Player Matchup

Fenrir
Fenrir
GEEKVILLEJAY
Fenrir
Level 15
God Stats
22W - 28L
1,410 SR
Queue Stats
325W - 358L
1,303 Elo+
Party 1
Jormungandr
Jormungandr
ILuvFullWhites
Jormungandr
Level 4
God Stats
2W - 1L
1,805 SR
Queue Stats
14W - 26L
1,312 Elo+
Party 1
Vamana
Vamana
Jermaine171
Vamana
Level 4
God Stats
5W - 9L
1,489 SR
Queue Stats
5W - 16L
1,507 Elo+
Solo
Hachiman
Hachiman
JohnMora16
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,763 Elo+
Solo
Susano
Susano
iShiku-Uchiha
Susano
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 26L
1,527 Elo+
Party 1
Team Averages
Level 9
1,541 SR
1,482 Elo+

VS

Team Averages
Level 19
1,592 SR
1,479 Elo+
Cu Chulainn
Cu Chulainn
Fr1zZoH
Cu Chulainn
Level 26
God Stats
15W - 6L
1,786 SR
Queue Stats
81W - 61L
1,520 Elo+
Solo
Loki
Loki
MeetG
Loki
Level 22
God Stats
2W - 1L
1,316 SR
Queue Stats
22W - 17L
1,498 Elo+
Solo
Nu Wa
Nu Wa
ThemWytches
Nu Wa
Level 14
God Stats
3W - 1L
1,857 SR
Queue Stats
33W - 38L
1,466 Elo+
Solo
Bakasura
Bakasura
WorkingSand1805
Bakasura
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 114L
1,414 Elo+
Solo
Merlin
Merlin
poopybandit5380
Merlin
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 38L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 11 / 1
9,443
944
8,083
21,136
5,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
ILuvFullWhites
Jormungandr
13
1 / 5 / 1
8,633
863
3,017
8,125
2,900
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vamana
14
0 / 10 / 2
8,525
853
1,202
19,518
7,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
JohnMora16
Hachiman
15
1 / 8 / 4
9,293
929
6,356
12,337
4,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 9 / 4
10,241
1,024
12,474
19,543
5,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fr1zZoH
Cu Chulainn
17
7 / 5 / 24
11,287
1,129
9,900
8,318
4,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
MeetG
Loki
17
2 / 0 / 18
10,087
1,009
3,592
4,723
1,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
14 / 0 / 21
12,647
1,265
20,079
2,755
1,099
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
18
7 / 1 / 24
11,266
1,127
12,435
11,895
5,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
12 / 1 / 22
11,865
1,187
26,637
8,429
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
151
7
Kills
42
43
Deaths
7
12
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Fr1zZoH
Cu Chulainn
7
5
24
3.8
L
Fenrir
2
11
1
0.23
L
Jormungandr
ILuvFullWhites
Jormungandr
1
5
1
0.3
L
Vamana
0
10
2
0.1
L
Hachiman
JohnMora16
Hachiman
1
8
4
0.38
W
Loki
MeetG
Loki
2
0
18
11
W
14
0
21
24.5
W
Bakasura
7
1
24
19
L
3
9
4
0.56
W
12
1
22
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,132
Damage
72,643
80,659
Taken
36,120
26,154
Mitigated
16,714
3,892
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Fr1zZoH
Cu Chulainn
9,900
4,287
0
140
8,318
4,671
0
329
7,926
0
13,241
L
Fenrir
8,083
3,146
0
1,770
21,136
5,819
0
11,955
8,961
0
30,909
L
Jormungandr
ILuvFullWhites
Jormungandr
3,017
801
0
92
8,125
2,900
0
3,634
4,351
13,142
0
L
Vamana
1,202
233
0
2,030
19,518
7,513
0
12,613
6,715
0
3,514
L
Hachiman
JohnMora16
Hachiman
6,356
3,519
0
0
12,337
4,055
0
7,337
4,805
0
20,527
W
Loki
MeetG
Loki
3,592
532
0
0
4,723
1,849
0
364
4,359
0
24,549
W
20,079
2,783
0
423
2,755
1,099
0
523
2,232
43,195
0
W
Bakasura
12,435
9,972
486
2,326
11,895
5,542
0
442
11,453
0
21,159
L
12,474
3,506
0
0
19,543
5,867
0
11,177
7,996
0
23,758
W
26,637
3,452
602
2,874
8,429
3,553
0
1,359
7,070
40,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,135
Gold Earned
57,152
107
Minions Killed
171
7
Camps Cleared
6
674,577
Distance Traveled
967,762
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,287
1,129
10
1
0
177,442
0
L
Fenrir
9,443
944
46
5
4
155,772
0
L
Jormungandr
8,633
863
10
1
1
76,972
0
L
Vamana
8,525
853
2
0
0
150,892
3
L
Hachiman
9,293
929
28
3
0
124,328
0
W
Loki
10,087
1,009
49
5
1
196,676
0
W
Nu Wa
12,647
1,265
46
5
2
179,180
0
W
Bakasura
11,266
1,127
33
3
2
234,665
0
L
Susano
10,241
1,024
21
2
2
166,613
1
W
Merlin
11,865
1,187
33
3
1
179,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role