Player Matchup

Gilgamesh
Gilgamesh
DanadoInstakill
Gilgamesh
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,651 Elo+
Solo
Achilles
Achilles
FacaEremita
Achilles
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
526W - 458L
1,479 Elo+
Solo
Artemis
Artemis
MaraKutaYa
Artemis
Level 29
God Stats
3W - 3L
1,574 SR
Queue Stats
69W - 65L
1,434 Elo+
Party 2
Kukulkan
Kukulkan
Marmininu
Kukulkan
Level 43
God Stats
26W - 26L
1,412 SR
Queue Stats
141W - 143L
1,494 Elo+
Solo
Cerberus
Cerberus
Vinorraz
Cerberus
Level 64
God Stats
2W - 1L
1,501 SR
Queue Stats
257W - 239L
1,450 Elo+
Party 2
Team Averages
Level 46
1,497 SR
1,502 Elo+

VS

Team Averages
Level 64
1,417 SR
1,488 Elo+
Bacchus
Bacchus
FaisanRosado1891
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 61L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
Kalevir
Danzaburou
Level 100
God Stats
16W - 22L
1,396 SR
Queue Stats
312W - 301L
1,502 Elo+
Solo
Fenrir
Fenrir
Manya1891
Fenrir
Level 65
God Stats
0W - 1L
1,341 SR
Queue Stats
79W - 79L
1,479 Elo+
Party 1
Ra
Ra
NathanV8x
Ra
Level 108
God Stats
43W - 39L
1,443 SR
Queue Stats
1,032W - 1,014L
1,480 Elo+
Solo
Anubis
Anubis
lDinasty
Anubis
Level 23
God Stats
13W - 14L
1,404 SR
Queue Stats
51W - 42L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DanadoInstakill
Gilgamesh
13
9 / 0 / 2
7,416
674
7,567
6,431
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
FacaEremita
Achilles
12
3 / 0 / 2
6,596
600
5,431
7,809
3,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
MaraKutaYa
Artemis
9
0 / 3 / 5
5,389
490
4,430
4,909
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Marmininu
Kukulkan
12
1 / 1 / 1
6,640
604
1,792
2,152
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Vinorraz
Cerberus
9
2 / 2 / 4
5,988
544
2,317
4,233
1,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 3
5,494
499
1,792
5,941
4,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Kalevir
Danzaburou
9
2 / 4 / 3
5,754
523
3,359
7,632
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Manya1891
Fenrir
10
2 / 2 / 0
5,905
537
2,003
9,092
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 1 / 1
6,195
563
1,074
4,131
1,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
lDinasty
Anubis
9
0 / 5 / 0
5,290
481
2,672
5,671
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
15
Kills
6
6
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DanadoInstakill
Gilgamesh
9
0
2
10
W
Achilles
FacaEremita
Achilles
3
0
2
4
L
2
3
3
1.17
L
Danzaburou
Kalevir
Danzaburou
2
4
3
0.88
L
Fenrir
Manya1891
Fenrir
2
2
0
1
W
Artemis
MaraKutaYa
Artemis
0
3
5
0.83
W
Kukulkan
Marmininu
Kukulkan
1
1
1
1.5
L
0
1
1
0.5
W
Cerberus
Vinorraz
Cerberus
2
2
4
2
L
Anubis
lDinasty
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,537
Damage
10,900
25,534
Taken
32,467
10,439
Mitigated
12,663
7,181
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DanadoInstakill
Gilgamesh
7,567
2,930
0
545
6,431
3,326
0
1,062
5,369
0
42,556
W
Achilles
FacaEremita
Achilles
5,431
1,328
0
3,618
7,809
3,191
0
2,672
5,137
0
31,071
L
1,792
117
0
395
5,941
4,208
0
576
5,365
8,261
0
L
Danzaburou
Kalevir
Danzaburou
3,359
1,693
0
2,212
7,632
2,007
0
1,772
5,820
0
30,636
L
Fenrir
Manya1891
Fenrir
2,003
615
0
4,718
9,092
2,927
0
910
8,078
0
27,786
W
Artemis
MaraKutaYa
Artemis
4,430
1,761
0
1,335
4,909
1,273
24
724
4,185
0
26,604
W
Kukulkan
Marmininu
Kukulkan
1,792
40
0
244
2,152
758
0
368
1,784
44,398
0
L
1,074
0
0
1,707
4,131
1,264
88
687
3,364
41,165
0
W
Cerberus
Vinorraz
Cerberus
2,317
177
0
1,439
4,233
1,891
0
712
3,521
23,076
0
L
Anubis
lDinasty
Anubis
2,672
224
0
1,412
5,671
2,257
0
0
5,311
23,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,029
Gold Earned
28,638
351
Minions Killed
279
0
Camps Cleared
0
1,154,194
Distance Traveled
1,042,836
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,416
674
75
7
0
267,892
0
W
Achilles
6,596
600
72
7
0
231,724
0
L
Bacchus
5,494
499
8
1
0
219,830
2
L
Danzaburou
5,754
523
63
6
0
184,029
4
L
Fenrir
5,905
537
66
6
0
213,239
1
W
Artemis
5,389
490
50
5
0
209,109
3
W
Kukulkan
6,640
604
95
9
0
215,691
4
L
Ra
6,195
563
96
9
0
234,667
1
W
Cerberus
5,988
544
59
5
0
229,778
3
L
Anubis
5,290
481
46
4
0
191,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role