Player Matchup

Cabrakan
Cabrakan
Big_ramy1
Cabrakan
Level 28
God Stats
15W - 6L
1,821 SR
Queue Stats
187W - 109L
1,668 Elo+
Party 1
Thor
Thor
LordTommyG
Thor
Level 102
God Stats
21W - 8L
1,595 SR
Queue Stats
385W - 217L
1,648 Elo+
Party 1
Vamana
Vamana
Terence ILL187
Vamana
Level 158
God Stats
4W - 3L
1,893 SR
Queue Stats
442W - 203L
1,654 Elo+
Party 1
Agni
Agni
cHeEkYgAnKs420m9
Agni
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
205W - 62L
1,741 Elo+
Party 1
Chiron
Chiron
m9AbuHajaar
Chiron
Level 35
God Stats
37W - 16L
1,827 SR
Queue Stats
265W - 103L
1,722 Elo+
Party 1
Team Averages
Level 70
1,727 SR
1,687 Elo+

VS

Team Averages
Level 38
1,422 SR
1,377 Elo+
Guan Yu
Guan Yu
LPGCgenteelyale
Guan Yu
Level 20
God Stats
66W - 64L
1,435 SR
Queue Stats
339W - 376L
1,307 Elo+
Party 3
Ymir
Ymir
PabloHoneyZgz
Ymir
Level 47
God Stats
28W - 26L
1,602 SR
Queue Stats
203W - 215L
1,436 Elo+
Solo
Zeus
Zeus
PilzHundeart745
Zeus
Level 34
God Stats
0W - 2L
1,176 SR
Queue Stats
60W - 77L
1,406 Elo+
Party 2
Anhur
Anhur
giova_lp
Anhur
Level 54
God Stats
2W - 5L
1,450 SR
Queue Stats
161W - 199L
1,335 Elo+
Party 3
Izanami
Izanami
jzudemp
Izanami
Level 34
God Stats
29W - 33L
1,447 SR
Queue Stats
54W - 74L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Big_ramy1
Cabrakan
16
15 / 0 / 1
10,154
725
13,580
5,368
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
0 / 0 / 7
7,905
565
2,941
5,744
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 0 / 8
7,918
566
2,554
7,875
5,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
3 / 0 / 6
8,334
595
7,076
5,346
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
14
5 / 2 / 4
8,394
600
8,658
8,382
2,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,463
462
885
7,702
4,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 4 / 0
6,380
456
4,232
10,847
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
0 / 4 / 0
5,589
399
1,488
7,950
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
giova_lp
Anhur
9
0 / 5 / 1
5,775
413
3,608
9,002
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
jzudemp
Izanami
9
0 / 8 / 0
5,688
406
1,714
11,588
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
25
Kills
2
2
Deaths
25
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Big_ramy1
Cabrakan
15
0
1
15.5
L
0
4
0
0
W
0
0
7
3.5
L
2
4
0
0.5
L
0
4
0
0
W
2
0
8
6
W
3
0
6
6
L
Anhur
giova_lp
Anhur
0
5
1
0.1
L
Izanami
jzudemp
Izanami
0
8
0
0
W
Chiron
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,809
Damage
11,927
32,715
Taken
47,089
15,108
Mitigated
16,169
10,170
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Big_ramy1
Cabrakan
13,580
1,363
0
2,888
5,368
3,693
0
88
5,112
57,083
0
L
885
65
0
802
7,702
4,655
524
3,303
4,159
0
32,332
W
2,941
723
0
490
5,744
1,931
550
288
5,396
0
48,312
L
4,232
729
99
969
10,847
4,313
0
3,287
7,420
22,717
0
L
1,488
210
0
2,268
7,950
2,514
129
6,750
840
18,613
0
W
2,554
800
0
1,825
7,875
5,128
359
1,072
6,803
0
19,739
W
7,076
1,203
0
1,310
5,346
1,774
1,002
1,323
4,023
56,855
0
L
Anhur
giova_lp
Anhur
3,608
1,746
0
1,423
9,002
1,835
0
1,291
7,627
0
26,641
L
Izanami
jzudemp
Izanami
1,714
1,554
258
1,490
11,588
2,852
0
4,984
6,387
0
29,887
W
Chiron
8,658
3,959
389
3,268
8,382
2,582
3,546
2,929
5,433
0
59,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,705
Gold Earned
29,895
454
Minions Killed
262
0
Camps Cleared
0
1,351,476
Distance Traveled
1,182,170
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,154
725
114
8
0
257,423
0
L
Guan Yu
6,463
462
75
5
0
288,051
3
W
Thor
7,905
565
97
7
0
267,260
5
L
Ymir
6,380
456
33
2
0
238,760
5
L
Zeus
5,589
399
40
3
0
216,415
2
W
Vamana
7,918
566
28
2
0
285,139
4
W
Agni
8,334
595
115
8
0
296,238
5
L
Anhur
5,775
413
53
4
0
237,037
2
L
Izanami
5,688
406
61
4
0
201,907
1
W
Chiron
8,394
600
100
7
0
245,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role