Player Matchup

Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Platinum II
AlefinAle
Nemesis
Platinum II
Level 160
God Stats
8W - 9L
1,634 SR
Queue Stats
188W - 187L
1,902 MMR
Party 4
Janus
Janus
Gold II
CHiiPsOman
Janus
Gold II
Level 102
God Stats
13W - 23L
1,482 SR
Queue Stats
658W - 666L
1,632 MMR
Solo
Guan Yu
Guan Yu
Platinum V
hombresexy
Guan Yu
Platinum V
Level 66
God Stats
3W - 2L
1,773 SR
Queue Stats
43W - 36L
1,660 MMR
Party 4
Anhur
Anhur
Platinum II
xPosamanx
Anhur
Platinum II
Level 89
God Stats
5W - 5L
1,632 SR
Queue Stats
52W - 39L
1,971 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,604 SR
1,733 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,681 SR
1,735 MMR
King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Serqet
Serqet
Silver I
HappyArexx
Serqet
Silver I
Level 146
God Stats
1W - 0L
1,784 SR
Queue Stats
23W - 10L
1,672 MMR
Party 3
Sylvanus
Sylvanus
Gold II
cgcg11
Sylvanus
Gold II
Level 89
God Stats
71W - 48L
1,894 SR
Queue Stats
124W - 112L
1,896 MMR
Party 1
Danzaburou
Danzaburou
Gold II
cr7borja
Danzaburou
Gold II
Level 128
God Stats
32W - 21L
1,664 SR
Queue Stats
137W - 121L
1,896 MMR
Party 1
Hades
Hades
Gold I
xfjsdljlksdf
Hades
Gold I
Level 159
God Stats
28W - 38L
1,563 SR
Queue Stats
704W - 690L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 5 / 1
7,856
413
5,277
18,694
11,313
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
AlefinAle
Nemesis
16
2 / 3 / 3
9,368
493
7,421
14,523
6,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
14
1 / 3 / 0
8,450
445
7,612
7,167
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
hombresexy
Guan Yu
16
1 / 3 / 3
9,633
507
9,388
19,742
20,298
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
xPosamanx
Anhur
18
1 / 2 / 2
10,680
562
8,848
13,066
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TiamatAthenaGilgameshTsukuyomiSet

VS

Bans
ApolloSobekFenrirCu ChulainnAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
5 / 2 / 1
11,141
586
15,253
23,239
14,327
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
HappyArexx
Serqet
17
0 / 1 / 10
10,554
555
10,819
12,760
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
cgcg11
Sylvanus
17
5 / 2 / 5
11,483
604
6,208
11,297
11,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
cr7borja
Danzaburou
19
3 / 3 / 1
12,072
635
9,645
14,028
5,002
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 0 / 5
11,332
596
10,205
11,648
6,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
16
16
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
5
1
0.7
W
King Arthur
 
King Arthur
5
2
1
2.75
L
Nemesis
AlefinAle
Nemesis
2
3
3
1.17
L
Janus
1
3
0
0.33
W
Serqet
HappyArexx
Serqet
0
1
10
5
W
Sylvanus
cgcg11
Sylvanus
5
2
5
3.75
W
Danzaburou
cr7borja
Danzaburou
3
3
1
1.17
L
Guan Yu
hombresexy
Guan Yu
1
3
3
0.83
L
Anhur
xPosamanx
Anhur
1
2
2
1
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,546
Damage
52,130
73,192
Taken
72,972
44,891
Mitigated
42,701
22,613
Healing
36,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,277
1,731
0
4,032
18,694
11,313
0
6,061
11,585
0
29,577
W
King Arthur
 
King Arthur
15,253
1,510
0
8,575
23,239
14,327
418
2,187
20,913
0
74,542
L
Nemesis
AlefinAle
Nemesis
7,421
3,925
0
1,093
14,523
6,333
0
2,863
11,660
0
84,074
L
Janus
7,612
325
0
1,233
7,167
2,375
0
3,258
3,909
52,579
0
W
Serqet
HappyArexx
Serqet
10,819
1,892
0
5,371
12,760
5,936
1,380
1,246
11,428
0
74,082
W
Sylvanus
cgcg11
Sylvanus
6,208
917
3,075
4,315
11,297
11,406
535
2,070
9,083
34,938
0
W
Danzaburou
cr7borja
Danzaburou
9,645
5,151
0
6,692
14,028
5,002
3,854
0
14,028
0
100,841
L
Guan Yu
hombresexy
Guan Yu
9,388
1,235
1,030
8,068
19,742
20,298
0
3,202
16,072
0
58,153
L
Anhur
xPosamanx
Anhur
8,848
4,284
0
7,157
13,066
4,572
0
1,029
11,593
0
90,242
W
10,205
1,483
1,368
7,562
11,648
6,030
1,724
1,586
9,908
78,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,987
Gold Earned
56,582
576
Minions Killed
670
0
Camps Cleared
0
1,954,222
Distance Traveled
1,953,490
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,856
413
43
2
0
376,496
4
W
King Arthur
11,141
586
140
7
0
404,005
6
L
Nemesis
9,368
493
120
6
0
431,459
5
L
Janus
8,450
445
121
6
0
384,588
3
W
Serqet
10,554
555
134
7
0
481,098
2
W
Sylvanus
11,483
604
40
2
0
389,495
9
W
Danzaburou
12,072
635
184
10
0
309,222
2
L
Guan Yu
9,633
507
117
6
0
429,802
5
L
Anhur
10,680
562
175
9
0
331,877
7
W
Hades
11,332
596
172
9
0
369,670
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role