Player Matchup

Amaterasu
Amaterasu
Galoumba
Amaterasu
Level 136
God Stats
2W - 2L
1,728 SR
Queue Stats
316W - 315L
1,502 Elo+
Party 1
Hou Yi
Hou Yi
Itszachmc
Hou Yi
Level 142
God Stats
11W - 10L
1,731 SR
Queue Stats
581W - 575L
1,528 Elo+
Solo
Arachne
Arachne
LocalCantaloupe
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 262L
1,554 Elo+
Party 1
Scylla
Scylla
Rokuro123456
Scylla
Level 85
God Stats
6W - 8L
1,555 SR
Queue Stats
363W - 387L
1,455 Elo+
Solo
Cthulhu
Cthulhu
hapha
Cthulhu
Level 146
God Stats
22W - 27L
1,461 SR
Queue Stats
235W - 258L
1,520 Elo+
Solo
Team Averages
Level 115
1,595 SR
1,512 Elo+

VS

Team Averages
Level 92
1,545 SR
1,508 Elo+
Hades
Hades
Absrakt
Hades
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
500W - 455L
1,522 Elo+
Solo
Geb
Geb
CrissClockman
Geb
Level 88
God Stats
22W - 18L
1,580 SR
Queue Stats
258W - 266L
1,548 Elo+
Solo
Thanatos
Thanatos
Mirsoth
Thanatos
Level 85
God Stats
14W - 10L
1,500 SR
Queue Stats
282W - 268L
1,435 Elo+
Solo
Jing Wei
Jing Wei
Wicki2244
Jing Wei
Level 80
God Stats
23W - 14L
1,582 SR
Queue Stats
151W - 160L
1,494 Elo+
Solo
Sylvanus
Sylvanus
rgreyhrhyt
Sylvanus
Level 126
God Stats
3W - 1L
1,565 SR
Queue Stats
373W - 368L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Galoumba
Amaterasu
17
3 / 3 / 2
9,431
496
7,656
13,926
9,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Itszachmc
Hou Yi
14
1 / 5 / 2
8,374
441
13,448
10,896
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 3
7,932
417
5,527
12,811
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
16
2 / 8 / 1
9,720
512
4,358
12,476
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
hapha
Cthulhu
15
3 / 0 / 1
9,301
490
14,390
13,833
7,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Absrakt
Hades
18
6 / 3 / 4
11,383
599
11,036
12,335
7,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 5
7,858
414
3,472
12,714
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Mirsoth
Thanatos
16
9 / 3 / 2
10,450
550
11,184
15,851
6,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Wicki2244
Jing Wei
16
1 / 1 / 3
10,358
545
7,315
12,513
4,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
rgreyhrhyt
Sylvanus
18
4 / 2 / 0
10,957
577
11,618
15,533
17,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
10
Kills
20
21
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
Absrakt
Hades
6
3
4
2.67
W
0
1
5
2.5
L
Amaterasu
Galoumba
Amaterasu
3
3
2
1.33
L
Hou Yi
Itszachmc
Hou Yi
1
5
2
0.4
L
1
5
3
0.5
W
Thanatos
Mirsoth
Thanatos
9
3
2
3.33
L
Scylla
2
8
1
0.31
W
Jing Wei
Wicki2244
Jing Wei
1
1
3
2.5
L
Cthulhu
hapha
Cthulhu
3
0
1
3.5
W
Sylvanus
rgreyhrhyt
Sylvanus
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,379
Damage
44,625
63,942
Taken
68,946
30,569
Mitigated
44,667
16,986
Healing
32,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Absrakt
Hades
11,036
2,535
118
4,800
12,335
7,843
609
5,629
6,357
82,254
0
W
3,472
340
1,005
3,110
12,714
8,953
242
3,797
8,647
19,669
0
L
Amaterasu
Galoumba
Amaterasu
7,656
3,642
0
4,564
13,926
9,416
0
8,493
5,220
0
45,822
L
Hou Yi
Itszachmc
Hou Yi
13,448
6,708
0
1,743
10,896
4,515
1,172
1,419
9,477
0
61,443
L
5,527
3,873
0
3,446
12,811
4,764
0
4,460
8,351
0
42,402
W
Thanatos
Mirsoth
Thanatos
11,184
2,384
0
11,310
15,851
6,059
889
2,492
13,179
0
54,539
L
Scylla
4,358
1,579
0
859
12,476
4,209
0
6,937
5,539
62,327
0
W
Jing Wei
Wicki2244
Jing Wei
7,315
5,118
0
4,237
12,513
4,263
1,270
3,783
8,370
0
74,853
L
Cthulhu
hapha
Cthulhu
14,390
1,203
359
6,015
13,833
7,665
0
4,177
9,656
46,617
0
W
Sylvanus
rgreyhrhyt
Sylvanus
11,618
2,946
379
7,687
15,533
17,549
1,525
1,735
13,645
71,595
14,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,758
Gold Earned
51,006
487
Minions Killed
612
0
Camps Cleared
0
1,751,153
Distance Traveled
1,847,938
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,383
599
175
9
0
332,808
6
W
Geb
7,858
414
34
2
0
443,876
9
L
Amaterasu
9,431
496
98
5
0
396,831
3
L
Hou Yi
8,374
441
103
5
0
291,234
4
L
Arachne
7,932
417
76
4
0
368,447
1
W
Thanatos
10,450
550
83
4
0
411,743
5
L
Scylla
9,720
512
146
8
0
302,406
2
W
Jing Wei
10,358
545
145
8
0
379,980
5
L
Cthulhu
9,301
490
64
3
0
392,235
7
W
Sylvanus
10,957
577
175
9
0
279,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role