Player Matchup

Eset
Eset
Platinum III
Cthulhu216
Eset
Platinum III
Level 86
God Stats
3W - 3L
1,650 SR
Queue Stats
87W - 78L
1,806 MMR
Party 2
Athena
Athena
Platinum II
DeLuX_Savage13
Athena
Platinum II
Level 109
God Stats
10W - 12L
1,532 SR
Queue Stats
85W - 76L
1,831 MMR
Party 2
Neith
Neith
Platinum IV
Dozer_Tombo
Neith
Platinum IV
Level 128
God Stats
5W - 9L
1,625 SR
Queue Stats
84W - 76L
1,784 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,603 SR
1,807 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,618 SR
1,775 MMR
Ganesha
Ganesha
Platinum V
BestAssAssin23
Ganesha
Platinum V
Level 147
God Stats
9W - 7L
1,550 SR
Queue Stats
123W - 142L
1,774 MMR
Solo
Scylla
Scylla
Gold III
FastestGodAlive
Scylla
Gold III
Level 53
God Stats
4W - 1L
1,584 SR
Queue Stats
14W - 4L
1,822 MMR
Party 1
Chiron
Chiron
Gold IV
mastershahib17
Chiron
Gold IV
Level 160
God Stats
3W - 2L
1,721 SR
Queue Stats
28W - 18L
1,730 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 2
8,147
627
9,171
11,401
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 6 / 3
9,065
697
5,525
18,402
12,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 6 / 2
9,229
710
9,151
10,792
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
HeraGilgameshTiamatAphroditeCu Chulainn

VS

Bans
King ArthurChaacMedusaDanzaburouIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 18
10,025
771
4,643
14,332
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
13 / 2 / 5
11,495
884
14,744
9,473
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 5 / 10
10,468
805
15,486
12,008
4,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
21
21
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
0
18
9
L
2
9
2
0.33
L
2
6
3
0.58
L
3
6
2
0.67
W
13
2
5
7.75
W
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,847
Damage
34,873
40,595
Taken
35,813
19,088
Mitigated
18,722
8,320
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,643
824
0
4,210
14,332
10,580
186
5,726
8,240
16,810
0
L
9,171
931
444
1,664
11,401
3,603
44
3,967
7,434
23,803
0
L
5,525
1,556
0
4,056
18,402
12,567
0
9,483
8,919
18,494
0
L
9,151
4,451
0
2,156
10,792
2,918
146
5,969
4,823
0
42,704
W
14,744
2,273
0
4,376
9,473
3,501
852
3,202
6,129
59,113
0
W
15,486
7,147
766
2,698
12,008
4,641
1,851
5,110
6,712
0
49,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,441
Gold Earned
31,988
131
Minions Killed
155
0
Camps Cleared
0
677,267
Distance Traveled
729,361
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,025
771
2
0
0
270,177
2
L
Eset
8,147
627
36
3
0
218,349
2
L
Athena
9,065
697
23
2
0
234,013
2
L
Neith
9,229
710
72
6
0
224,905
0
W
Scylla
11,495
884
76
6
0
240,556
4
W
Chiron
10,468
805
77
6
0
218,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role