Player Matchup

Agni
Agni
ManicLuck
Agni
Level 8
God Stats
0W - 2L
1,310 SR
Queue Stats
6W - 8L
1,428 Elo+
Party 2
Xing Tian
Xing Tian
Onion1
Xing Tian
Level 52
God Stats
2W - 2L
1,543 SR
Queue Stats
51W - 40L
1,474 Elo+
Party 2
Rama
Rama
m0dd
Rama
Level 26
God Stats
3W - 3L
1,603 SR
Queue Stats
18W - 18L
1,620 Elo+
Solo
Team Averages
Level 29
1,485 SR
1,507 Elo+

VS

Team Averages
Level 96
1,515 SR
1,455 Elo+
Merlin
Merlin
Alphamal321
Merlin
Level 17
God Stats
9W - 4L
1,492 SR
Queue Stats
12W - 9L
1,374 Elo+
Party 1
Sylvanus
Sylvanus
FireBoss Merc
Sylvanus
Level 119
God Stats
5W - 0L
1,554 SR
Queue Stats
87W - 75L
1,438 Elo+
Party 1
Ne Zha
Ne Zha
ShoddyFriend184
Ne Zha
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 4 / 2
7,766
597
3,902
6,501
1,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Onion1
Xing Tian
11
1 / 0 / 1
8,707
670
7,026
15,581
14,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
m0dd
Rama
10
1 / 4 / 0
7,719
594
4,644
9,348
2,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 1 / 5
8,195
630
7,066
5,778
2,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
FireBoss Merc
Sylvanus
12
2 / 1 / 4
9,172
706
7,478
10,480
8,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 0 / 3
9,420
725
11,275
8,035
3,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
8
8
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
1
5
3.5
W
Sylvanus
FireBoss Merc
Sylvanus
2
1
4
4
L
Agni
0
4
2
0.25
L
Xing Tian
Onion1
Xing Tian
1
0
1
1.5
W
5
0
3
6.5
L
Rama
m0dd
Rama
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,572
Damage
25,819
31,430
Taken
24,293
18,885
Mitigated
14,333
5,563
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,066
194
0
337
5,778
2,188
874
1,885
3,893
27,170
0
W
Sylvanus
FireBoss Merc
Sylvanus
7,478
1,668
2,372
5,090
10,480
8,890
0
4,853
5,627
25,306
0
L
Agni
3,902
0
318
659
6,501
1,888
0
3,081
3,420
17,924
0
L
Xing Tian
Onion1
Xing Tian
7,026
1,078
0
3,017
15,581
14,211
0
7,758
7,823
22,787
0
W
11,275
3,261
0
2,727
8,035
3,255
0
4,290
3,745
0
56,250
L
Rama
m0dd
Rama
4,644
2,430
846
723
9,348
2,786
21
3,814
5,534
0
27,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,192
Gold Earned
26,787
121
Minions Killed
148
0
Camps Cleared
0
689,902
Distance Traveled
693,864
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,195
630
48
4
0
228,687
0
W
Sylvanus
9,172
706
42
3
0
236,676
3
L
Agni
7,766
597
42
3
0
231,860
0
L
Xing Tian
8,707
670
28
2
0
254,995
2
W
Ne Zha
9,420
725
58
4
0
228,501
1
L
Rama
7,719
594
51
4
0
203,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role