Player Matchup

Ra
Ra
SILVA_BLaDez_29
Ra
Level 31
God Stats
15W - 7L
1,757 SR
Queue Stats
118W - 47L
1,662 Elo+
Party 1
Khepri
Khepri
SkinlessSun049
Khepri
Level 160
God Stats
4W - 6L
1,505 SR
Queue Stats
172W - 199L
1,457 Elo+
Solo
Artemis
Artemis
TiPsY_BLaDez_29
Artemis
Level 23
God Stats
12W - 16L
1,489 SR
Queue Stats
59W - 83L
1,430 Elo+
Party 1
Team Averages
Level 71
1,584 SR
1,516 Elo+

VS

Team Averages
Level 33
1,578 SR
1,523 Elo+
Loki
Loki
ILOVEWAFFLES543
Loki
Level 4
God Stats
4W - 1L
1,775 SR
Queue Stats
7W - 7L
1,632 Elo+
Solo
Chronos
Chronos
YearEnd-
Chronos
Level 83
God Stats
6W - 5L
1,334 SR
Queue Stats
475W - 434L
1,559 Elo+
Party 2
Ymir
Ymir
iComboForWinz-_-
Ymir
Level 13
God Stats
25W - 14L
1,627 SR
Queue Stats
41W - 39L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,725
573
2,641
1,953
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 0
6,682
668
3,334
6,389
3,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 2 / 1
5,789
579
2,574
4,907
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
7,201
720
5,097
5,484
1,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
YearEnd-
Chronos
9
1 / 0 / 1
6,358
636
3,880
3,115
1,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 1
5,857
586
1,557
6,176
3,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
1
Kills
3
3
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
0
1
1
0.5
L
1
0
0
1
L
0
2
1
0.25
W
Chronos
YearEnd-
Chronos
1
0
1
1.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,549
Damage
10,534
13,249
Taken
14,775
5,562
Mitigated
6,276
3,984
Healing
1,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,097
1,681
0
410
5,484
1,833
0
2,151
3,333
0
39,605
L
2,641
146
644
498
1,953
586
0
291
1,662
17,523
0
L
3,334
88
242
2,600
6,389
3,299
0
3,188
3,201
19,340
0
L
2,574
1,664
0
0
4,907
1,677
0
1,704
3,203
0
8,460
W
Chronos
YearEnd-
Chronos
3,880
1,414
0
1,433
3,115
1,137
727
1,575
1,540
20,976
1,846
W
1,557
180
0
0
6,176
3,306
0
2,368
3,808
6,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,196
Gold Earned
19,416
78
Minions Killed
108
0
Camps Cleared
0
505,089
Distance Traveled
523,837
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,201
720
63
6
0
209,121
1
L
Ra
5,725
573
33
3
0
159,289
1
L
Khepri
6,682
668
21
2
0
167,673
4
L
Artemis
5,789
579
24
2
0
178,127
1
W
Chronos
6,358
636
32
3
0
156,628
0
W
Ymir
5,857
586
13
1
0
158,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role