Player Matchup

Athena
Athena
Bedbuggs
Athena
Level 46
God Stats
2W - 0L
1,782 SR
Queue Stats
141W - 159L
1,477 Elo+
Party 4
Izanami
Izanami
brada boy
Izanami
Level 121
God Stats
6W - 3L
1,525 SR
Queue Stats
586W - 506L
1,520 Elo+
Party 4
Cthulhu
Cthulhu
igh_1221
Cthulhu
Level 49
God Stats
19W - 17L
1,530 SR
Queue Stats
37W - 42L
1,491 Elo+
Party 2
Tiamat
Tiamat
l Gxdz I
Tiamat
Level 69
God Stats
3W - 3L
1,468 SR
Queue Stats
434W - 471L
1,400 Elo+
Party 4
Loki
Loki
quick_scopes_kid
Loki
Level 105
God Stats
22W - 9L
1,654 SR
Queue Stats
121W - 105L
1,554 Elo+
Party 2
Team Averages
Level 78
1,592 SR
1,489 Elo+

VS

Team Averages
Level 72
1,609 SR
1,480 Elo+
Hades
Hades
Critkcz
Hades
Level 49
God Stats
4W - 1L
1,906 SR
Queue Stats
111W - 111L
1,450 Elo+
Party 1
Scylla
Scylla
GodlySandwich
Scylla
Level 43
God Stats
1W - 3L
1,330 SR
Queue Stats
94W - 98L
1,484 Elo+
Party 3
Thanatos
Thanatos
HustlerKing89
Thanatos
Level 108
God Stats
2W - 1L
1,787 SR
Queue Stats
96W - 95L
1,555 Elo+
Party 3
Horus
Horus
ImBeta-Haze
Horus
Level 109
God Stats
22W - 10L
1,631 SR
Queue Stats
292W - 279L
1,437 Elo+
Party 1
Cupid
Cupid
OmniPhlechur
Cupid
Level 49
God Stats
2W - 4L
1,391 SR
Queue Stats
273W - 298L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bedbuggs
Athena
13
1 / 4 / 10
8,937
497
4,435
14,797
9,772
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
brada boy
Izanami
17
9 / 1 / 5
11,058
614
19,196
10,827
4,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
igh_1221
Cthulhu
14
1 / 2 / 11
9,010
501
12,179
16,425
12,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
l Gxdz I
Tiamat
15
3 / 3 / 5
9,393
522
5,669
6,967
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 3 / 6
9,704
539
8,919
12,149
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Critkcz
Hades
13
2 / 5 / 1
8,147
453
8,283
16,882
14,413
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 3 / 1
8,570
476
7,354
8,402
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
HustlerKing89
Thanatos
15
6 / 5 / 2
9,372
521
11,932
13,279
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 3
7,137
397
6,938
16,203
9,240
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 5 / 1
8,158
453
2,910
12,193
4,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
21
Kills
13
13
Deaths
21
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
Bedbuggs
Athena
1
4
10
1.5
L
Hades
Critkcz
Hades
2
5
1
0.5
L
3
3
1
1.17
L
Thanatos
HustlerKing89
Thanatos
6
5
2
1.4
L
1
3
3
0.83
L
1
5
1
0.3
W
Izanami
brada boy
Izanami
9
1
5
11.5
W
Cthulhu
igh_1221
Cthulhu
1
2
11
3.25
W
Tiamat
l Gxdz I
Tiamat
3
3
5
1.83
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,398
Damage
37,417
61,165
Taken
66,959
33,790
Mitigated
35,220
16,976
Healing
24,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Bedbuggs
Athena
4,435
1,109
0
1,000
14,797
9,772
23
3,275
11,522
16,643
0
L
Hades
Critkcz
Hades
8,283
1,151
470
7,108
16,882
14,413
270
7,268
8,761
44,173
0
L
7,354
805
0
1,222
8,402
2,554
715
2,326
5,848
49,518
0
L
Thanatos
HustlerKing89
Thanatos
11,932
4,239
0
7,204
13,279
4,752
0
4,315
8,626
0
60,464
L
6,938
3,852
934
4,403
16,203
9,240
0
5,244
10,529
0
22,665
L
2,910
883
532
3,048
12,193
4,261
851
1,281
10,912
0
44,403
W
Izanami
brada boy
Izanami
19,196
14,243
0
4,556
10,827
4,094
2,353
2,200
8,627
0
92,647
W
Cthulhu
igh_1221
Cthulhu
12,179
1,339
1,222
5,370
16,425
12,320
470
6,558
9,867
41,901
0
W
Tiamat
l Gxdz I
Tiamat
5,669
497
0
1,698
6,967
3,396
307
2,044
4,923
50,885
0
W
8,919
2,900
0
3,130
12,149
4,208
0
1,560
10,589
0
53,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,102
Gold Earned
41,384
417
Minions Killed
387
0
Camps Cleared
0
1,720,983
Distance Traveled
1,613,295
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,937
497
16
1
0
343,101
4
L
Hades
8,147
453
80
4
0
305,000
1
L
Scylla
8,570
476
91
5
0
329,293
3
L
Thanatos
9,372
521
103
6
0
341,372
3
L
Horus
7,137
397
36
2
0
350,274
2
L
Cupid
8,158
453
77
4
0
287,356
2
W
Izanami
11,058
614
144
8
0
300,072
3
W
Cthulhu
9,010
501
78
4
0
366,982
1
W
Tiamat
9,393
522
97
5
0
329,548
2
W
Loki
9,704
539
82
5
0
381,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role