Player Matchup

Nemesis
Nemesis
BigDaddyLoganUwU
Nemesis
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 90L
1,340 Elo+
Party 3
Merlin
Merlin
KryptekLegend
Merlin
Level 27
God Stats
3W - 2L
1,501 SR
Queue Stats
226W - 235L
1,435 Elo+
Solo
Thanatos
Thanatos
MumphusBallsBoy
Thanatos
Level 40
God Stats
27W - 20L
1,514 SR
Queue Stats
101W - 110L
1,492 Elo+
Party 3
Izanami
Izanami
PaulygonTTV
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,454 Elo+
Solo
Yemoja
Yemoja
UnfortunateOwl14
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,319 Elo+
Solo
Team Averages
Level 21
1,503 SR
1,408 Elo+

VS

Team Averages
Level 17
1,541 SR
1,510 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Cynkx
Sol
Level 2
God Stats
5W - 12L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
DryKrull
Ao Kuang
Level 28
God Stats
8W - 6L
1,552 SR
Queue Stats
470W - 520L
1,407 Elo+
Party 1
King Arthur
King Arthur
OhSnapItzJet
King Arthur
Level 13
God Stats
14W - 21L
1,439 SR
Queue Stats
61W - 57L
1,542 Elo+
Solo
Yemoja
Yemoja
etsukki
Yemoja
Level 12
God Stats
1W - 1L
1,715 SR
Queue Stats
21W - 19L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,919
629
3,713
4,952
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 2
6,389
581
2,229
3,871
1,013
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
12
17 / 0 / 1
8,151
741
9,591
7,794
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
PaulygonTTV
Izanami
10
3 / 1 / 4
6,643
604
4,508
4,768
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 5
6,011
546
2,208
5,659
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 6 / 3
5,347
486
4,116
6,819
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
Cynkx
Sol
8
4 / 5 / 1
5,450
495
3,344
6,946
1,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
DryKrull
Ao Kuang
9
1 / 4 / 2
5,638
513
2,259
7,210
1,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
OhSnapItzJet
King Arthur
10
0 / 2 / 0
5,330
485
2,994
7,289
4,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
etsukki
Yemoja
8
1 / 5 / 4
5,008
455
2,931
6,056
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
22
Kills
6
6
Deaths
22
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
6
3
0.25
W
1
0
1
1.5
L
Sol
Cynkx
Sol
4
5
1
0.9
L
Ao Kuang
DryKrull
Ao Kuang
1
4
2
0.5
W
1
1
2
2
W
Thanatos
17
0
1
17.5
L
King Arthur
OhSnapItzJet
King Arthur
0
2
0
0
W
Izanami
PaulygonTTV
Izanami
3
1
4
5
W
0
4
5
0.63
L
Yemoja
etsukki
Yemoja
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,249
Damage
15,644
27,044
Taken
34,320
9,066
Mitigated
9,762
15,471
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,116
1,014
0
229
6,819
960
390
1,332
5,251
21,903
0
W
3,713
1,568
0
2,138
4,952
2,429
0
316
4,600
0
34,808
L
Sol
Cynkx
Sol
3,344
2,122
0
1,640
6,946
1,188
0
1,296
5,650
15,310
0
L
Ao Kuang
DryKrull
Ao Kuang
2,259
759
0
1,164
7,210
1,562
0
797
6,365
30,798
0
W
2,229
106
0
1,056
3,871
1,013
652
2,277
1,433
31,952
0
W
Thanatos
9,591
2,653
0
9,194
7,794
2,274
0
2,552
5,072
0
32,735
L
King Arthur
OhSnapItzJet
King Arthur
2,994
343
0
1,945
7,289
4,510
0
0
7,289
0
21,713
W
Izanami
PaulygonTTV
Izanami
4,508
2,739
0
2,051
4,768
1,254
577
2,492
1,872
0
34,667
W
2,208
570
310
722
5,659
2,096
409
3,848
1,417
12,499
0
L
Yemoja
etsukki
Yemoja
2,931
641
631
542
6,056
1,542
0
728
5,328
11,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,113
Gold Earned
26,773
298
Minions Killed
192
0
Camps Cleared
0
1,079,126
Distance Traveled
989,856
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,347
486
33
3
0
170,962
0
W
Nemesis
6,919
629
85
8
0
205,599
5
L
Sol
5,450
495
36
3
0
169,803
2
L
Ao Kuang
5,638
513
55
5
0
218,986
0
W
Merlin
6,389
581
68
6
0
200,458
1
W
Thanatos
8,151
741
57
5
0
268,824
0
L
King Arthur
5,330
485
52
5
0
232,508
1
W
Izanami
6,643
604
68
6
0
200,276
3
W
Yemoja
6,011
546
20
2
0
203,969
0
L
Yemoja
5,008
455
16
1
0
197,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role