Player Matchup

Ares
Ares
 
Ares
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
PureAces
Neith
Level 10
God Stats
4W - 1L
1,821 SR
Queue Stats
19W - 12L
1,766 Elo+
Party 1
Janus
Janus
Yas27
Janus
Level 109
God Stats
3W - 5L
1,352 SR
Queue Stats
387W - 454L
1,477 Elo+
Party 1
Loki
Loki
gettheclapp
Loki
Level 38
God Stats
9W - 2L
1,465 SR
Queue Stats
65W - 43L
1,456 Elo+
Party 1
Kuzenbo
Kuzenbo
xpapacx
Kuzenbo
Level 103
God Stats
7W - 9L
1,496 SR
Queue Stats
469W - 492L
1,482 Elo+
Party 1
Team Averages
Level 76
1,527 SR
1,536 Elo+

VS

Team Averages
Level 57
1,601 SR
1,448 Elo+
Janus
Janus
NF SPADE
Janus
Level 36
God Stats
3W - 7L
1,457 SR
Queue Stats
159W - 176L
1,422 Elo+
Solo
Thanatos
Thanatos
OneDudeArmy
Thanatos
Level 41
God Stats
4W - 8L
1,421 SR
Queue Stats
295W - 315L
1,468 Elo+
Solo
Tyr
Tyr
ade_alca
Tyr
Level 44
God Stats
1W - 10L
1,289 SR
Queue Stats
38W - 64L
1,271 Elo+
Solo
Eset
Eset
temp-413830
Eset
Level 123
God Stats
3W - 1L
1,973 SR
Queue Stats
57W - 51L
1,555 Elo+
Solo
Anhur
Anhur
wixontle
Anhur
Level 43
God Stats
2W - 1L
1,867 SR
Queue Stats
129W - 110L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
4 / 3 / 8
10,744
512
10,545
15,668
11,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
PureAces
Neith
18
4 / 1 / 6
11,684
556
10,416
13,000
5,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Yas27
Janus
17
7 / 2 / 4
11,198
533
9,784
7,113
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 6 / 6
10,729
511
4,231
11,676
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
xpapacx
Kuzenbo
19
9 / 0 / 6
12,526
596
20,775
16,867
21,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NF SPADE
Janus
17
5 / 7 / 1
10,928
520
10,274
16,676
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
OneDudeArmy
Thanatos
14
2 / 5 / 4
8,980
428
7,605
16,624
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
2 / 5 / 0
9,456
450
4,126
18,168
12,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 6 / 2
8,721
415
7,331
16,091
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
wixontle
Anhur
9
0 / 4 / 3
7,226
344
2,168
9,398
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
27
Kills
11
12
Deaths
27
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
3
8
2.67
L
Janus
NF SPADE
Janus
5
7
1
0.79
L
Thanatos
OneDudeArmy
Thanatos
2
5
4
0.8
W
Neith
PureAces
Neith
4
1
6
7
W
Janus
Yas27
Janus
7
2
4
4.5
L
2
5
0
0.4
W
3
6
6
1
L
2
6
2
0.5
L
Anhur
wixontle
Anhur
0
4
3
0.38
W
Kuzenbo
xpapacx
Kuzenbo
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,751
Damage
31,504
64,324
Taken
76,957
45,452
Mitigated
34,952
16,575
Healing
26,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,545
283
0
2,127
15,668
11,906
1,018
6,596
8,895
38,901
0
L
Janus
NF SPADE
Janus
10,274
1,189
0
4,056
16,676
5,992
0
8,644
7,822
74,333
0
L
Thanatos
OneDudeArmy
Thanatos
7,605
2,603
0
12,159
16,624
5,965
0
7,339
9,075
0
59,009
W
Neith
PureAces
Neith
10,416
5,465
0
7,448
13,000
5,483
4,611
1,500
11,494
0
88,069
W
Janus
Yas27
Janus
9,784
417
0
1,128
7,113
2,477
1,517
3,856
3,069
62,092
0
L
4,126
1,110
0
3,071
18,168
12,266
802
11,992
5,654
0
45,918
W
4,231
1,199
0
0
11,676
4,257
2,199
3,311
8,228
0
53,205
L
7,331
1,072
664
4,574
16,091
8,350
0
8,837
7,104
40,743
0
L
Anhur
wixontle
Anhur
2,168
1,047
0
2,308
9,398
2,379
0
3,138
6,198
0
18,834
W
Kuzenbo
xpapacx
Kuzenbo
20,775
6,115
0
5,872
16,867
21,329
1,045
1,770
13,899
76,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,881
Gold Earned
45,311
496
Minions Killed
425
0
Camps Cleared
0
2,017,619
Distance Traveled
1,494,951
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,744
512
53
3
0
397,087
5
L
Janus
10,928
520
129
6
0
326,283
5
L
Thanatos
8,980
428
95
5
0
369,752
1
W
Neith
11,684
556
130
6
0
376,054
4
W
Janus
11,198
533
106
5
0
386,628
0
L
Tyr
9,456
450
98
5
0
340,117
2
W
Loki
10,729
511
85
4
0
429,013
2
L
Eset
8,721
415
71
3
0
285,441
6
L
Anhur
7,226
344
32
2
0
173,358
2
W
Kuzenbo
12,526
596
122
6
0
428,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role