Player Matchup

Scylla
Scylla
Fostab
Scylla
Level 18
God Stats
5W - 7L
1,499 SR
Queue Stats
27W - 31L
1,394 Elo+
Party 1
Ares
Ares
YinXEdbertUwU
Ares
Level 28
God Stats
14W - 6L
1,613 SR
Queue Stats
96W - 83L
1,458 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bajon-globular
Ah Muzen Cab
Level 28
God Stats
17W - 14L
1,475 SR
Queue Stats
126W - 152L
1,293 Elo+
Solo
Bakasura
Bakasura
saucy_sukkulent
Bakasura
Level 28
God Stats
9W - 4L
1,622 SR
Queue Stats
50W - 37L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
swordnergigante
Gilgamesh
Level 18
God Stats
2W - 2L
1,637 SR
Queue Stats
17W - 15L
1,385 Elo+
Solo
Team Averages
Level 24
1,569 SR
1,396 Elo+

VS

Team Averages
Level 27
1,364 SR
1,389 Elo+
Fenrir
Fenrir
DM_YeeHawBrother
Fenrir
Level 15
God Stats
9W - 10L
1,120 SR
Queue Stats
73W - 68L
1,371 Elo+
Solo
Ares
Ares
NoX_FiniTe
Ares
Level 29
God Stats
0W - 1L
1,316 SR
Queue Stats
224W - 226L
1,434 Elo+
Party 2
Achilles
Achilles
PIZZA__POCKET_
Achilles
Level 33
God Stats
35W - 21L
1,558 SR
Queue Stats
345W - 309L
1,436 Elo+
Party 2
Baron Samedi
Baron Samedi
SnappyComb52647
Baron Samedi
Level 28
God Stats
12W - 25L
1,284 SR
Queue Stats
66W - 85L
1,291 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxRat_NegxX
Ah Muzen Cab
Level 28
God Stats
1W - 4L
1,543 SR
Queue Stats
179W - 167L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fostab
Scylla
20
15 / 1 / 4
15,049
627
23,459
13,340
6,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 3 / 15
13,159
548
21,668
18,472
16,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
bajon-globular
Ah Muzen Cab
20
4 / 6 / 6
13,141
548
10,818
18,043
7,297
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
18
3 / 5 / 10
11,726
489
12,645
20,386
9,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
swordnergigante
Gilgamesh
20
3 / 2 / 8
13,069
545
8,611
18,049
11,215
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 3
12,750
531
16,654
17,857
7,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 8 / 3
9,298
387
7,169
23,250
20,917
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
15
2 / 8 / 2
10,011
417
10,101
23,401
13,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
SnappyComb52647
Baron Samedi
16
1 / 9 / 2
10,132
422
9,467
18,216
7,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
XxRat_NegxX
Ah Muzen Cab
15
2 / 7 / 2
9,660
403
9,638
15,309
5,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
35
Kills
17
17
Deaths
36
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
9
4
3
2.63
W
Scylla
Fostab
Scylla
15
1
4
17
L
3
8
3
0.56
L
Achilles
2
8
2
0.38
L
Baron Samedi
SnappyComb52647
Baron Samedi
1
9
2
0.22
L
Ah Muzen Cab
XxRat_NegxX
Ah Muzen Cab
2
7
2
0.43
W
10
3
15
5.83
W
Ah Muzen Cab
bajon-globular
Ah Muzen Cab
4
6
6
1.17
W
Bakasura
3
5
10
1.6
W
Gilgamesh
swordnergigante
Gilgamesh
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,201
Damage
53,029
88,290
Taken
98,033
50,904
Mitigated
55,186
23,958
Healing
23,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,654
4,137
0
6,346
17,857
7,981
1,093
5,781
11,824
0
91,469
W
Scylla
Fostab
Scylla
23,459
4,484
235
4,461
13,340
6,053
1,692
2,148
10,918
94,775
0
L
7,169
708
567
4,691
23,250
20,917
356
11,149
11,050
29,761
0
L
Achilles
10,101
3,630
510
5,188
23,401
13,452
386
10,351
12,744
0
51,675
L
Baron Samedi
SnappyComb52647
Baron Samedi
9,467
1,132
215
2,820
18,216
7,401
672
8,251
9,349
63,913
0
L
Ah Muzen Cab
XxRat_NegxX
Ah Muzen Cab
9,638
3,443
0
3,084
15,309
5,435
942
8,681
6,484
0
62,037
W
21,668
820
0
1,588
18,472
16,527
0
5,623
12,608
54,870
0
W
Ah Muzen Cab
bajon-globular
Ah Muzen Cab
10,818
3,518
0
6,343
18,043
7,297
1,855
3,067
14,946
0
102,584
W
Bakasura
12,645
10,087
0
4,667
20,386
9,812
396
4,139
15,943
0
64,824
W
Gilgamesh
swordnergigante
Gilgamesh
8,611
1,399
0
6,664
18,049
11,215
634
1,150
16,429
0
87,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,144
Gold Earned
51,851
655
Minions Killed
538
0
Camps Cleared
0
2,345,766
Distance Traveled
2,032,408
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,750
531
156
7
0
470,032
3
W
Scylla
15,049
627
151
6
0
483,763
1
L
Ares
9,298
387
55
2
0
415,716
1
L
Achilles
10,011
417
92
4
0
385,420
1
L
Baron Samedi
10,132
422
130
5
0
351,708
4
L
Ah Muzen Cab
9,660
403
105
4
0
409,532
0
W
Ares
13,159
548
49
2
0
500,508
3
W
Ah Muzen Cab
13,141
548
182
8
0
405,199
1
W
Bakasura
11,726
489
123
5
0
491,075
4
W
Gilgamesh
13,069
545
150
6
0
465,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role