Player Matchup

Ratatoskr
Ratatoskr
IIIRKHSIII
Ratatoskr
Level 25
God Stats
78W - 74L
1,533 SR
Queue Stats
83W - 81L
1,422 Elo+
Party 1
Vamana
Vamana
SoulLad
Vamana
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 67L
1,458 Elo+
Party 3
Cthulhu
Cthulhu
Striker2000G
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,459 Elo+
Solo
Izanami
Izanami
Viidya
Izanami
Level 22
God Stats
11W - 7L
1,504 SR
Queue Stats
58W - 66L
1,430 Elo+
Party 3
Poseidon
Poseidon
iPetka
Poseidon
Level 20
God Stats
15W - 14L
1,456 SR
Queue Stats
77W - 77L
1,427 Elo+
Party 1
Team Averages
Level 23
1,499 SR
1,439 Elo+

VS

Team Averages
Level 17
1,374 SR
1,374 Elo+
Kukulkan
Kukulkan
Acejux
Kukulkan
Level 18
God Stats
2W - 6L
1,376 SR
Queue Stats
10W - 23L
1,292 Elo+
Solo
Ymir
Ymir
Ramaxya
Ymir
Level 21
God Stats
23W - 37L
1,329 SR
Queue Stats
58W - 96L
1,302 Elo+
Party 2
Izanami
Izanami
ballistic93
Izanami
Level 16
God Stats
50W - 59L
1,473 SR
Queue Stats
133W - 190L
1,506 Elo+
Solo
Artemis
Artemis
ravnur_376
Artemis
Level 17
God Stats
0W - 3L
1,194 SR
Queue Stats
73W - 110L
1,338 Elo+
Party 2
Arachne
Arachne
unGRANcono
Arachne
Level 13
God Stats
4W - 6L
1,500 SR
Queue Stats
48W - 60L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
IIIRKHSIII
Ratatoskr
19
17 / 3 / 10
13,851
577
18,014
15,141
6,280
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
SoulLad
Vamana
17
15 / 7 / 11
13,505
563
22,086
25,362
18,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Striker2000G
Cthulhu
16
3 / 4 / 13
11,503
479
10,635
22,364
22,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Viidya
Izanami
19
5 / 6 / 12
12,955
540
11,470
15,760
7,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
iPetka
Poseidon
20
11 / 1 / 8
14,508
605
16,635
14,192
5,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Acejux
Kukulkan
19
5 / 11 / 2
12,624
526
9,733
16,202
5,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Ramaxya
Ymir
17
4 / 7 / 9
10,896
454
13,356
21,493
17,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
ballistic93
Izanami
16
0 / 9 / 5
10,163
423
4,521
21,804
6,031
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
ravnur_376
Artemis
16
4 / 11 / 4
10,365
432
8,324
18,278
6,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
unGRANcono
Arachne
16
6 / 13 / 8
11,295
471
12,492
24,354
17,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
47
51
Kills
19
21
Deaths
51
54
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Acejux
Kukulkan
5
11
2
0.55
W
Ratatoskr
IIIRKHSIII
Ratatoskr
17
3
10
7.33
L
Ymir
Ramaxya
Ymir
4
7
9
1.21
W
Vamana
SoulLad
Vamana
15
7
11
2.93
W
Cthulhu
Striker2000G
Cthulhu
3
4
13
2.38
W
Izanami
Viidya
Izanami
5
6
12
1.83
L
Izanami
ballistic93
Izanami
0
9
5
0.28
W
Poseidon
iPetka
Poseidon
11
1
8
15
L
Artemis
ravnur_376
Artemis
4
11
4
0.55
L
Arachne
unGRANcono
Arachne
6
13
8
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,840
Damage
48,426
92,819
Taken
102,131
60,716
Mitigated
53,166
29,885
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Acejux
Kukulkan
9,733
886
0
567
16,202
5,991
0
4,465
11,287
67,913
0
W
Ratatoskr
IIIRKHSIII
Ratatoskr
18,014
3,834
0
2,817
15,141
6,280
2,320
4,354
10,657
0
62,959
L
Ymir
Ramaxya
Ymir
13,356
3,552
0
882
21,493
17,180
53
4,859
16,236
48,125
0
W
Vamana
SoulLad
Vamana
22,086
13,252
0
7,916
25,362
18,255
2,788
7,741
17,582
0
70,477
W
Cthulhu
Striker2000G
Cthulhu
10,635
954
271
7,489
22,364
22,633
100
6,379
15,903
49,316
0
W
Izanami
Viidya
Izanami
11,470
7,601
0
4,488
15,760
7,651
4,725
5,549
10,197
0
88,337
L
Izanami
ballistic93
Izanami
4,521
3,821
0
2,782
21,804
6,031
268
3,740
17,836
0
77,172
W
Poseidon
iPetka
Poseidon
16,635
3,391
0
6,904
14,192
5,897
4,698
4,345
9,627
96,398
0
L
Artemis
ravnur_376
Artemis
8,324
3,596
0
1,645
18,278
6,088
1,061
6,462
11,360
0
35,262
L
Arachne
unGRANcono
Arachne
12,492
9,300
0
2,678
24,354
17,876
0
5,588
18,142
0
32,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,322
Gold Earned
55,343
567
Minions Killed
442
0
Camps Cleared
0
2,214,254
Distance Traveled
1,792,937
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,624
526
129
5
0
339,304
2
W
Ratatoskr
13,851
577
81
3
0
485,045
0
L
Ymir
10,896
454
74
3
0
404,717
4
W
Vamana
13,505
563
100
4
0
423,912
1
W
Cthulhu
11,503
479
59
2
0
436,928
2
W
Izanami
12,955
540
148
6
0
406,554
3
L
Izanami
10,163
423
143
6
0
336,194
0
W
Poseidon
14,508
605
179
7
0
461,815
1
L
Artemis
10,365
432
56
2
0
377,938
0
L
Arachne
11,295
471
40
2
0
334,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role