780
Gold Earned
69,758
675
Minions Killed
745
0
Camps Cleared
0
2,249,634
Distance Traveled
2,282,759
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,393
495
173
8
0
414,095
4
W
Chiron
15,438
671
201
9
0
416,322
0
W
Danzaburou
14,025
610
182
8
0
436,381
4
L
Tyr
12,101
526
178
8
0
482,993
5
L
Xbalanque
10,392
452
137
6
0
418,180
6
L
Cerberus
11,951
520
59
3
0
430,966
3
W
Raijin
14,306
622
172
7
0
443,606
3
L
Arachne
10,943
476
128
6
0
503,400
4
W
Cthulhu
12,897
561
46
2
0
462,500
12
W
Loki
13,092
569
144
6
0
523,950
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role